Player Matchup

Arachne
Arachne
AUSTiNDANGEROU5
Arachne
Level 163
God Stats
6W - 5L
1,890 SR
Queue Stats
1,137W - 1,148L
1,496 Elo+
Solo
Tyr
Tyr
Nature_Lover32
Tyr
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,860 Elo+
Solo
Odin
Odin
Nembutals
Odin
Level 137
God Stats
2W - 3L
1,485 SR
Queue Stats
256W - 257L
1,407 Elo+
Solo
Scylla
Scylla
OneShotWeave
Scylla
Level 146
God Stats
1W - 3L
1,751 SR
Queue Stats
53W - 55L
1,504 Elo+
Party 2
Nox
Nox
iamanewplayer6
Nox
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,677 Elo+
Party 2
Team Averages
Level 105
1,625 SR
1,589 Elo+

VS

Team Averages
Level 125
1,518 SR
1,506 Elo+
Mercury
Mercury
F1oW QGTM
Mercury
Level 156
God Stats
4W - 0L
1,739 SR
Queue Stats
541W - 541L
1,471 Elo+
Party 1
Izanami
Izanami
Lord0fStuff
Izanami
Level 109
God Stats
1W - 0L
1,542 SR
Queue Stats
41W - 35L
1,602 Elo+
Solo
Janus
Janus
Meachem6
Janus
Level 153
God Stats
15W - 11L
1,603 SR
Queue Stats
566W - 588L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Percosex
Nu Wa
Level 87
God Stats
2W - 5L
1,207 SR
Queue Stats
126W - 132L
1,476 Elo+
Party 1
Tyr
Tyr
youngklutch28
Tyr
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
173W - 174L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 6
8,961
815
5,641
16,924
17,537
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

5
0 / 0 / 0
5,644
513
0
953
288
Odin
14
3 / 4 / 3
8,349
759
7,564
14,834
14,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
15
3 / 5 / 4
8,364
760
14,068
10,952
4,479
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
0 / 2 / 5
7,471
679
6,897
9,052
5,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
F1oW QGTM
Mercury
15
5 / 1 / 5
8,579
780
5,618
12,127
7,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
Lord0fStuff
Izanami
15
1 / 3 / 9
8,580
780
9,269
8,259
3,310
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Janus
Meachem6
Janus
17
4 / 2 / 7
9,657
878
13,979
8,779
3,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nu Wa
Percosex
Nu Wa
13
2 / 2 / 8
8,085
735
10,477
6,581
2,453
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 2 / 9
8,138
740
5,579
9,806
10,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
51
9
Kills
13
13
Deaths
10
18
Assists
38
Player
Kills
Deaths
Assists
KDA
L
3
2
6
3
W
Mercury
F1oW QGTM
Mercury
5
1
5
7.5
W
Izanami
Lord0fStuff
Izanami
1
3
9
1.83
W
Janus
Meachem6
Janus
4
2
7
3.75
L
0
0
0
0
L
Odin
3
4
3
1.13
L
Scylla
3
5
4
1
W
Nu Wa
Percosex
Nu Wa
2
2
8
3
L
0
2
5
1.25
W
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,170
Damage
44,922
52,715
Taken
45,552
41,564
Mitigated
27,477
14,744
Healing
14,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,641
2,853
828
8,529
16,924
17,537
353
5,504
10,926
0
20,124
W
Mercury
F1oW QGTM
Mercury
5,618
1,344
525
5,310
12,127
7,441
937
5,378
6,749
0
14,153
W
Izanami
Lord0fStuff
Izanami
9,269
4,631
375
2,082
8,259
3,310
677
4,330
3,865
0
28,098
W
Janus
Meachem6
Janus
13,979
382
337
1,502
8,779
3,986
317
4,632
4,147
31,208
0
L
0
0
0
0
953
288
0
953
0
0
0
L
Odin
7,564
888
541
1,879
14,834
14,072
111
6,963
7,531
2,153
17,029
L
Scylla
14,068
506
1,098
628
10,952
4,479
121
5,617
5,076
25,129
0
W
Nu Wa
Percosex
Nu Wa
10,477
2,684
0
1,500
6,581
2,453
350
4,116
2,377
19,908
0
L
6,897
726
558
683
9,052
5,188
464
5,287
3,365
19,350
0
W
5,579
533
427
2,246
9,806
10,287
162
3,524
6,242
0
10,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,789
Gold Earned
43,039
109
Minions Killed
175
0
Camps Cleared
0
785,506
Distance Traveled
979,227
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,961
815
31
3
0
201,097
0
W
Mercury
8,579
780
22
2
0
215,365
0
W
Izanami
8,580
780
62
6
0
172,115
0
W
Janus
9,657
878
51
5
0
195,186
0
L
Tyr
5,644
513
0
0
0
0
0
L
Odin
8,349
759
24
2
0
189,137
0
L
Scylla
8,364
760
31
3
0
200,497
0
W
Nu Wa
8,085
735
22
2
0
166,465
0
L
Nox
7,471
679
23
2
0
194,775
0
W
Tyr
8,138
740
18
2
0
230,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role