Player Matchup

Vulcan
Vulcan
AchluoPh0bia
Vulcan
Level 101
God Stats
3W - 5L
1,779 SR
Queue Stats
195W - 185L
1,475 Elo+
Party 2
Skadi
Skadi
BadEndingMC
Skadi
Level 109
God Stats
23W - 15L
1,573 SR
Queue Stats
129W - 109L
1,520 Elo+
Solo
Cthulhu
Cthulhu
MR S1NlSTER
Cthulhu
Level 45
God Stats
11W - 9L
1,378 SR
Queue Stats
58W - 73L
1,401 Elo+
Party 2
Mulan
Mulan
Rhyno17
Mulan
Level 68
God Stats
2W - 2L
1,739 SR
Queue Stats
155W - 141L
1,493 Elo+
Party 2
Fenrir
Fenrir
vCool JOT
Fenrir
Level 68
God Stats
8W - 7L
1,504 SR
Queue Stats
102W - 100L
1,441 Elo+
Solo
Team Averages
Level 78
1,595 SR
1,466 Elo+

VS

Team Averages
Level 76
1,541 SR
1,482 Elo+
King Arthur
King Arthur
 
King Arthur
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
Fear_N0VA15
Agni
Level 95
God Stats
19W - 9L
1,590 SR
Queue Stats
331W - 332L
1,405 Elo+
Party 1
Nemesis
Nemesis
FlameSolos
Nemesis
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 35L
1,458 Elo+
Solo
Cernunnos
Cernunnos
ImTiBen45
Cernunnos
Level 46
God Stats
5W - 7L
1,500 SR
Queue Stats
120W - 111L
1,506 Elo+
Party 3
Kuzenbo
Kuzenbo
K inG x NeymaR
Kuzenbo
Level 104
God Stats
19W - 21L
1,614 SR
Queue Stats
248W - 229L
1,540 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
14
2 / 3 / 5
8,661
577
7,480
9,787
3,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
8 / 2 / 8
9,078
605
14,037
10,305
4,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
MR S1NlSTER
Cthulhu
13
1 / 4 / 8
8,302
553
8,280
14,746
11,602
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mulan
Rhyno17
Mulan
15
6 / 0 / 7
9,250
617
13,011
13,973
12,910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
vCool JOT
Fenrir
15
10 / 1 / 4
9,216
614
9,441
16,454
7,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
0 / 4 / 0
6,920
461
7,112
16,925
15,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
4 / 6 / 1
7,869
525
11,513
11,752
4,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
FlameSolos
Nemesis
11
0 / 7 / 3
6,809
454
8,173
15,646
5,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
ImTiBen45
Cernunnos
12
4 / 6 / 0
7,350
490
6,135
14,085
6,250
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 5 / 4
7,322
488
5,770
15,807
18,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
18
27
Kills
10
10
Deaths
28
32
Assists
8
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
4
0
0
W
Vulcan
2
3
5
1.5
W
8
2
8
6
L
4
6
1
0.75
L
Nemesis
FlameSolos
Nemesis
0
7
3
0.21
L
Cernunnos
ImTiBen45
Cernunnos
4
6
0
0.67
L
2
5
4
0.8
W
Cthulhu
MR S1NlSTER
Cthulhu
1
4
8
1.25
W
Mulan
Rhyno17
Mulan
6
0
7
9.5
W
Fenrir
vCool JOT
Fenrir
10
1
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,249
Damage
38,703
65,265
Taken
74,215
39,300
Mitigated
50,161
15,043
Healing
10,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
7,112
1,034
0
2,490
16,925
15,054
29
2,160
14,765
0
46,282
W
Vulcan
7,480
2,517
0
1,800
9,787
3,505
411
6,002
3,773
66,674
0
W
14,037
5,415
0
1,054
10,305
4,180
857
2,433
7,872
0
70,658
L
11,513
473
0
1,820
11,752
4,322
0
5,344
6,408
56,406
0
L
Nemesis
FlameSolos
Nemesis
8,173
2,951
163
613
15,646
5,945
15
2,591
12,890
0
47,024
L
Cernunnos
ImTiBen45
Cernunnos
6,135
3,450
0
3,405
14,085
6,250
0
1,972
11,990
0
50,909
L
5,770
2,823
0
2,316
15,807
18,590
0
3,887
11,869
23,157
0
W
Cthulhu
MR S1NlSTER
Cthulhu
8,280
910
2,195
2,897
14,746
11,602
229
3,412
11,334
36,912
0
W
Mulan
Rhyno17
Mulan
13,011
1,157
0
4,982
13,973
12,910
0
2,164
11,809
0
65,149
W
Fenrir
vCool JOT
Fenrir
9,441
1,850
0
2,115
16,454
7,103
0
3,479
12,887
0
65,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,507
Gold Earned
36,270
431
Minions Killed
319
0
Camps Cleared
0
1,565,269
Distance Traveled
1,527,499
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,920
461
59
4
0
305,522
1
W
Vulcan
8,661
577
108
7
0
331,012
0
W
Skadi
9,078
605
85
6
0
282,183
3
L
Agni
7,869
525
95
6
0
305,203
0
L
Nemesis
6,809
454
61
4
0
359,564
0
L
Cernunnos
7,350
490
84
6
0
251,233
0
L
Kuzenbo
7,322
488
20
1
0
305,977
0
W
Cthulhu
8,302
553
60
4
0
281,547
0
W
Mulan
9,250
617
98
7
0
304,509
2
W
Fenrir
9,216
614
80
5
0
366,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role