Player Matchup

Poseidon
Poseidon
Gold IV
Whorpe
Poseidon
Gold IV
Level 103
God Stats
18W - 8L
1,151 SR
Queue Stats
230W - 229L
1,188 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 103
1,151 SR
1,188 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 65
1,500 SR
1,185 MMR
He Bo
He Bo
Silver I
BGGSOL
He Bo
Silver I
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 75L
1,185 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Whorpe
Poseidon
16
5 / 1 / 0
10,326
1,033
8,994
8,750
6,690
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
FreyaSolSkadiAnubis

VS

Bans
UllrHadesHelHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
BGGSOL
He Bo
13
1 / 5 / 0
9,039
904
6,449
11,098
6,538
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
1
5
Kills
1
1
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
He Bo
BGGSOL
He Bo
1
5
0
0.2
W
Poseidon
Whorpe
Poseidon
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,994
Damage
6,449
8,750
Taken
11,098
6,690
Mitigated
6,538
2,914
Healing
1,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
BGGSOL
He Bo
6,449
779
0
1,675
11,098
6,538
0
9,199
1,899
43,865
0
W
Poseidon
Whorpe
Poseidon
8,994
2,051
0
2,914
8,750
6,690
692
6,792
1,958
55,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,326
Gold Earned
9,039
105
Minions Killed
88
6
Camps Cleared
2
195,141
Distance Traveled
190,457
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,039
904
88
9
2
190,457
0
W
Poseidon
10,326
1,033
105
11
6
195,141
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role