Player Matchup

Danzaburou
Danzaburou
Gold IV
Charybdeez
Danzaburou
Gold IV
Level 145
God Stats
12W - 11L
1,659 SR
Queue Stats
47W - 40L
1,438 MMR
Solo
Scylla
Scylla
Gold III
Haddwey
Scylla
Gold III
Level 155
God Stats
14W - 10L
1,528 SR
Queue Stats
188W - 182L
1,574 MMR
Party 1
Bakasura
Bakasura
Gold IV
ImproveBeyond
Bakasura
Gold IV
Level 154
God Stats
22W - 18L
1,557 SR
Queue Stats
306W - 321L
1,441 MMR
Solo
Thor
Thor
Silver III
JosefSchnitzl
Thor
Silver III
Level 147
God Stats
2W - 0L
1,628 SR
Queue Stats
13W - 17L
1,459 MMR
Solo
Ares
Ares
Silver I
TwentyTRI
Ares
Silver I
Level 144
God Stats
1W - 0L
1,777 SR
Queue Stats
6W - 8L
1,411 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 149
1,630 SR
1,465 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 109
1,663 SR
1,478 MMR
Heimdallr
Heimdallr
Bronze III
DoubleEdge1
Heimdallr
Bronze III
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2
Thanatos
Thanatos
Bronze III
StealthyPotatoo
Thanatos
Bronze III
Level 106
God Stats
0W - 1L
1,880 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2
Discordia
Discordia
Silver I
rlvq2002
Discordia
Silver I
Level 107
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 6L
1,615 MMR
Party 3
Surtr
Surtr
Bronze IV
shankkoofficiakl
Surtr
Bronze IV
Level 35
God Stats
5W - 2L
1,727 SR
Queue Stats
44W - 42L
1,339 MMR
Party 3
Athena
Athena
Gold III
xDARKRAGEx23x
Athena
Gold III
Level 172
God Stats
1W - 1L
1,706 SR
Queue Stats
34W - 36L
1,435 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Charybdeez
Danzaburou
7
1 / 0 / 0
4,229
604
2,557
3,835
1,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
Haddwey
Scylla
8
3 / 0 / 2
4,702
672
3,621
2,284
642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
ImproveBeyond
Bakasura
9
0 / 2 / 4
4,983
712
2,292
6,443
2,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 2 / 0
4,710
673
3,744
5,592
1,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ares
7
1 / 0 / 1
4,680
669
3,250
4,886
2,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
AtlasSerqetRavanaHachiman

VS

Bans
BastetAo KuangMartichorasKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DoubleEdge1
Heimdallr
7
0 / 1 / 0
3,794
542
3,102
4,669
1,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
7
3 / 3 / 0
4,806
687
1,949
7,215
2,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Discordia
rlvq2002
Discordia
7
0 / 1 / 2
4,450
636
1,624
2,404
775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 2 / 1
5,021
717
3,967
7,812
3,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

5
0 / 0 / 0
3,901
557
1,062
4,707
1,777
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
7
7
Kills
4
4
Deaths
7
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Charybdeez
Danzaburou
1
0
0
1
L
Heimdallr
DoubleEdge1
Heimdallr
0
1
0
0
W
Scylla
Haddwey
Scylla
3
0
2
4
W
Bakasura
ImproveBeyond
Bakasura
0
2
4
1
W
2
2
0
1
L
Thanatos
3
3
0
1
W
Ares
1
0
1
1.5
L
Discordia
rlvq2002
Discordia
0
1
2
1
L
1
2
1
0.75
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,464
Damage
11,704
23,040
Taken
26,807
8,947
Mitigated
9,717
8,367
Healing
10,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Charybdeez
Danzaburou
2,557
1,467
0
2,300
3,835
1,402
0
396
3,439
0
33,012
L
Heimdallr
DoubleEdge1
Heimdallr
3,102
1,364
0
1,949
4,669
1,668
0
1,329
3,340
0
23,658
W
Scylla
Haddwey
Scylla
3,621
382
0
750
2,284
642
0
777
1,471
23,713
0
W
Bakasura
ImproveBeyond
Bakasura
2,292
1,730
0
1,691
6,443
2,189
0
573
5,870
0
31,127
W
3,744
583
0
1,683
5,592
1,733
0
154
5,438
0
30,974
L
Thanatos
1,949
738
0
3,231
7,215
2,377
0
2,309
4,801
0
22,169
W
Ares
3,250
238
0
1,943
4,886
2,981
0
980
3,906
11,655
0
L
Discordia
rlvq2002
Discordia
1,624
125
0
885
2,404
775
0
1,777
627
21,139
0
L
3,967
1,596
0
2,806
7,812
3,120
0
0
7,450
480
34,682
L
1,062
466
630
1,182
4,707
1,777
0
1,456
3,251
9,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,304
Gold Earned
21,972
235
Minions Killed
203
0
Camps Cleared
0
769,405
Distance Traveled
665,133
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
4,229
604
56
8
0
128,650
0
L
Heimdallr
3,794
542
41
6
0
122,260
0
W
Scylla
4,702
672
43
6
0
166,849
0
W
Bakasura
4,983
712
74
11
0
178,296
0
W
Thor
4,710
673
52
7
0
137,676
0
L
Thanatos
4,806
687
39
6
0
143,822
0
W
Ares
4,680
669
10
1
0
157,934
2
L
Discordia
4,450
636
43
6
0
146,271
0
L
Surtr
5,021
717
63
9
0
149,282
0
L
Athena
3,901
557
17
2
0
103,498
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role