Player Matchup

Khepri
Khepri
DominicG710
Khepri
Level 36
God Stats
3W - 4L
1,478 SR
Queue Stats
29W - 48L
1,312 Elo+
Party 1
Chaac
Chaac
Victor_4-5-6
Chaac
Level 66
God Stats
6W - 7L
1,570 SR
Queue Stats
267W - 315L
1,527 Elo+
Solo
Janus
Janus
WildMutt-3
Janus
Level 39
God Stats
5W - 3L
1,500 SR
Queue Stats
44W - 62L
1,382 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
pizzaman4360
Ah Muzen Cab
Level 24
God Stats
3W - 3L
1,500 SR
Queue Stats
10W - 24L
1,250 Elo+
Party 1
Arachne
Arachne
xelamor4
Arachne
Level 109
God Stats
62W - 50L
1,523 SR
Queue Stats
185W - 197L
1,430 Elo+
Solo
Team Averages
Level 55
1,514 SR
1,380 Elo+

VS

Team Averages
Level 98
1,482 SR
1,453 Elo+
Thanatos
Thanatos
HAVELxTHExR0CK
Thanatos
Level 88
God Stats
30W - 26L
1,539 SR
Queue Stats
151W - 139L
1,470 Elo+
Party 2
Nu Wa
Nu Wa
Junior-PR21
Nu Wa
Level 107
God Stats
132W - 102L
1,624 SR
Queue Stats
419W - 402L
1,467 Elo+
Solo
Danzaburou
Danzaburou
LordxSolaire
Danzaburou
Level 128
God Stats
12W - 6L
1,561 SR
Queue Stats
208W - 204L
1,464 Elo+
Party 2
Yemoja
Yemoja
MDOC DiEsel
Yemoja
Level 112
God Stats
2W - 4L
1,334 SR
Queue Stats
24W - 28L
1,460 Elo+
Solo
Mulan
Mulan
he3frmbrklyn
Mulan
Level 54
God Stats
3W - 3L
1,350 SR
Queue Stats
79W - 87L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
10
0 / 3 / 1
7,092
443
4,278
14,705
12,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

5
0 / 3 / 0
5,375
336
574
4,715
1,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
12
5 / 7 / 0
8,081
505
7,000
14,910
4,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
pizzaman4360
Ah Muzen Cab
9
0 / 5 / 1
6,187
387
5,472
9,893
2,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arachne
xelamor4
Arachne
14
4 / 4 / 2
8,593
537
9,160
16,265
6,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
13
5 / 6 / 3
8,926
558
6,134
15,265
5,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
11 / 1 / 9
10,381
649
17,271
5,796
1,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
LordxSolaire
Danzaburou
13
0 / 0 / 9
8,278
517
7,661
8,534
3,221
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yemoja
13
0 / 0 / 14
8,971
561
7,012
11,767
5,236
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

15
6 / 2 / 6
10,145
634
7,929
12,269
11,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
63
9
Kills
22
22
Deaths
9
4
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Khepri
0
3
1
0.17
W
Thanatos
5
6
3
1.08
W
11
1
9
15.5
W
Danzaburou
LordxSolaire
Danzaburou
0
0
9
4.5
W
Yemoja
0
0
14
7
L
0
3
0
0
L
Janus
5
7
0
0.71
W
6
2
6
4.5
L
Ah Muzen Cab
pizzaman4360
Ah Muzen Cab
0
5
1
0.1
L
Arachne
xelamor4
Arachne
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,484
Damage
46,007
60,488
Taken
53,631
27,299
Mitigated
27,063
12,380
Healing
22,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
4,278
680
0
2,951
14,705
12,223
0
5,261
9,444
26,708
0
W
Thanatos
6,134
2,398
0
8,929
15,265
5,534
632
2,347
12,816
0
53,516
W
17,271
5,648
0
1,155
5,796
1,839
4,096
1,729
4,015
73,856
0
W
Danzaburou
LordxSolaire
Danzaburou
7,661
3,804
0
2,818
8,534
3,221
3,526
1,882
6,648
0
56,740
W
Yemoja
7,012
2,788
3,452
3,824
11,767
5,236
1,096
3,240
8,445
29,481
0
L
574
205
0
159
4,715
1,330
0
1,811
2,904
0
10,930
L
Janus
7,000
1,016
180
2,347
14,910
4,400
792
7,004
7,906
43,627
0
W
7,929
1,267
0
2,303
12,269
11,233
2,094
1,943
10,279
0
66,919
L
Ah Muzen Cab
pizzaman4360
Ah Muzen Cab
5,472
2,901
721
1,657
9,893
2,748
0
4,059
5,834
0
31,164
L
Arachne
xelamor4
Arachne
9,160
7,019
0
4,365
16,265
6,598
0
6,148
10,117
0
65,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,328
Gold Earned
46,701
270
Minions Killed
441
0
Camps Cleared
0
1,218,588
Distance Traveled
1,500,645
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,092
443
34
2
0
290,140
3
W
Thanatos
8,926
558
87
5
0
346,198
0
W
Nu Wa
10,381
649
109
7
0
308,129
2
W
Danzaburou
8,278
517
97
6
0
292,456
0
W
Yemoja
8,971
561
43
3
0
304,451
2
L
Chaac
5,375
336
25
2
0
94,150
0
L
Janus
8,081
505
60
4
0
268,480
0
W
Mulan
10,145
634
105
7
0
249,411
0
L
Ah Muzen Cab
6,187
387
54
3
0
274,114
0
L
Arachne
8,593
537
97
6
0
291,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role