Player Matchup

Nemesis
Nemesis
MarkuZZZ98
Nemesis
Level 146
God Stats
1W - 2L
1,224 SR
Queue Stats
268W - 272L
1,422 Elo+
Solo
Nu Wa
Nu Wa
MrsMoore
Nu Wa
Level 156
God Stats
65W - 36L
1,702 SR
Queue Stats
99W - 79L
1,539 Elo+
Solo
Bacchus
Bacchus
aAlduin93
Bacchus
Level 61
God Stats
9W - 2L
1,356 SR
Queue Stats
73W - 57L
1,484 Elo+
Party 2
Izanami
Izanami
kikjamp
Izanami
Level 44
God Stats
2W - 2L
1,404 SR
Queue Stats
7W - 7L
1,341 Elo+
Party 2
Nike
Nike
nitrokou
Nike
Level 64
God Stats
11W - 9L
1,464 SR
Queue Stats
176W - 164L
1,451 Elo+
Solo
Team Averages
Level 94
1,430 SR
1,447 Elo+

VS

Team Averages
Level 118
1,435 SR
1,471 Elo+
Bellona
Bellona
 
Bellona
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
 
Nemesis
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
LvLatvianTrollLv
Danzaburou
Level 166
God Stats
4W - 7L
1,496 SR
Queue Stats
170W - 171L
1,442 Elo+
Solo
Thoth
Thoth
RainXD
Thoth
Level 68
God Stats
1W - 1L
1,177 SR
Queue Stats
31W - 34L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
MarkuZZZ98
Nemesis
16
6 / 1 / 6
9,350
584
8,542
11,045
4,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
MrsMoore
Nu Wa
16
7 / 1 / 7
9,372
586
14,040
9,890
3,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
aAlduin93
Bacchus
13
3 / 0 / 9
8,510
532
5,075
10,546
11,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Izanami
kikjamp
Izanami
14
4 / 3 / 4
8,920
558
7,988
10,898
3,789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

14
1 / 2 / 4
7,799
487
8,265
13,150
13,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
1 / 2 / 1
8,351
522
9,548
15,288
15,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nemesis
 
Nemesis
13
0 / 5 / 1
7,488
468
2,256
15,133
5,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
 
Kumbhakarna
10
0 / 6 / 1
6,599
412
2,644
17,006
13,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
LvLatvianTrollLv
Danzaburou
14
3 / 2 / 0
8,377
524
9,513
12,109
4,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thoth
RainXD
Thoth
14
2 / 6 / 0
8,150
509
5,750
12,304
3,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
9
21
Kills
6
7
Deaths
21
30
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
2
1
0.75
L
Nemesis
 
Nemesis
0
5
1
0.1
L
Kumbhakarna
 
Kumbhakarna
0
6
1
0.08
L
Danzaburou
LvLatvianTrollLv
Danzaburou
3
2
0
1.5
W
Nemesis
MarkuZZZ98
Nemesis
6
1
6
9
W
Nu Wa
MrsMoore
Nu Wa
7
1
7
10.5
L
Thoth
RainXD
Thoth
2
6
0
0.33
W
Bacchus
aAlduin93
Bacchus
3
0
9
7.5
W
Izanami
kikjamp
Izanami
4
3
4
2
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,910
Damage
29,711
55,529
Taken
71,840
36,358
Mitigated
43,096
13,090
Healing
14,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
9,548
1,880
0
4,833
15,288
15,394
175
1,965
12,156
1,687
61,723
L
Nemesis
 
Nemesis
2,256
973
0
1,397
15,133
5,546
0
2,643
12,406
0
62,166
L
Kumbhakarna
 
Kumbhakarna
2,644
151
141
2,313
17,006
13,924
0
5,449
11,467
26,243
0
L
Danzaburou
LvLatvianTrollLv
Danzaburou
9,513
3,309
0
5,214
12,109
4,606
2,033
2,233
9,876
0
67,546
W
Nemesis
MarkuZZZ98
Nemesis
8,542
4,280
0
476
11,045
4,385
0
754
10,291
0
67,762
W
Nu Wa
MrsMoore
Nu Wa
14,040
3,665
0
3,179
9,890
3,453
444
4,731
5,159
86,933
0
L
Thoth
RainXD
Thoth
5,750
300
0
800
12,304
3,626
0
6,930
5,374
64,139
0
W
Bacchus
aAlduin93
Bacchus
5,075
707
0
3,234
10,546
11,618
316
1,318
9,228
24,422
0
W
Izanami
kikjamp
Izanami
7,988
5,067
0
2,881
10,898
3,789
1,501
1,456
9,442
0
66,687
W
8,265
1,079
0
3,320
13,150
13,113
0
912
12,238
0
49,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,951
Gold Earned
38,965
429
Minions Killed
420
0
Camps Cleared
0
1,665,938
Distance Traveled
1,452,951
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,351
522
94
6
0
302,093
2
L
Nemesis
7,488
468
88
6
0
322,436
0
L
Kumbhakarna
6,599
412
30
2
0
287,789
2
L
Danzaburou
8,377
524
100
6
0
265,658
5
W
Nemesis
9,350
584
92
6
0
402,956
0
W
Nu Wa
9,372
586
118
7
0
307,324
10
L
Thoth
8,150
509
108
7
0
274,975
0
W
Bacchus
8,510
532
21
1
0
331,527
0
W
Izanami
8,920
558
126
8
0
293,245
0
W
Nike
7,799
487
72
5
0
330,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role