Player Matchup

Fenrir
Fenrir
ChimneyChanga
Fenrir
Level 15
God Stats
10W - 12L
1,134 SR
Queue Stats
32W - 51L
1,090 Elo+
Party 1
Hades
Hades
ClipMyCrazy
Hades
Level 60
God Stats
7W - 5L
1,500 SR
Queue Stats
28W - 41L
1,158 Elo+
Party 1
Surtr
Surtr
Spazmantic
Surtr
Level 42
God Stats
10W - 6L
1,407 SR
Queue Stats
125W - 134L
1,229 Elo+
Party 1
Team Averages
Level 39
1,347 SR
1,159 Elo+

VS

Team Averages
Level 53
1,510 SR
1,365 Elo+
Anubis
Anubis
KINGANUBIS12
Anubis
Level 44
God Stats
4W - 24L
1,235 SR
Queue Stats
240W - 392L
1,314 Elo+
Party 2
Chaac
Chaac
StovetopDwarf95
Chaac
Level 4
God Stats
1W - 3L
1,794 SR
Queue Stats
52W - 135L
1,467 Elo+
Party 2
Thanatos
Thanatos
kaLVaaazer
Thanatos
Level 110
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 53L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 5
10,571
755
4,397
9,966
6,727
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
7 / 2 / 3
11,916
851
11,811
11,614
5,839
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
14
1 / 1 / 8
10,894
778
11,351
12,999
12,188
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
4
0 / 1 / 0
6,744
482
0
1,213
160
13
0 / 8 / 3
9,695
693
2,733
18,647
18,493
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
kaLVaaazer
Thanatos
15
5 / 1 / 0
11,160
797
11,634
16,551
9,918
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
10
Kills
5
5
Deaths
10
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
2
5
2.25
W
7
2
3
4.25
L
Anubis
0
1
0
0
W
Surtr
1
1
8
5
L
0
8
3
0.19
L
Thanatos
kaLVaaazer
Thanatos
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,559
Damage
14,367
34,579
Taken
36,411
24,754
Mitigated
28,571
9,885
Healing
10,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,397
1,326
0
1,421
9,966
6,727
240
262
8,780
0
18,256
W
11,811
1,448
694
4,338
11,614
5,839
1,186
1,238
10,376
56,861
0
L
Anubis
0
0
0
0
1,213
160
0
184
1,029
0
0
W
Surtr
11,351
4,892
0
3,432
12,999
12,188
285
1,007
11,000
1,854
41,076
L
2,733
576
0
745
18,647
18,493
0
7,204
11,443
0
17,542
L
Thanatos
kaLVaaazer
Thanatos
11,634
2,588
0
9,479
16,551
9,918
0
5,847
10,380
0
44,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,381
Gold Earned
27,599
136
Minions Killed
67
0
Camps Cleared
0
777,467
Distance Traveled
488,108
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,571
755
21
2
0
283,045
0
W
Hades
11,916
851
72
5
0
235,722
0
L
Anubis
6,744
482
0
0
0
0
0
W
Surtr
10,894
778
43
3
0
258,700
0
L
Chaac
9,695
693
12
1
0
193,004
0
L
Thanatos
11,160
797
55
4
0
295,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role