Player Matchup

Serqet
Serqet
 
Serqet
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Tonraq-
Vamana
Level 78
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 62L
1,408 Elo+
Solo
Zhong Kui
Zhong Kui
Vigilantics_17
Zhong Kui
Level 100
God Stats
2W - 0L
1,808 SR
Queue Stats
40W - 28L
1,611 Elo+
Solo
Team Averages
Level 111
1,603 SR
1,506 Elo+

VS

Team Averages
Level 95
1,500 SR
1,437 Elo+
Chang'e
Chang'e
 
Chang'e
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Mushman255
Cabrakan
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,317 Elo+
Solo
Cernunnos
Cernunnos
xxjason-brasilxx
Cernunnos
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 53L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
11
3 / 2 / 3
8,279
828
4,259
9,696
5,617
Mystical Earring

Mystical Earring

+15
Mp 5

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Vamana
Tonraq-
Vamana
11
3 / 1 / 1
8,188
819
4,586
8,835
5,417
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
Vigilantics_17
Zhong Kui
11
0 / 0 / 6
7,743
774
10,418
8,314
6,966
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
1 / 4 / 2
7,600
760
8,328
8,528
3,565
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
Mushman255
Cabrakan
10
2 / 1 / 1
7,429
743
3,231
8,659
8,395
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
11
0 / 1 / 1
7,273
727
6,577
6,663
2,799
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
7
6
Kills
3
3
Deaths
6
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
3
2
3
2.25
L
Chang'e
 
Chang'e
1
4
2
0.5
L
Cabrakan
Mushman255
Cabrakan
2
1
1
2.5
W
Vamana
Tonraq-
Vamana
3
1
1
3.5
W
Zhong Kui
Vigilantics_17
Zhong Kui
0
0
6
3
L
Cernunnos
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,263
Damage
18,136
26,845
Taken
23,850
18,000
Mitigated
14,759
9,030
Healing
4,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
4,259
1,098
0
2,624
9,696
5,617
556
3,343
6,353
0
18,374
L
Chang'e
 
Chang'e
8,328
543
1,252
1,862
8,528
3,565
0
3,627
4,720
33,502
0
L
Cabrakan
Mushman255
Cabrakan
3,231
570
0
1,252
8,659
8,395
0
3,796
4,510
10,579
0
W
Vamana
Tonraq-
Vamana
4,586
1,036
0
2,326
8,835
5,417
486
4,563
4,272
0
16,489
W
Zhong Kui
Vigilantics_17
Zhong Kui
10,418
1,287
0
4,080
8,314
6,966
603
3,985
4,329
44,158
0
L
Cernunnos
6,577
2,440
0
322
6,663
2,799
0
3,389
3,274
0
29,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,210
Gold Earned
22,302
110
Minions Killed
111
0
Camps Cleared
0
599,148
Distance Traveled
474,001
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,279
828
31
3
0
203,401
0
L
Chang'e
7,600
760
55
6
0
169,174
1
L
Cabrakan
7,429
743
12
1
0
127,519
4
W
Vamana
8,188
819
25
3
0
218,665
0
W
Zhong Kui
7,743
774
54
5
0
177,082
0
L
Cernunnos
7,273
727
44
4
0
177,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role