Player Matchup

Bacchus
Bacchus
Duckydonk
Bacchus
Level 5
God Stats
3W - 9L
1,499 SR
Queue Stats
3W - 11L
1,217 Elo+
Party 2
Apollo
Apollo
Goremonger
Apollo
Level 67
God Stats
9W - 12L
1,397 SR
Queue Stats
255W - 271L
1,268 Elo+
Party 2
Surtr
Surtr
Ventus PR
Surtr
Level 60
God Stats
8W - 5L
1,487 SR
Queue Stats
106W - 116L
1,405 Elo+
Solo
Team Averages
Level 44
1,461 SR
1,296 Elo+

VS

Team Averages
Level 41
1,296 SR
1,281 Elo+
Bellona
Bellona
AndiBoy12
Bellona
Level 63
God Stats
0W - 3L
1,134 SR
Queue Stats
25W - 29L
1,403 Elo+
Solo
Neith
Neith
Kibbey22
Neith
Level 15
God Stats
24W - 44L
1,253 SR
Queue Stats
25W - 47L
1,188 Elo+
Party 1
Vulcan
Vulcan
PurplMistofDoom
Vulcan
Level 44
God Stats
1W - 3L
1,500 SR
Queue Stats
95W - 134L
1,251 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Duckydonk
Bacchus
12
0 / 8 / 4
9,834
656
3,596
23,800
25,716
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Apollo
Goremonger
Apollo
15
6 / 3 / 4
12,079
805
8,294
13,951
5,239
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Surtr
Ventus PR
Surtr
15
5 / 2 / 3
11,611
774
11,714
14,669
10,196
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AndiBoy12
Bellona
14
6 / 4 / 5
11,668
778
10,860
18,876
20,841
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
Kibbey22
Neith
13
0 / 2 / 10
10,527
702
8,855
7,278
3,354
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
7 / 5 / 4
11,755
784
22,056
8,969
4,398
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
32
11
Kills
13
13
Deaths
11
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bellona
AndiBoy12
Bellona
6
4
5
2.13
W
Bacchus
Duckydonk
Bacchus
0
8
4
0.25
W
Apollo
Goremonger
Apollo
6
3
4
2.67
L
Neith
Kibbey22
Neith
0
2
10
2.5
L
7
5
4
1.8
W
Surtr
Ventus PR
Surtr
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,604
Damage
41,771
52,420
Taken
35,123
41,151
Mitigated
28,593
9,918
Healing
5,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AndiBoy12
Bellona
10,860
3,077
0
2,852
18,876
20,841
156
2,351
16,525
563
37,245
W
Bacchus
Duckydonk
Bacchus
3,596
444
104
5,356
23,800
25,716
0
11,517
12,283
17,036
0
W
Apollo
Goremonger
Apollo
8,294
6,810
351
1,435
13,951
5,239
1,698
6,286
7,609
0
38,608
L
Neith
Kibbey22
Neith
8,855
3,909
0
1,618
7,278
3,354
581
982
6,296
0
33,817
L
22,056
8,567
297
384
8,969
4,398
1,080
1,279
7,614
70,313
0
W
Surtr
Ventus PR
Surtr
11,714
5,755
83
2,589
14,669
10,196
1,650
5,504
9,165
450
45,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,524
Gold Earned
33,950
118
Minions Killed
177
0
Camps Cleared
0
710,499
Distance Traveled
793,245
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,668
778
39
3
0
271,936
0
W
Bacchus
9,834
656
14
1
0
215,212
0
W
Apollo
12,079
805
54
4
0
233,628
0
L
Neith
10,527
702
57
4
0
250,568
0
L
Vulcan
11,755
784
81
5
0
270,741
0
W
Surtr
11,611
774
50
3
0
261,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role