Player Matchup

Khepri
Khepri
Silver I
DoctorCizzle
Khepri
Silver I
Level 146
God Stats
22W - 14L
1,613 SR
Queue Stats
120W - 130L
1,290 MMR
Party 1
Izanami
Izanami
Gold IV
Kuboloss
Izanami
Gold IV
Level 106
God Stats
37W - 23L
1,656 SR
Queue Stats
107W - 114L
1,465 MMR
Party 1
Agni
Agni
Gold III
RugBut
Agni
Gold III
Level 124
God Stats
11W - 9L
1,615 SR
Queue Stats
300W - 294L
1,387 MMR
Solo
Jormungandr
Jormungandr
Silver III
baconaterso
Jormungandr
Silver III
Level 82
God Stats
4W - 5L
1,294 SR
Queue Stats
5W - 5L
1,410 MMR
Solo
Susano
Susano
Gold V
brown_general01
Susano
Gold V
Level 101
God Stats
1W - 1L
1,756 SR
Queue Stats
24W - 23L
1,416 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 112
1,587 SR
1,394 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 121
1,551 SR
1,436 MMR
Ishtar
Ishtar
Bronze III
 
Ishtar
Bronze III
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
NachTheKid
Gilgamesh
Silver I
Level 112
God Stats
8W - 9L
1,715 SR
Queue Stats
173W - 177L
1,401 MMR
Solo
Ne Zha
Ne Zha
Gold V
Shloppytoppy55
Ne Zha
Gold V
Level 129
God Stats
20W - 20L
1,589 SR
Queue Stats
328W - 338L
1,409 MMR
Solo
Ares
Ares
Gold IV
didyouquityet
Ares
Gold IV
Level 157
God Stats
34W - 30L
1,577 SR
Queue Stats
432W - 439L
1,300 MMR
Party 2
Ix Chel
Ix Chel
Gold III
koolkat951
Ix Chel
Gold III
Level 156
God Stats
0W - 2L
1,375 SR
Queue Stats
109W - 104L
1,567 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
10
2 / 0 / 4
6,397
640
1,524
4,949
4,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Izanami
Kuboloss
Izanami
11
4 / 0 / 1
6,754
675
4,078
2,311
936
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Agni
RugBut
Agni
11
1 / 0 / 2
6,055
606
5,060
2,713
898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jormungandr
baconaterso
Jormungandr
12
2 / 0 / 2
6,859
686
6,085
4,204
3,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
3 / 0 / 2
5,998
600
3,732
6,780
2,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bans
AchillesVamanaAwilixSerqet

VS

Bans
RavanaMartichorasFenrirKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
7
0 / 2 / 0
4,263
426
404
3,592
1,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
NachTheKid
Gilgamesh
10
0 / 4 / 0
5,527
553
1,853
10,750
5,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 1 / 0
5,301
530
2,672
8,902
3,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 3 / 0
4,642
464
1,034
8,405
4,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ix Chel
koolkat951
Ix Chel
10
0 / 2 / 0
5,326
533
2,097
4,848
1,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
12
Kills
0
0
Deaths
12
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
2
0
0
W
Khepri
2
0
4
4
W
Izanami
Kuboloss
Izanami
4
0
1
4.5
L
Gilgamesh
NachTheKid
Gilgamesh
0
4
0
0
W
Agni
RugBut
Agni
1
0
2
2
L
0
1
0
0
W
Jormungandr
baconaterso
Jormungandr
2
0
2
3
W
3
0
2
4
L
0
3
0
0
L
Ix Chel
koolkat951
Ix Chel
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,479
Damage
8,060
20,957
Taken
36,497
12,051
Mitigated
15,912
4,862
Healing
11,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
404
358
0
117
3,592
1,027
0
876
2,700
0
14,285
W
Khepri
1,524
274
0
766
4,949
4,205
568
1,621
3,328
14,076
0
W
Izanami
Kuboloss
Izanami
4,078
3,303
0
1,275
2,311
936
1,834
125
2,186
0
62,554
L
Gilgamesh
NachTheKid
Gilgamesh
1,853
538
0
3,285
10,750
5,666
0
5,241
5,016
0
36,236
W
Agni
RugBut
Agni
5,060
171
0
1,000
2,713
898
0
1,049
1,664
36,963
0
L
2,672
354
0
4,330
8,902
3,187
0
905
7,871
0
40,279
W
Jormungandr
baconaterso
Jormungandr
6,085
2,228
0
1,051
4,204
3,518
0
102
3,746
45,849
358
W
3,732
832
0
770
6,780
2,494
0
1,183
5,597
0
39,469
L
1,034
53
0
1,676
8,405
4,499
0
2,819
5,434
15,118
0
L
Ix Chel
koolkat951
Ix Chel
2,097
319
191
1,567
4,848
1,533
0
1,778
2,922
46,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,063
Gold Earned
25,059
337
Minions Killed
298
0
Camps Cleared
0
1,016,837
Distance Traveled
976,808
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
4,263
426
28
3
0
176,123
0
W
Khepri
6,397
640
16
2
0
199,321
0
W
Izanami
6,754
675
106
11
0
175,357
3
L
Gilgamesh
5,527
553
81
8
0
195,374
4
W
Agni
6,055
606
74
7
0
215,454
3
L
Ne Zha
5,301
530
74
7
0
234,103
0
W
Jormungandr
6,859
686
85
9
0
199,551
2
W
Susano
5,998
600
56
6
0
227,154
0
L
Ares
4,642
464
12
1
0
174,516
1
L
Ix Chel
5,326
533
103
10
0
196,692
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role