Player Matchup

Neith
Neith
 
Neith
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
 
Merlin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
AgathianArcher
Ymir
Level 128
God Stats
6W - 6L
1,460 SR
Queue Stats
546W - 543L
1,526 Elo+
Party 3
Thanatos
Thanatos
Travnik
Thanatos
Level 155
God Stats
22W - 18L
1,541 SR
Queue Stats
346W - 311L
1,476 Elo+
Party 1
Vamana
Vamana
povar777dima
Vamana
Level 88
God Stats
27W - 21L
1,523 SR
Queue Stats
294W - 274L
1,473 Elo+
Party 1
Team Averages
Level 130
1,505 SR
1,495 Elo+

VS

Team Averages
Level 58
1,477 SR
1,603 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
BillCapsLock
Awilix
Level 43
God Stats
2W - 2L
1,290 SR
Queue Stats
14W - 13L
1,444 Elo+
Party 2
Skadi
Skadi
Kenerven
Skadi
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 4L
1,719 Elo+
Party 2
Nu Wa
Nu Wa
MarieWallee
Nu Wa
Level 107
God Stats
1W - 1L
1,520 SR
Queue Stats
3W - 7L
1,695 Elo+
Solo
Izanami
Izanami
Rozol1500
Izanami
Level 29
God Stats
2W - 1L
1,576 SR
Queue Stats
10W - 6L
1,659 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
7 / 1 / 4
7,980
665
11,749
8,450
3,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
 
Merlin
11
0 / 0 / 3
6,209
517
3,978
5,585
1,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 0 / 7
6,839
570
4,897
9,593
8,345
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Thanatos
Travnik
Thanatos
13
4 / 0 / 4
7,270
606
6,628
8,559
3,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vamana
12
3 / 2 / 0
6,704
559
6,024
9,556
7,529
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
9
1 / 4 / 0
5,862
489
6,089
9,617
5,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
11
0 / 2 / 0
6,128
511
2,168
9,492
3,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
Kenerven
Skadi
10
2 / 3 / 0
6,425
535
6,122
9,300
2,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
0 / 0 / 0
6,717
560
6,376
6,787
1,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
Rozol1500
Izanami
9
0 / 7 / 1
5,755
480
5,010
10,715
3,318
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
16
Kills
3
3
Deaths
16
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
1
4
9
W
Merlin
 
Merlin
0
0
3
1.5
L
Ix Chel
 
Ix Chel
1
4
0
0.25
W
2
0
7
5.5
L
Awilix
0
2
0
0
L
Skadi
Kenerven
Skadi
2
3
0
0.67
L
0
0
0
0
L
Izanami
Rozol1500
Izanami
0
7
1
0.07
W
Thanatos
Travnik
Thanatos
4
0
4
6
W
Vamana
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,276
Damage
25,765
41,743
Taken
45,911
24,227
Mitigated
17,367
16,383
Healing
10,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
11,749
3,039
0
2,881
8,450
3,025
860
3,337
5,038
0
68,787
W
Merlin
 
Merlin
3,978
143
0
1,967
5,585
1,834
0
2,780
2,805
47,880
0
L
Ix Chel
 
Ix Chel
6,089
927
621
2,404
9,617
5,569
25
2,155
7,426
23,185
0
W
4,897
626
0
2,897
9,593
8,345
175
3,355
6,142
18,029
0
L
Awilix
2,168
1,058
0
1,238
9,492
3,601
0
1,585
7,907
0
49,685
L
Skadi
Kenerven
Skadi
6,122
2,991
0
1,570
9,300
2,889
0
758
8,542
0
39,668
L
6,376
1,853
0
3,429
6,787
1,990
0
3,094
3,693
61,038
0
L
Izanami
Rozol1500
Izanami
5,010
3,824
0
1,480
10,715
3,318
0
1,289
9,426
0
36,737
W
Thanatos
Travnik
Thanatos
6,628
1,458
0
6,468
8,559
3,494
0
2,040
6,435
0
54,872
W
Vamana
6,024
3,366
0
2,170
9,556
7,529
0
996
8,560
0
44,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,002
Gold Earned
30,887
361
Minions Killed
348
0
Camps Cleared
0
1,249,124
Distance Traveled
1,204,939
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,980
665
111
9
0
242,096
4
W
Merlin
6,209
517
79
7
0
230,608
3
L
Ix Chel
5,862
489
31
3
0
251,778
2
W
Ymir
6,839
570
22
2
0
258,577
6
L
Awilix
6,128
511
77
6
0
276,279
2
L
Skadi
6,425
535
67
6
0
214,190
1
L
Nu Wa
6,717
560
106
9
0
228,821
1
L
Izanami
5,755
480
67
6
0
233,871
0
W
Thanatos
7,270
606
87
7
0
263,057
0
W
Vamana
6,704
559
62
5
0
254,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role