Player Matchup

Cerberus
Cerberus
Lugee_11
Cerberus
Level 159
God Stats
9W - 9L
1,580 SR
Queue Stats
81W - 74L
1,526 Elo+
Party 1
Fenrir
Fenrir
ODuinn35
Fenrir
Level 109
God Stats
14W - 11L
1,663 SR
Queue Stats
288W - 250L
1,543 Elo+
Party 2
Camazotz
Camazotz
TOsbigtree
Camazotz
Level 124
God Stats
4W - 3L
1,628 SR
Queue Stats
272W - 243L
1,569 Elo+
Party 1
Hades
Hades
TankEvans12
Hades
Level 97
God Stats
4W - 5L
1,283 SR
Queue Stats
111W - 108L
1,545 Elo+
Party 2
Danzaburou
Danzaburou
TanninCG
Danzaburou
Level 146
God Stats
20W - 9L
1,762 SR
Queue Stats
34W - 23L
1,598 Elo+
Solo
Team Averages
Level 127
1,583 SR
1,556 Elo+

VS

Team Averages
Level 128
1,648 SR
1,501 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Bigg_gangstaBoii
Anubis
Level 115
God Stats
9W - 12L
1,856 SR
Queue Stats
468W - 438L
1,483 Elo+
Party 3
Guan Yu
Guan Yu
OnlyFanatics
Guan Yu
Level 146
God Stats
8W - 5L
1,734 SR
Queue Stats
182W - 165L
1,586 Elo+
Solo
Medusa
Medusa
Shmazz
Medusa
Level 155
God Stats
4W - 4L
1,359 SR
Queue Stats
80W - 57L
1,460 Elo+
Solo
Ymir
Ymir
Wafflebroman
Ymir
Level 64
God Stats
4W - 2L
1,789 SR
Queue Stats
51W - 47L
1,477 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Lugee_11
Cerberus
14
2 / 2 / 2
8,160
583
5,542
11,121
9,349
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Fenrir
ODuinn35
Fenrir
12
5 / 0 / 8
8,463
605
6,780
11,273
9,298
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Camazotz
TOsbigtree
Camazotz
14
6 / 5 / 2
8,301
593
6,554
15,248
5,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
5 / 2 / 6
8,746
625
10,843
13,082
5,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
TanninCG
Danzaburou
13
1 / 1 / 4
7,841
560
4,297
6,720
2,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
7 / 2 / 0
8,440
603
9,083
10,292
4,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
0 / 7 / 3
7,214
515
7,438
12,903
6,145
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
OnlyFanatics
Guan Yu
14
2 / 1 / 2
8,572
612
6,539
11,252
9,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
Shmazz
Medusa
10
0 / 5 / 0
6,556
468
5,756
11,398
3,443
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
1 / 4 / 0
5,691
407
3,185
8,652
3,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
19
Kills
10
10
Deaths
19
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
7
2
0
3.5
L
0
7
3
0.21
W
Cerberus
Lugee_11
Cerberus
2
2
2
1.5
W
Fenrir
ODuinn35
Fenrir
5
0
8
9
L
Guan Yu
OnlyFanatics
Guan Yu
2
1
2
3
L
Medusa
Shmazz
Medusa
0
5
0
0
W
Camazotz
TOsbigtree
Camazotz
6
5
2
1.4
W
5
2
6
4
W
Danzaburou
TanninCG
Danzaburou
1
1
4
3
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,016
Damage
32,001
57,444
Taken
54,497
32,144
Mitigated
26,951
25,505
Healing
9,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
9,083
2,834
0
750
10,292
4,014
0
2,506
7,738
0
66,095
L
7,438
806
0
3,913
12,903
6,145
88
6,744
6,159
52,440
0
W
Cerberus
Lugee_11
Cerberus
5,542
323
0
3,657
11,121
9,349
0
0
11,121
55,273
0
W
Fenrir
ODuinn35
Fenrir
6,780
1,692
0
2,631
11,273
9,298
27
2,686
8,377
0
23,438
L
Guan Yu
OnlyFanatics
Guan Yu
6,539
754
34
2,286
11,252
9,498
507
3,690
7,562
0
60,036
L
Medusa
Shmazz
Medusa
5,756
1,987
0
1,640
11,398
3,443
547
1,128
10,270
0
48,027
W
Camazotz
TOsbigtree
Camazotz
6,554
2,448
0
7,611
15,248
5,184
0
1,503
13,604
0
61,750
W
10,843
1,196
1,109
6,915
13,082
5,768
250
5,590
7,370
68,318
0
W
Danzaburou
TanninCG
Danzaburou
4,297
1,428
0
3,582
6,720
2,545
1,395
884
5,590
0
59,899
L
3,185
1,173
0
521
8,652
3,851
0
2,331
6,321
9,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,511
Gold Earned
36,473
435
Minions Killed
383
0
Camps Cleared
0
1,356,948
Distance Traveled
1,280,727
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,440
603
95
7
0
294,939
0
L
Anubis
7,214
515
79
6
0
227,525
4
W
Cerberus
8,160
583
100
7
0
242,698
1
W
Fenrir
8,463
605
25
2
0
271,307
2
L
Guan Yu
8,572
612
118
8
0
303,779
4
L
Medusa
6,556
468
73
5
0
255,875
0
W
Camazotz
8,301
593
92
7
0
308,918
0
W
Hades
8,746
625
115
8
0
275,394
0
W
Danzaburou
7,841
560
103
7
0
258,631
0
L
Ymir
5,691
407
18
1
0
198,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role