Player Matchup

Da Ji
Da Ji
Deastrak
Da Ji
Level 158
God Stats
1W - 7L
1,310 SR
Queue Stats
348W - 289L
1,587 Elo+
Solo
Merlin
Merlin
Hedeox
Merlin
Level 120
God Stats
7W - 6L
1,732 SR
Queue Stats
576W - 580L
1,575 Elo+
Solo
Camazotz
Camazotz
KigOBitties
Camazotz
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
212W - 215L
1,557 Elo+
Solo
Poseidon
Poseidon
PostRamon
Poseidon
Level 100
God Stats
9W - 9L
1,598 SR
Queue Stats
358W - 346L
1,495 Elo+
Solo
Vulcan
Vulcan
SPOOKIE757
Vulcan
Level 159
God Stats
12W - 9L
1,568 SR
Queue Stats
622W - 597L
1,488 Elo+
Solo
Team Averages
Level 136
1,541 SR
1,540 Elo+

VS

Team Averages
Level 127
1,597 SR
1,520 Elo+
Fenrir
Fenrir
Jøshø
Fenrir
Level 93
God Stats
1W - 0L
1,824 SR
Queue Stats
10W - 14L
1,399 Elo+
Party 1
Jing Wei
Jing Wei
Malinkath
Jing Wei
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 16L
1,555 Elo+
Party 1
Persephone
Persephone
SICC4theTHICC
Persephone
Level 147
God Stats
3W - 2L
1,500 SR
Queue Stats
145W - 96L
1,560 Elo+
Party 1
Jormungandr
Jormungandr
SirWongSlap
Jormungandr
Level 125
God Stats
11W - 5L
1,608 SR
Queue Stats
404W - 381L
1,474 Elo+
Solo
Kumbhakarna
Kumbhakarna
iflushdaily
Kumbhakarna
Level 147
God Stats
3W - 2L
1,554 SR
Queue Stats
105W - 55L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Deastrak
Da Ji
17
6 / 5 / 3
9,956
664
10,102
13,225
7,007
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Hedeox
Merlin
18
3 / 6 / 4
9,971
665
13,077
13,340
6,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
KigOBitties
Camazotz
15
0 / 4 / 6
8,413
561
7,690
14,920
10,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
PostRamon
Poseidon
17
2 / 5 / 5
9,352
623
6,823
10,359
4,772
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
SPOOKIE757
Vulcan
17
1 / 5 / 8
9,371
625
14,728
11,779
5,661
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Jøshø
Fenrir
18
7 / 4 / 9
11,211
747
8,571
12,568
12,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
Malinkath
Jing Wei
16
0 / 3 / 12
9,564
638
6,254
9,691
4,981
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
SICC4theTHICC
Persephone
20
7 / 1 / 14
12,350
823
20,014
9,960
5,264
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
SirWongSlap
Jormungandr
20
8 / 2 / 10
11,827
788
16,070
16,156
18,762
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kumbhakarna
iflushdaily
Kumbhakarna
19
3 / 2 / 17
12,162
811
7,480
20,717
21,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
87
12
Kills
25
25
Deaths
12
26
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Deastrak
Da Ji
6
5
3
1.5
L
Merlin
Hedeox
Merlin
3
6
4
0.83
W
Fenrir
Jøshø
Fenrir
7
4
9
2.88
L
Camazotz
KigOBitties
Camazotz
0
4
6
0.75
W
Jing Wei
Malinkath
Jing Wei
0
3
12
2
L
Poseidon
PostRamon
Poseidon
2
5
5
0.9
W
Persephone
SICC4theTHICC
Persephone
7
1
14
14
L
Vulcan
SPOOKIE757
Vulcan
1
5
8
1
W
Jormungandr
SirWongSlap
Jormungandr
8
2
10
6.5
W
Kumbhakarna
iflushdaily
Kumbhakarna
3
2
17
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,420
Damage
58,389
63,623
Taken
69,092
34,724
Mitigated
62,937
15,532
Healing
20,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Deastrak
Da Ji
10,102
2,879
829
1,892
13,225
7,007
0
9,219
3,638
0
12,468
L
Merlin
Hedeox
Merlin
13,077
926
839
1,535
13,340
6,713
0
8,135
4,530
31,976
0
W
Fenrir
Jøshø
Fenrir
8,571
1,543
0
574
12,568
12,264
156
5,491
6,877
0
10,985
L
Camazotz
KigOBitties
Camazotz
7,690
379
379
5,844
14,920
10,571
0
9,595
5,073
0
15,462
W
Jing Wei
Malinkath
Jing Wei
6,254
6,150
768
1,682
9,691
4,981
3,016
5,197
4,326
0
17,615
L
Poseidon
PostRamon
Poseidon
6,823
408
1,196
1,003
10,359
4,772
0
8,081
2,230
25,882
0
W
Persephone
SICC4theTHICC
Persephone
20,014
1,594
1,897
3,250
9,960
5,264
766
4,803
4,685
62,956
0
L
Vulcan
SPOOKIE757
Vulcan
14,728
2,461
468
1,547
11,779
5,661
0
7,869
3,501
28,130
0
W
Jormungandr
SirWongSlap
Jormungandr
16,070
3,213
3,458
3,458
16,156
18,762
236
6,880
8,689
39,463
0
W
Kumbhakarna
iflushdaily
Kumbhakarna
7,480
675
1,595
4,048
20,717
21,666
121
11,732
8,136
10,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,063
Gold Earned
57,114
139
Minions Killed
208
0
Camps Cleared
0
1,303,129
Distance Traveled
1,506,201
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,956
664
4
0
0
265,218
0
L
Merlin
9,971
665
45
3
0
234,001
0
W
Fenrir
11,211
747
10
1
0
291,738
0
L
Camazotz
8,413
561
16
1
0
266,923
0
W
Jing Wei
9,564
638
41
3
0
291,056
0
L
Poseidon
9,352
623
37
2
0
249,410
0
W
Persephone
12,350
823
103
7
0
329,848
0
L
Vulcan
9,371
625
37
2
0
287,577
0
W
Jormungandr
11,827
788
42
3
0
284,298
0
W
Kumbhakarna
12,162
811
12
1
0
309,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role