Player Matchup

Martichoras
Martichoras
Alergin97
Martichoras
Level 108
God Stats
9W - 6L
1,767 SR
Queue Stats
519W - 471L
1,477 Elo+
Solo
Osiris
Osiris
Audiomental
Osiris
Level 127
God Stats
42W - 45L
1,476 SR
Queue Stats
480W - 478L
1,463 Elo+
Solo
Ix Chel
Ix Chel
Dekrasias
Ix Chel
Level 145
God Stats
2W - 2L
1,691 SR
Queue Stats
411W - 386L
1,469 Elo+
Solo
Sobek
Sobek
Elix6683
Sobek
Level 85
God Stats
2W - 6L
1,323 SR
Queue Stats
124W - 125L
1,520 Elo+
Party 1
Sun Wukong
Sun Wukong
clone1432
Sun Wukong
Level 25
God Stats
1W - 3L
1,520 SR
Queue Stats
5W - 8L
1,474 Elo+
Party 1
Team Averages
Level 98
1,555 SR
1,481 Elo+

VS

Team Averages
Level 125
1,534 SR
1,521 Elo+
Yemoja
Yemoja
CadetCaligula
Yemoja
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
170W - 162L
1,502 Elo+
Solo
Ishtar
Ishtar
Cupti
Ishtar
Level 66
God Stats
4W - 4L
1,601 SR
Queue Stats
190W - 182L
1,460 Elo+
Solo
Bacchus
Bacchus
PitOfMadness
Bacchus
Level 196
God Stats
24W - 23L
1,590 SR
Queue Stats
82W - 76L
1,515 Elo+
Solo
Sun Wukong
Sun Wukong
StrklandProPain
Sun Wukong
Level 121
God Stats
4W - 1L
1,294 SR
Queue Stats
15W - 9L
1,499 Elo+
Solo
Tsukuyomi
Tsukuyomi
sinperlego
Tsukuyomi
Level 118
God Stats
27W - 16L
1,684 SR
Queue Stats
246W - 205L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Alergin97
Martichoras
18
2 / 3 / 0
10,448
498
11,442
17,105
9,119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Osiris
12
0 / 6 / 1
8,513
405
8,365
18,879
16,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Ix Chel
Dekrasias
Ix Chel
13
0 / 5 / 1
8,581
409
6,420
12,017
4,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Elix6683
Sobek
12
0 / 5 / 2
8,693
414
8,050
22,066
24,928
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sun Wukong
clone1432
Sun Wukong
15
1 / 6 / 0
8,927
425
9,698
23,382
24,289
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 17
10,299
490
8,699
19,474
18,908
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Ishtar
Cupti
Ishtar
18
2 / 0 / 5
10,937
521
10,263
11,730
5,125
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
PitOfMadness
Bacchus
14
4 / 3 / 14
9,941
473
5,919
13,668
18,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sun Wukong
StrklandProPain
Sun Wukong
18
10 / 0 / 5
12,424
592
24,367
22,030
18,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tsukuyomi
sinperlego
Tsukuyomi
19
8 / 0 / 7
12,044
574
20,273
19,970
11,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
73
3
Kills
25
25
Deaths
4
4
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Martichoras
Alergin97
Martichoras
2
3
0
0.67
L
Osiris
0
6
1
0.08
W
1
1
17
9.5
W
Ishtar
Cupti
Ishtar
2
0
5
4.5
L
Ix Chel
Dekrasias
Ix Chel
0
5
1
0.1
L
Sobek
Elix6683
Sobek
0
5
2
0.2
W
Bacchus
PitOfMadness
Bacchus
4
3
14
3.67
W
Sun Wukong
StrklandProPain
Sun Wukong
10
0
5
12.5
L
Sun Wukong
clone1432
Sun Wukong
1
6
0
0.17
W
Tsukuyomi
sinperlego
Tsukuyomi
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,975
Damage
69,521
93,449
Taken
86,872
79,584
Mitigated
71,606
25,533
Healing
28,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
Alergin97
Martichoras
11,442
3,908
0
7,958
17,105
9,119
350
1,986
14,979
0
113,167
L
Osiris
8,365
2,543
0
257
18,879
16,585
0
3,096
15,783
0
59,358
W
8,699
2,087
5,640
3,348
19,474
18,908
0
3,032
16,133
41,709
0
W
Ishtar
Cupti
Ishtar
10,263
6,698
0
6,077
11,730
5,125
2,145
1,532
10,144
0
94,801
L
Ix Chel
Dekrasias
Ix Chel
6,420
516
602
2,621
12,017
4,663
0
2,505
9,392
50,698
0
L
Sobek
Elix6683
Sobek
8,050
780
0
5,645
22,066
24,928
0
3,920
17,720
25,769
0
W
Bacchus
PitOfMadness
Bacchus
5,919
552
367
1,907
13,668
18,163
0
3,350
10,318
24,792
0
W
Sun Wukong
StrklandProPain
Sun Wukong
24,367
6,324
0
7,952
22,030
18,332
487
3,880
17,109
0
111,088
L
Sun Wukong
clone1432
Sun Wukong
9,698
1,751
56
8,394
23,382
24,289
189
2,556
20,765
2,467
70,347
W
Tsukuyomi
sinperlego
Tsukuyomi
20,273
3,768
0
3,341
19,970
11,078
425
4,372
15,482
0
132,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,162
Gold Earned
55,645
494
Minions Killed
528
0
Camps Cleared
0
1,877,984
Distance Traveled
2,167,131
17
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
10,448
498
178
8
0
347,586
5
L
Osiris
8,513
405
72
3
0
474,847
5
W
Yemoja
10,299
490
55
3
0
397,540
7
W
Ishtar
10,937
521
157
7
0
389,847
4
L
Ix Chel
8,581
409
96
5
0
305,246
0
L
Sobek
8,693
414
44
2
0
394,829
7
W
Bacchus
9,941
473
17
1
0
473,707
8
W
Sun Wukong
12,424
592
162
8
0
402,946
2
L
Sun Wukong
8,927
425
104
5
0
355,476
0
W
Tsukuyomi
12,044
574
137
7
0
503,091
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role