Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
Demonikbishop
Geb
Level 87
God Stats
30W - 25L
1,534 SR
Queue Stats
97W - 101L
1,443 Elo+
Party 2
Skadi
Skadi
OmegaHippi
Skadi
Level 103
God Stats
3W - 6L
1,274 SR
Queue Stats
179W - 180L
1,480 Elo+
Party 2
Cu Chulainn
Cu Chulainn
STM1116
Cu Chulainn
Level 148
God Stats
0W - 1L
1,319 SR
Queue Stats
65W - 57L
1,568 Elo+
Solo
Janus
Janus
Some1UDonKno
Janus
Level 74
God Stats
2W - 3L
1,717 SR
Queue Stats
143W - 149L
1,457 Elo+
Party 2
Team Averages
Level 102
1,469 SR
1,490 Elo+

VS

Team Averages
Level 86
1,535 SR
1,507 Elo+
Kukulkan
Kukulkan
Abrakidabz-
Kukulkan
Level 67
God Stats
3W - 0L
1,410 SR
Queue Stats
46W - 37L
1,506 Elo+
Party 1
Kuzenbo
Kuzenbo
NMEoverERRthang
Kuzenbo
Level 127
God Stats
1W - 1L
1,281 SR
Queue Stats
127W - 105L
1,562 Elo+
Solo
Mulan
Mulan
ZFG Sleepy
Mulan
Level 64
God Stats
8W - 1L
1,840 SR
Queue Stats
111W - 87L
1,503 Elo+
Solo
Ao Kuang
Ao Kuang
kodelog2025
Ao Kuang
Level 64
God Stats
18W - 11L
1,645 SR
Queue Stats
498W - 577L
1,409 Elo+
Party 1
Chronos
Chronos
mlbpro2017
Chronos
Level 107
God Stats
3W - 0L
1,500 SR
Queue Stats
47W - 42L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
4 / 5 / 1
6,238
520
7,180
11,362
4,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 4 / 4
6,260
522
3,369
10,826
9,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Skadi
11
3 / 4 / 3
6,294
525
7,189
11,069
4,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
STM1116
Cu Chulainn
12
1 / 4 / 0
7,462
622
7,285
16,034
12,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
1 / 2 / 1
7,190
599
4,143
4,324
1,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Abrakidabz-
Kukulkan
12
2 / 2 / 4
6,998
583
3,936
6,849
2,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 2 / 6
6,987
582
4,380
11,897
12,118
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mulan
13
5 / 1 / 0
7,723
644
11,517
11,508
9,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
kodelog2025
Ao Kuang
12
5 / 4 / 5
7,280
607
7,265
11,706
3,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
mlbpro2017
Chronos
13
4 / 1 / 4
7,058
588
8,794
5,741
1,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
38
10
Kills
19
19
Deaths
10
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
4
5
1
0.9
W
Kukulkan
Abrakidabz-
Kukulkan
2
2
4
2
L
1
4
4
0.75
W
3
2
6
3
L
Skadi
3
4
3
1.13
L
Cu Chulainn
STM1116
Cu Chulainn
1
4
0
0.25
L
1
2
1
0.75
W
Mulan
5
1
0
5
W
Ao Kuang
kodelog2025
Ao Kuang
5
4
5
1.88
W
Chronos
mlbpro2017
Chronos
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,166
Damage
35,892
53,615
Taken
47,701
32,013
Mitigated
29,551
13,541
Healing
15,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
7,180
2,628
0
4,117
11,362
4,081
0
5,532
5,776
0
30,906
W
Kukulkan
Abrakidabz-
Kukulkan
3,936
708
0
1,703
6,849
2,191
203
3,541
3,052
40,724
0
L
3,369
1,033
171
1,435
10,826
9,455
0
7,946
2,880
24,650
0
W
4,380
1,761
1,731
3,135
11,897
12,118
84
1,948
9,949
23,188
0
L
Skadi
7,189
2,488
289
2,149
11,069
4,123
0
8,063
2,967
0
39,766
L
Cu Chulainn
STM1116
Cu Chulainn
7,285
1,677
0
4,661
16,034
12,582
0
407
14,746
0
59,312
L
4,143
339
0
719
4,324
1,772
43
2,833
1,488
50,209
0
W
Mulan
11,517
2,511
0
6,234
11,508
9,480
0
0
10,455
0
60,640
W
Ao Kuang
kodelog2025
Ao Kuang
7,265
2,576
0
1,863
11,706
3,768
0
1,191
10,449
48,750
0
W
Chronos
mlbpro2017
Chronos
8,794
2,623
0
950
5,741
1,994
108
960
4,781
65,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,444
Gold Earned
36,046
333
Minions Killed
384
0
Camps Cleared
0
1,209,764
Distance Traveled
1,258,186
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,238
520
40
3
0
250,889
0
W
Kukulkan
6,998
583
81
7
0
237,986
0
L
Geb
6,260
522
39
3
0
232,383
0
W
Kuzenbo
6,987
582
25
2
0
260,845
4
L
Skadi
6,294
525
57
5
0
239,752
0
L
Cu Chulainn
7,462
622
104
9
0
239,114
1
L
Janus
7,190
599
93
8
0
247,626
0
W
Mulan
7,723
644
93
8
0
219,052
2
W
Ao Kuang
7,280
607
74
6
0
288,685
0
W
Chronos
7,058
588
111
9
0
251,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role