Player Matchup

Zeus
Zeus
GoatGoatsnekboi
Zeus
Level 77
God Stats
6W - 10L
1,350 SR
Queue Stats
239W - 317L
1,424 Elo+
Party 1
Odin
Odin
ODST Blood Hunt
Odin
Level 81
God Stats
8W - 6L
1,808 SR
Queue Stats
204W - 281L
1,395 Elo+
Party 1
Cabrakan
Cabrakan
Young__Gun_1995
Cabrakan
Level 154
God Stats
2W - 2L
1,209 SR
Queue Stats
148W - 148L
1,520 Elo+
Solo
Chang'e
Chang'e
gekco4020
Chang'e
Level 81
God Stats
75W - 55L
1,587 SR
Queue Stats
395W - 460L
1,371 Elo+
Party 1
Fenrir
Fenrir
will19035
Fenrir
Level 173
God Stats
66W - 75L
1,493 SR
Queue Stats
1,093W - 1,117L
1,431 Elo+
Solo
Team Averages
Level 113
1,489 SR
1,428 Elo+

VS

Team Averages
Level 69
1,464 SR
1,465 Elo+
Fenrir
Fenrir
BoKnows03
Fenrir
Level 42
God Stats
0W - 6L
1,016 SR
Queue Stats
36W - 47L
1,411 Elo+
Solo
Izanami
Izanami
Must be thuc
Izanami
Level 19
God Stats
2W - 4L
1,762 SR
Queue Stats
5W - 8L
1,624 Elo+
Party 2
Mercury
Mercury
No Percosets
Mercury
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 10L
1,406 Elo+
Party 2
Mulan
Mulan
electro_sniper6
Mulan
Level 69
God Stats
5W - 7L
1,461 SR
Queue Stats
77W - 74L
1,436 Elo+
Solo
Sol
Sol
xX-EVA_01_XD-xX
Sol
Level 182
God Stats
1W - 3L
1,583 SR
Queue Stats
330W - 313L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 6
8,366
558
9,207
6,020
2,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 0 / 5
7,432
495
4,427
7,291
5,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cabrakan
14
6 / 2 / 3
8,777
585
12,838
12,797
12,116
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chang'e
gekco4020
Chang'e
13
0 / 0 / 5
7,570
505
7,636
9,386
3,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
will19035
Fenrir
14
4 / 1 / 5
8,314
554
7,268
12,841
6,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BoKnows03
Fenrir
11
0 / 5 / 2
6,729
449
3,735
16,047
6,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
Must be thuc
Izanami
12
1 / 4 / 0
7,070
471
3,181
8,527
3,244
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
No Percosets
Mercury
11
1 / 5 / 0
6,682
445
2,618
12,174
4,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
2 / 4 / 1
7,034
469
7,258
13,920
11,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 2 / 0
7,256
484
7,055
11,923
4,042
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
7
20
Kills
4
4
Deaths
20
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BoKnows03
Fenrir
0
5
2
0.2
W
6
1
6
9
L
Izanami
Must be thuc
Izanami
1
4
0
0.25
L
Mercury
No Percosets
Mercury
1
5
0
0.2
W
4
0
5
6.5
W
Cabrakan
6
2
3
3.75
L
2
4
1
0.63
W
Chang'e
gekco4020
Chang'e
0
0
5
2.5
W
Fenrir
will19035
Fenrir
4
1
5
6.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,376
Damage
23,847
48,335
Taken
62,591
29,937
Mitigated
29,656
14,200
Healing
14,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BoKnows03
Fenrir
3,735
1,352
0
2,712
16,047
6,571
0
7,099
8,756
0
42,135
W
9,207
2,406
0
0
6,020
2,051
2,108
349
5,671
60,995
0
L
Izanami
Must be thuc
Izanami
3,181
1,761
0
1,564
8,527
3,244
890
3,361
5,090
0
48,140
L
Mercury
No Percosets
Mercury
2,618
792
0
443
12,174
4,530
277
8,265
3,909
0
32,141
W
4,427
627
0
899
7,291
5,655
485
476
6,815
0
28,113
W
Cabrakan
12,838
1,674
0
3,321
12,797
12,116
440
359
12,438
57,641
0
L
7,258
1,289
0
2,830
13,920
11,269
0
6,592
7,268
0
22,474
W
Chang'e
gekco4020
Chang'e
7,636
650
1,892
6,170
9,386
3,869
613
4,984
4,402
51,794
0
W
Fenrir
will19035
Fenrir
7,268
1,251
0
1,918
12,841
6,246
1,075
1,336
11,445
0
61,367
L
7,055
3,626
0
6,790
11,923
4,042
0
4,218
7,705
65,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,459
Gold Earned
34,771
402
Minions Killed
322
0
Camps Cleared
0
1,457,782
Distance Traveled
1,467,330
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,729
449
66
4
0
335,310
2
W
Zeus
8,366
558
95
6
0
286,794
0
L
Izanami
7,070
471
80
5
0
262,775
0
L
Mercury
6,682
445
61
4
0
335,932
0
W
Odin
7,432
495
38
3
0
328,559
0
W
Cabrakan
8,777
585
87
6
0
235,451
0
L
Mulan
7,034
469
24
2
0
275,425
0
W
Chang'e
7,570
505
96
6
0
301,386
0
W
Fenrir
8,314
554
86
6
0
305,592
0
L
Sol
7,256
484
91
6
0
257,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role