Player Matchup

Sylvanus
Sylvanus
CFaCyS
Sylvanus
Level 127
God Stats
2W - 2L
1,572 SR
Queue Stats
77W - 70L
1,468 Elo+
Party 2
Mercury
Mercury
Dimanikus
Mercury
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 29L
1,542 Elo+
Party 2
Osiris
Osiris
Krizzycat
Osiris
Level 148
God Stats
1W - 3L
1,438 SR
Queue Stats
136W - 145L
1,496 Elo+
Solo
Neith
Neith
Rinalda
Neith
Level 145
God Stats
5W - 6L
1,482 SR
Queue Stats
296W - 256L
1,525 Elo+
Party 2
Charybdis
Charybdis
mixter001
Charybdis
Level 146
God Stats
1W - 4L
1,502 SR
Queue Stats
400W - 396L
1,539 Elo+
Party 2
Team Averages
Level 137
1,499 SR
1,514 Elo+

VS

Team Averages
Level 132
1,513 SR
1,485 Elo+
Mulan
Mulan
Badcrevette
Mulan
Level 175
God Stats
20W - 21L
1,603 SR
Queue Stats
1,952W - 1,932L
1,479 Elo+
Solo
Terra
Terra
Kazuma69420
Terra
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,464 Elo+
Party 1
Hachiman
Hachiman
Psymple
Hachiman
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hades
Hades
SHION_YIN
Hades
Level 207
God Stats
8W - 8L
1,461 SR
Queue Stats
602W - 610L
1,472 Elo+
Solo
Achilles
Achilles
TeslaGun
Achilles
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
252W - 235L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CFaCyS
Sylvanus
15
2 / 1 / 11
8,946
895
7,116
15,535
13,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
Dimanikus
Mercury
14
3 / 1 / 11
8,269
827
5,071
8,095
4,226
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Osiris
Krizzycat
Osiris
16
7 / 1 / 8
9,306
931
12,394
12,492
16,211
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
Rinalda
Neith
15
1 / 1 / 11
8,403
840
10,769
8,596
4,165
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charybdis
mixter001
Charybdis
17
4 / 1 / 13
9,079
908
18,543
10,567
5,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 2 / 4
7,994
799
16,657
18,494
21,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 3 / 1
6,367
637
3,673
13,469
14,465
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hachiman
Psymple
Hachiman
12
1 / 7 / 1
7,114
711
11,231
11,406
5,931
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hades
SHION_YIN
Hades
1
0 / 0 / 0
2,412
241
0
0
0
Achilles
TeslaGun
Achilles
15
3 / 5 / 2
7,779
778
10,161
15,577
23,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
13
17
Kills
5
5
Deaths
17
54
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
2
4
1.5
W
Sylvanus
CFaCyS
Sylvanus
2
1
11
7.5
W
Mercury
Dimanikus
Mercury
3
1
11
8.5
L
0
3
1
0.17
W
Osiris
Krizzycat
Osiris
7
1
8
11
L
Hachiman
Psymple
Hachiman
1
7
1
0.21
W
Neith
Rinalda
Neith
1
1
11
6.5
L
Hades
SHION_YIN
Hades
0
0
0
0
L
Achilles
TeslaGun
Achilles
3
5
2
0.8
W
Charybdis
mixter001
Charybdis
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,893
Damage
41,722
55,285
Taken
58,946
44,223
Mitigated
64,925
30,103
Healing
15,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,657
1,250
1,347
5,415
18,494
21,361
0
3,113
14,924
0
38,060
W
Sylvanus
CFaCyS
Sylvanus
7,116
2,478
8,154
6,452
15,535
13,928
719
466
14,592
13,975
0
W
Mercury
Dimanikus
Mercury
5,071
1,167
2,816
1,110
8,095
4,226
549
807
7,206
0
10,460
L
3,673
581
4,008
2,433
13,469
14,465
0
793
12,458
5,758
0
W
Osiris
Krizzycat
Osiris
12,394
3,706
2,669
1,495
12,492
16,211
223
1,537
10,241
0
18,131
L
Hachiman
Psymple
Hachiman
11,231
4,735
0
225
11,406
5,931
0
1,148
10,156
0
19,988
W
Neith
Rinalda
Neith
10,769
3,081
1,421
2,337
8,596
4,165
672
295
7,778
0
23,758
L
Hades
SHION_YIN
Hades
0
0
0
0
0
0
0
0
0
0
0
L
Achilles
TeslaGun
Achilles
10,161
865
384
1,868
15,577
23,168
0
1,833
13,637
0
14,340
W
Charybdis
mixter001
Charybdis
18,543
10,691
808
2,841
10,567
5,693
1,950
558
9,685
0
37,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,003
Gold Earned
31,666
121
Minions Killed
95
0
Camps Cleared
0
952,840
Distance Traveled
655,074
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,994
799
50
5
0
200,092
0
W
Sylvanus
8,946
895
15
2
0
181,280
0
W
Mercury
8,269
827
17
2
0
218,868
0
L
Terra
6,367
637
9
1
0
156,888
0
W
Osiris
9,306
931
20
2
0
207,422
0
L
Hachiman
7,114
711
29
3
0
136,187
0
W
Neith
8,403
840
31
3
0
181,142
0
L
Hades
2,412
241
0
0
0
0
0
L
Achilles
7,779
778
7
1
0
161,907
0
W
Charybdis
9,079
908
38
4
0
164,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role