Player Matchup

Hachiman
Hachiman
Barrylikesblink
Hachiman
Level 114
God Stats
4W - 2L
1,500 SR
Queue Stats
16W - 15L
1,500 Elo+
Solo
Chang'e
Chang'e
CashierDon
Chang'e
Level 108
God Stats
1W - 1L
1,326 SR
Queue Stats
71W - 97L
1,377 Elo+
Party 2
Lancelot
Lancelot
Dr Banhammer13
Lancelot
Level 46
God Stats
13W - 4L
1,945 SR
Queue Stats
118W - 117L
1,469 Elo+
Solo
Maui
Maui
JadenIsHim
Maui
Level 125
God Stats
2W - 1L
1,826 SR
Queue Stats
148W - 171L
1,431 Elo+
Party 2
Shiva
Shiva
joshuanextdoor_
Shiva
Level 128
God Stats
13W - 13L
1,254 SR
Queue Stats
225W - 244L
1,396 Elo+
Party 2
Team Averages
Level 104
1,570 SR
1,435 Elo+

VS

Team Averages
Level 85
1,455 SR
1,469 Elo+
Ares
Ares
 
Ares
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 225
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Imma-Peach
Anubis
Level 36
God Stats
12W - 8L
1,531 SR
Queue Stats
12W - 12L
1,462 Elo+
Party 1
Izanami
Izanami
Orangejuce69
Izanami
Level 46
God Stats
2W - 2L
1,436 SR
Queue Stats
22W - 24L
1,542 Elo+
Solo
Thanatos
Thanatos
vxnom_slicks_YT
Thanatos
Level 8
God Stats
1W - 2L
1,309 SR
Queue Stats
2W - 4L
1,340 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
13
5 / 1 / 3
8,680
579
8,069
8,031
3,368
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
CashierDon
Chang'e
14
3 / 1 / 3
7,869
525
8,336
7,679
3,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
15
2 / 0 / 4
8,477
565
6,943
10,466
4,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 0 / 7
8,064
538
5,005
12,392
12,740
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
2 / 0 / 1
7,738
516
4,313
10,141
6,109
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
1 / 0 / 0
6,690
446
4,231
13,262
11,467
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Zhong Kui
 
Zhong Kui
11
0 / 5 / 1
6,605
440
9,155
13,470
10,517
Magic Focus

Magic Focus

+20
Magical Power

Anubis
Imma-Peach
Anubis
11
0 / 3 / 0
6,954
464
8,057
7,718
3,377
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Orangejuce69
Izanami
9
0 / 4 / 2
5,975
398
3,883
9,656
3,596
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
11
1 / 2 / 0
6,745
450
2,708
10,732
5,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
14
Kills
2
2
Deaths
14
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
0
0
1
L
Zhong Kui
 
Zhong Kui
0
5
1
0.1
W
Hachiman
5
1
3
6.5
W
Chang'e
CashierDon
Chang'e
3
1
3
4.5
W
Lancelot
2
0
4
4
L
Anubis
Imma-Peach
Anubis
0
3
0
0
W
2
0
7
5.5
L
Izanami
Orangejuce69
Izanami
0
4
2
0.25
W
2
0
1
2.5
L
Thanatos
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,666
Damage
28,034
48,709
Taken
54,838
30,303
Mitigated
34,631
16,866
Healing
20,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
4,231
345
1,369
4,581
13,262
11,467
0
3,601
9,431
23,847
0
L
Zhong Kui
 
Zhong Kui
9,155
866
0
4,226
13,470
10,517
0
5,084
8,061
50,195
0
W
Hachiman
8,069
4,301
0
4,624
8,031
3,368
0
3,055
4,976
0
60,656
W
Chang'e
CashierDon
Chang'e
8,336
736
1,652
3,892
7,679
3,373
0
4,165
3,514
50,440
0
W
Lancelot
6,943
1,498
0
1,762
10,466
4,713
317
3,784
6,514
0
95,620
L
Anubis
Imma-Peach
Anubis
8,057
61
0
2,188
7,718
3,377
0
995
6,565
54,586
0
W
5,005
1,152
0
2,260
12,392
12,740
0
6,170
6,222
23,789
0
L
Izanami
Orangejuce69
Izanami
3,883
2,258
0
328
9,656
3,596
5
1,574
7,959
0
39,173
W
4,313
322
350
2,326
10,141
6,109
0
4,339
5,802
216
49,777
L
Thanatos
2,708
469
0
7,689
10,732
5,674
0
1,660
8,966
0
39,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,828
Gold Earned
32,969
451
Minions Killed
336
0
Camps Cleared
0
1,618,242
Distance Traveled
1,483,232
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,690
446
30
2
0
296,504
2
L
Zhong Kui
6,605
440
71
5
0
263,840
5
W
Hachiman
8,680
579
107
7
0
305,460
3
W
Chang'e
7,869
525
108
7
0
312,011
2
W
Lancelot
8,477
565
137
9
0
376,405
0
L
Anubis
6,954
464
98
7
0
302,596
0
W
Maui
8,064
538
21
1
0
296,069
4
L
Izanami
5,975
398
71
5
0
281,565
3
W
Shiva
7,738
516
78
5
0
328,297
1
L
Thanatos
6,745
450
66
4
0
338,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role