Player Matchup

Ne Zha
Ne Zha
AciDviR
Ne Zha
Level 69
God Stats
0W - 1L
1,382 SR
Queue Stats
26W - 21L
1,497 Elo+
Party 1
Surtr
Surtr
Arokko
Surtr
Level 166
God Stats
0W - 1L
1,483 SR
Queue Stats
11W - 7L
1,662 Elo+
Party 1
Hel
Hel
Фомора
Hel
Level 105
God Stats
0W - 3L
1,562 SR
Queue Stats
64W - 52L
1,561 Elo+
Party 1
Team Averages
Level 113
1,476 SR
1,573 Elo+

VS

Team Averages
Level 71
1,601 SR
1,515 Elo+
Chronos
Chronos
Délgan
Chronos
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 15L
1,489 Elo+
Party 2
Nike
Nike
Guermont
Nike
Level 42
God Stats
2W - 0L
1,681 SR
Queue Stats
17W - 11L
1,551 Elo+
Party 2
Martichoras
Martichoras
Odhric
Martichoras
Level 85
God Stats
11W - 6L
1,621 SR
Queue Stats
29W - 21L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AciDviR
Ne Zha
13
4 / 7 / 5
11,062
737
12,243
16,716
8,018
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Surtr
Arokko
Surtr
12
4 / 8 / 4
10,926
728
12,703
24,179
18,968
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
3 / 6 / 4
10,843
723
7,930
17,838
7,094
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Délgan
Chronos
17
8 / 2 / 11
12,873
858
17,474
11,685
4,865
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
14
3 / 4 / 15
11,455
764
9,877
14,344
15,433
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Martichoras
Odhric
Martichoras
16
9 / 5 / 12
13,370
891
21,101
17,274
7,778
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
58
11
Kills
20
21
Deaths
11
13
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
AciDviR
Ne Zha
4
7
5
0.93
L
Surtr
Arokko
Surtr
4
8
4
0.75
W
Chronos
Délgan
Chronos
8
2
11
6.75
W
Nike
3
4
15
2.63
W
Martichoras
Odhric
Martichoras
9
5
12
3
L
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,876
Damage
48,452
58,733
Taken
43,303
34,080
Mitigated
28,076
16,631
Healing
8,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
AciDviR
Ne Zha
12,243
2,586
0
3,415
16,716
8,018
0
4,593
12,087
0
45,891
L
Surtr
Arokko
Surtr
12,703
3,974
0
2,918
24,179
18,968
38
7,841
16,218
1,985
31,739
W
Chronos
Délgan
Chronos
17,474
3,467
0
1,611
11,685
4,865
1,501
3,002
8,683
64,892
0
W
Nike
9,877
1,380
0
0
14,344
15,433
335
3,660
10,684
0
26,614
W
Martichoras
Odhric
Martichoras
21,101
6,299
0
6,889
17,274
7,778
553
3,342
13,932
0
61,859
L
7,930
379
2,346
7,952
17,838
7,094
0
5,517
12,321
29,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,831
Gold Earned
37,698
123
Minions Killed
193
0
Camps Cleared
0
806,146
Distance Traveled
821,175
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
11,062
737
50
3
0
273,205
0
L
Surtr
10,926
728
26
2
0
244,643
4
W
Chronos
12,873
858
85
6
0
285,553
0
W
Nike
11,455
764
35
2
0
267,486
0
W
Martichoras
13,370
891
73
5
0
268,136
0
L
Hel
10,843
723
47
3
0
288,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role