Player Matchup

Thor
Thor
OTAABA
Thor
Level 57
God Stats
3W - 16L
1,259 SR
Queue Stats
422W - 409L
1,508 Elo+
Party 2
Poseidon
Poseidon
Th3MuffinMan815
Poseidon
Level 126
God Stats
4W - 9L
1,467 SR
Queue Stats
499W - 477L
1,512 Elo+
Party 2
Mercury
Mercury
ThePhoeinx116
Mercury
Level 108
God Stats
0W - 2L
1,269 SR
Queue Stats
25W - 32L
1,457 Elo+
Solo
Osiris
Osiris
WizenWall40402
Osiris
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 22L
1,809 Elo+
Solo
Bellona
Bellona
backwoods420kill
Bellona
Level 98
God Stats
0W - 1L
1,302 SR
Queue Stats
77W - 85L
1,445 Elo+
Solo
Team Averages
Level 81
1,360 SR
1,546 Elo+

VS

Team Averages
Level 121
1,496 SR
1,511 Elo+
Bacchus
Bacchus
KSI Blood69
Bacchus
Level 115
God Stats
3W - 0L
1,665 SR
Queue Stats
287W - 302L
1,541 Elo+
Solo
Agni
Agni
KTonk
Agni
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 109L
1,523 Elo+
Party 1
Cerberus
Cerberus
SnarkyGrizzly
Cerberus
Level 99
God Stats
1W - 1L
1,313 SR
Queue Stats
114W - 97L
1,475 Elo+
Solo
Fenrir
Fenrir
SquirtHog69
Fenrir
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,521 Elo+
Party 1
Cliodhna
Cliodhna
XeroCheeze8
Cliodhna
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 73L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
OTAABA
Thor
17
8 / 7 / 4
10,309
937
11,101
16,139
8,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Poseidon
17
3 / 5 / 7
9,677
880
14,644
9,292
3,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Mercury
13
0 / 7 / 9
7,763
706
6,443
11,184
4,476
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

1
0 / 0 / 0
2,764
251
0
0
0
14
1 / 6 / 6
7,846
713
6,710
15,241
17,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
KSI Blood69
Bacchus
15
3 / 2 / 16
9,674
879
7,967
12,740
18,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Agni
KTonk
Agni
16
6 / 4 / 15
9,917
902
10,297
7,297
3,441
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
SnarkyGrizzly
Cerberus
16
4 / 3 / 16
9,663
878
10,455
14,116
11,009
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
17
5 / 2 / 16
9,924
902
7,932
12,606
14,141
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cliodhna
XeroCheeze8
Cliodhna
16
7 / 3 / 14
9,730
885
13,203
12,416
6,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
102
12
Kills
25
25
Deaths
14
26
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Bacchus
KSI Blood69
Bacchus
3
2
16
5.5
W
Agni
KTonk
Agni
6
4
15
3.38
L
Thor
OTAABA
Thor
8
7
4
1.43
W
Cerberus
SnarkyGrizzly
Cerberus
4
3
16
4
W
Fenrir
5
2
16
6.5
L
Poseidon
3
5
7
1.3
L
Mercury
0
7
9
0.64
L
0
0
0
0
W
Cliodhna
XeroCheeze8
Cliodhna
7
3
14
4.67
L
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,898
Damage
49,854
51,856
Taken
59,175
33,989
Mitigated
52,992
4,745
Healing
21,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
KSI Blood69
Bacchus
7,967
306
1,736
3,983
12,740
18,210
679
2,988
9,149
9,908
1,241
W
Agni
KTonk
Agni
10,297
1,235
666
600
7,297
3,441
1,730
1,436
5,809
27,349
0
L
Thor
OTAABA
Thor
11,101
2,029
86
1,531
16,139
8,864
0
8,077
8,056
265
16,820
W
Cerberus
SnarkyGrizzly
Cerberus
10,455
559
1,346
2,905
14,116
11,009
554
4,090
9,296
21,157
758
W
Fenrir
7,932
2,921
1,868
3,131
12,606
14,141
891
2,739
9,450
0
15,072
L
Poseidon
14,644
1,060
232
1,132
9,292
3,448
0
5,677
3,545
38,373
0
L
Mercury
6,443
1,525
194
231
11,184
4,476
0
5,393
5,679
0
13,204
L
0
0
0
0
0
0
0
0
0
0
0
W
Cliodhna
XeroCheeze8
Cliodhna
13,203
1,360
1,558
3,589
12,416
6,191
1,170
2,737
9,145
0
24,821
L
6,710
1,094
0
1,339
15,241
17,201
0
7,302
7,819
0
7,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,359
Gold Earned
48,908
100
Minions Killed
126
0
Camps Cleared
0
691,065
Distance Traveled
1,076,596
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,674
879
6
1
0
227,137
0
W
Agni
9,917
902
53
5
0
192,917
0
L
Thor
10,309
937
17
2
0
151,355
0
W
Cerberus
9,663
878
33
3
0
210,423
0
W
Fenrir
9,924
902
13
1
0
219,241
0
L
Poseidon
9,677
880
67
6
0
195,560
0
L
Mercury
7,763
706
14
1
0
212,293
0
L
Osiris
2,764
251
0
0
0
0
0
W
Cliodhna
9,730
885
21
2
0
226,878
0
L
Bellona
7,846
713
2
0
0
131,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role