Player Matchup

Neith
Neith
 
Neith
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Didnaian
Sun Wukong
Level 86
God Stats
1W - 5L
1,259 SR
Queue Stats
44W - 52L
1,461 Elo+
Party 1
Bakasura
Bakasura
Xaxar32
Bakasura
Level 38
God Stats
1W - 2L
1,405 SR
Queue Stats
10W - 13L
1,425 Elo+
Party 1
Terra
Terra
Yoghurt_Kermit58
Terra
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,495 Elo+
Solo
Zeus
Zeus
iTzDan2k04
Zeus
Level 106
God Stats
0W - 1L
1,283 SR
Queue Stats
277W - 266L
1,449 Elo+
Solo
Team Averages
Level 81
1,389 SR
1,466 Elo+

VS

Team Averages
Level 99
1,497 SR
1,427 Elo+
Mulan
Mulan
Im_Hikarii
Mulan
Level 56
God Stats
86W - 70L
1,503 SR
Queue Stats
520W - 562L
1,432 Elo+
Party 2
Chang'e
Chang'e
Mil_ezz
Chang'e
Level 113
God Stats
2W - 1L
1,500 SR
Queue Stats
65W - 80L
1,393 Elo+
Solo
Xing Tian
Xing Tian
TarTine-alexi
Xing Tian
Level 156
God Stats
14W - 10L
1,500 SR
Queue Stats
602W - 676L
1,409 Elo+
Party 2
Thor
Thor
ayzedeyezed
Thor
Level 88
God Stats
19W - 18L
1,486 SR
Queue Stats
201W - 187L
1,486 Elo+
Solo
Neith
Neith
ibnlwaleed
Neith
Level 81
God Stats
271W - 260L
1,497 SR
Queue Stats
1,078W - 1,084L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
0 / 4 / 0
7,194
450
6,518
14,639
6,130
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Didnaian
Sun Wukong
15
3 / 2 / 1
9,039
565
11,577
14,268
11,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Bakasura
Xaxar32
Bakasura
10
1 / 4 / 1
6,820
426
3,128
14,274
4,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 2 / 0
6,957
435
3,682
14,171
9,890
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
3 / 2 / 0
9,820
614
9,603
11,023
4,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
14
1 / 3 / 2
8,489
531
10,100
15,451
11,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
Mil_ezz
Chang'e
15
2 / 2 / 1
8,612
538
7,400
12,582
4,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
TarTine-alexi
Xing Tian
12
2 / 0 / 5
8,003
500
7,986
12,653
11,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
3 / 2 / 5
9,367
585
4,977
13,224
6,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
14
5 / 0 / 0
8,285
518
15,393
11,905
5,028
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
7
Kills
13
14
Deaths
7
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
4
0
0
L
Sun Wukong
Didnaian
Sun Wukong
3
2
1
1.75
W
Mulan
1
3
2
0.67
W
Chang'e
Mil_ezz
Chang'e
2
2
1
1.25
W
Xing Tian
TarTine-alexi
Xing Tian
2
0
5
4.5
L
Bakasura
Xaxar32
Bakasura
1
4
1
0.38
L
0
2
0
0
W
3
2
5
2.75
L
3
2
0
1.5
W
Neith
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,508
Damage
45,856
68,375
Taken
65,815
37,039
Mitigated
39,425
16,153
Healing
29,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,518
4,270
0
5,380
14,639
6,130
0
1,751
12,888
0
67,826
L
Sun Wukong
Didnaian
Sun Wukong
11,577
2,360
0
3,768
14,268
11,746
0
1,561
12,707
0
72,607
W
Mulan
10,100
2,000
0
6,462
15,451
11,702
399
179
15,127
0
65,722
W
Chang'e
Mil_ezz
Chang'e
7,400
414
440
5,970
12,582
4,438
198
8,487
4,095
62,657
0
W
Xing Tian
TarTine-alexi
Xing Tian
7,986
1,246
0
1,740
12,653
11,684
0
1,696
10,957
37,681
0
L
Bakasura
Xaxar32
Bakasura
3,128
2,482
0
1,661
14,274
4,896
0
3,836
10,343
0
30,184
L
3,682
1,326
1,902
2,392
14,171
9,890
0
2,690
11,481
17,166
0
W
4,977
1,258
0
6,125
13,224
6,573
320
1,203
12,011
0
85,203
L
9,603
1,384
0
1,050
11,023
4,377
517
5,726
5,233
103,741
0
W
Neith
15,393
7,801
0
8,593
11,905
5,028
852
1,986
9,859
0
65,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,830
Gold Earned
42,756
475
Minions Killed
482
0
Camps Cleared
0
1,564,086
Distance Traveled
1,548,926
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,194
450
116
7
0
305,340
0
L
Sun Wukong
9,039
565
103
6
0
300,051
0
W
Mulan
8,489
531
111
7
0
279,498
0
W
Chang'e
8,612
538
116
7
0
322,454
0
W
Xing Tian
8,003
500
33
2
0
309,351
0
L
Bakasura
6,820
426
59
4
0
344,725
0
L
Terra
6,957
435
27
2
0
306,023
1
W
Thor
9,367
585
128
8
0
347,023
2
L
Zeus
9,820
614
170
11
0
307,947
4
W
Neith
8,285
518
94
6
0
290,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role