Player Matchup

Neith
Neith
Thekinha
Neith
Level 28
God Stats
87W - 92L
1,446 SR
Queue Stats
120W - 179L
1,273 Elo+
Party 1
Raijin
Raijin
XxCerberus_
Raijin
Level 88
God Stats
16W - 15L
1,575 SR
Queue Stats
660W - 707L
1,393 Elo+
Party 1
Bacchus
Bacchus
rasta_gabriel17
Bacchus
Level 55
God Stats
77W - 57L
1,448 SR
Queue Stats
529W - 586L
1,325 Elo+
Party 1
Team Averages
Level 57
1,490 SR
1,330 Elo+

VS

Team Averages
Level 146
1,505 SR
1,418 Elo+
Skadi
Skadi
Interestelar232
Skadi
Level 121
God Stats
32W - 22L
1,518 SR
Queue Stats
162W - 210L
1,344 Elo+
Solo
Ao Kuang
Ao Kuang
Tonraq-
Ao Kuang
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 62L
1,422 Elo+
Solo
Kuzenbo
Kuzenbo
mzaquine
Kuzenbo
Level 240
God Stats
27W - 43L
1,497 SR
Queue Stats
615W - 659L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Thekinha
Neith
16
5 / 3 / 9
13,335
741
13,663
11,176
4,890
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
17
6 / 1 / 9
13,918
773
19,884
16,705
7,365
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

17
4 / 1 / 10
13,244
736
9,486
14,098
18,402
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 3
12,036
669
13,726
12,015
5,253
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
Tonraq-
Ao Kuang
14
2 / 6 / 2
11,558
642
10,051
17,933
8,489
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
mzaquine
Kuzenbo
13
1 / 3 / 2
10,894
605
8,155
20,809
28,070
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
15
Kills
5
5
Deaths
15
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
6
3
0.58
W
Neith
Thekinha
Neith
5
3
9
3.17
L
Ao Kuang
Tonraq-
Ao Kuang
2
6
2
0.5
W
Raijin
6
1
9
10.5
L
Kuzenbo
mzaquine
Kuzenbo
1
3
2
0.67
W
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,033
Damage
31,932
41,979
Taken
50,757
30,657
Mitigated
41,812
8,183
Healing
8,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,726
5,688
0
358
12,015
5,253
15
8,413
3,602
0
68,524
W
Neith
Thekinha
Neith
13,663
5,296
0
2,043
11,176
4,890
2,938
5,396
5,780
0
52,069
L
Ao Kuang
Tonraq-
Ao Kuang
10,051
2,763
0
4,498
17,933
8,489
0
12,571
5,347
29,964
0
W
Raijin
19,884
1,474
505
3,414
16,705
7,365
59
9,268
7,248
70,694
0
L
Kuzenbo
mzaquine
Kuzenbo
8,155
2,535
0
3,270
20,809
28,070
15
9,013
11,796
27,952
0
W
9,486
964
0
2,221
14,098
18,402
43
4,244
9,854
32,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,497
Gold Earned
34,488
183
Minions Killed
147
0
Camps Cleared
0
911,597
Distance Traveled
810,452
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
12,036
669
94
5
0
251,896
2
W
Neith
13,335
741
76
4
0
268,160
1
L
Ao Kuang
11,558
642
32
2
0
270,897
0
W
Raijin
13,918
773
71
4
0
309,710
1
L
Kuzenbo
10,894
605
21
1
0
287,659
2
W
Bacchus
13,244
736
36
2
0
333,727
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role