Player Matchup

Chaac
Chaac
Azoriuz
Chaac
Level 44
God Stats
2W - 4L
1,151 SR
Queue Stats
116W - 124L
1,431 Elo+
Solo
Ares
Ares
Cyro1144
Ares
Level 64
God Stats
19W - 19L
1,559 SR
Queue Stats
363W - 320L
1,398 Elo+
Solo
Thor
Thor
Xxassasinox
Thor
Level 124
God Stats
6W - 7L
1,681 SR
Queue Stats
339W - 335L
1,475 Elo+
Solo
Anhur
Anhur
perhaps5360
Anhur
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 83L
1,419 Elo+
Solo
Baba Yaga
Baba Yaga
wyd_stepbro699
Baba Yaga
Level 123
God Stats
56W - 54L
1,482 SR
Queue Stats
1,455W - 1,416L
1,486 Elo+
Solo
Team Averages
Level 84
1,474 SR
1,442 Elo+

VS

Team Averages
Level 69
1,494 SR
1,411 Elo+
Chronos
Chronos
Bannanafruit-
Chronos
Level 68
God Stats
5W - 7L
1,545 SR
Queue Stats
11W - 19L
1,423 Elo+
Solo
Anubis
Anubis
N1S_PRIME_
Anubis
Level 44
God Stats
229W - 188L
1,562 SR
Queue Stats
655W - 634L
1,351 Elo+
Solo
Hou Yi
Hou Yi
Pinocchio_J19
Hou Yi
Level 62
God Stats
12W - 11L
1,436 SR
Queue Stats
313W - 271L
1,429 Elo+
Solo
Lancelot
Lancelot
YaseiLife
Lancelot
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
267W - 282L
1,396 Elo+
Solo
Ne Zha
Ne Zha
brybtw
Ne Zha
Level 121
God Stats
8W - 10L
1,425 SR
Queue Stats
172W - 190L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Azoriuz
Chaac
18
9 / 2 / 4
11,582
610
17,755
18,136
19,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ares
15
3 / 1 / 7
9,760
514
7,796
14,428
15,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
6 / 1 / 4
10,016
527
9,737
16,602
7,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
4 / 7 / 6
9,377
494
7,002
13,923
6,177
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baba Yaga
wyd_stepbro699
Baba Yaga
16
1 / 2 / 3
9,665
509
8,879
10,712
9,972
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
16
3 / 2 / 2
9,956
524
11,360
11,682
5,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Anubis
N1S_PRIME_
Anubis
17
1 / 6 / 0
10,329
544
5,490
16,361
7,004
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
2 / 4 / 4
8,856
466
8,496
14,994
5,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
YaseiLife
Lancelot
13
4 / 8 / 3
8,488
447
8,783
16,893
6,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
brybtw
Ne Zha
13
3 / 3 / 7
9,404
495
10,171
18,255
13,032
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
29
23
Kills
13
13
Deaths
23
24
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chaac
Azoriuz
Chaac
9
2
4
5.5
L
Chronos
3
2
2
2
W
Ares
3
1
7
6.5
L
Anubis
N1S_PRIME_
Anubis
1
6
0
0.17
L
2
4
4
1
W
6
1
4
8
L
Lancelot
YaseiLife
Lancelot
4
8
3
0.69
L
Ne Zha
brybtw
Ne Zha
3
3
7
2.17
W
4
7
6
1
W
Baba Yaga
wyd_stepbro699
Baba Yaga
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,169
Damage
44,300
73,801
Taken
78,185
58,185
Mitigated
37,972
18,431
Healing
16,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Azoriuz
Chaac
17,755
3,157
0
7,318
18,136
19,361
425
7,839
10,297
715
78,131
L
Chronos
11,360
3,559
0
3,185
11,682
5,350
0
4,471
7,163
67,716
0
W
Ares
7,796
920
246
5,233
14,428
15,077
26
277
14,151
46,009
0
L
Anubis
N1S_PRIME_
Anubis
5,490
679
0
5,309
16,361
7,004
1,319
244
15,364
85,475
0
L
8,496
2,533
0
1,786
14,994
5,835
2,178
3,324
11,562
0
64,309
W
9,737
2,747
0
950
16,602
7,598
0
2,939
13,663
0
87,712
L
Lancelot
YaseiLife
Lancelot
8,783
2,538
0
0
16,893
6,751
0
4,575
12,115
0
41,941
L
Ne Zha
brybtw
Ne Zha
10,171
4,230
456
5,725
18,255
13,032
0
4,576
13,339
0
30,531
W
7,002
3,678
0
3,217
13,923
6,177
0
1,121
12,802
0
46,187
W
Baba Yaga
wyd_stepbro699
Baba Yaga
8,879
532
0
1,467
10,712
9,972
228
4,889
5,823
65,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,400
Gold Earned
47,033
468
Minions Killed
428
0
Camps Cleared
0
1,747,040
Distance Traveled
1,883,556
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,582
610
122
6
0
345,153
0
L
Chronos
9,956
524
133
7
0
389,266
0
W
Ares
9,760
514
54
3
0
362,947
4
L
Anubis
10,329
544
143
8
0
286,374
1
L
Hou Yi
8,856
466
80
4
0
342,948
0
W
Thor
10,016
527
103
5
0
348,291
0
L
Lancelot
8,488
447
33
2
0
470,110
0
L
Ne Zha
9,404
495
39
2
0
394,858
0
W
Anhur
9,377
494
75
4
0
330,127
0
W
Baba Yaga
9,665
509
114
6
0
360,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role