Player Matchup

Hercules
Hercules
 
Hercules
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
DasM2
Yemoja
Level 44
God Stats
4W - 7L
1,518 SR
Queue Stats
87W - 81L
1,543 Elo+
Solo
Janus
Janus
Geirolfr
Janus
Level 127
God Stats
1W - 3L
1,456 SR
Queue Stats
167W - 148L
1,540 Elo+
Party 3
Arachne
Arachne
Kamigaru
Arachne
Level 84
God Stats
112W - 60L
1,616 SR
Queue Stats
315W - 286L
1,473 Elo+
Solo
Artemis
Artemis
ohivegotswag
Artemis
Level 25
God Stats
52W - 27L
1,647 SR
Queue Stats
88W - 70L
1,513 Elo+
Party 3
Team Averages
Level 74
1,547 SR
1,514 Elo+

VS

Team Averages
Level 72
1,651 SR
1,506 Elo+
Zhong Kui
Zhong Kui
Ethan0805
Zhong Kui
Level 103
God Stats
5W - 6L
1,519 SR
Queue Stats
109W - 83L
1,544 Elo+
Party 2
Achilles
Achilles
JewDestroyer0911
Achilles
Level 45
God Stats
4W - 1L
1,860 SR
Queue Stats
23W - 20L
1,497 Elo+
Party 2
Hou Yi
Hou Yi
TheLegitSloth
Hou Yi
Level 69
God Stats
4W - 1L
1,584 SR
Queue Stats
140W - 118L
1,495 Elo+
Party 1
Ix Chel
Ix Chel
emzyyy
Ix Chel
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 117L
1,510 Elo+
Party 1
Susano
Susano
lawxsmite
Susano
Level 41
God Stats
3W - 1L
1,791 SR
Queue Stats
105W - 101L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
2 / 1 / 2
7,781
556
7,221
15,227
12,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Yemoja
DasM2
Yemoja
10
0 / 0 / 3
6,640
474
2,975
9,403
5,318
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Janus
Geirolfr
Janus
11
0 / 6 / 0
6,470
462
3,510
9,416
4,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Kamigaru
Arachne
12
5 / 2 / 2
7,585
542
9,292
14,518
5,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
ohivegotswag
Artemis
11
2 / 1 / 2
6,536
467
6,900
7,374
3,261
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Ethan0805
Zhong Kui
13
4 / 0 / 1
8,082
577
8,315
10,208
9,406
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
1 / 4 / 0
6,881
492
9,779
14,719
12,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 0 / 2
6,649
475
6,279
5,866
2,654
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ix Chel
emzyyy
Ix Chel
11
1 / 2 / 2
7,241
517
5,481
9,940
7,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
lawxsmite
Susano
11
3 / 3 / 3
7,246
518
7,283
11,342
4,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
18
9
Kills
10
10
Deaths
9
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
1
2
3
L
Yemoja
DasM2
Yemoja
0
0
3
1.5
W
Zhong Kui
Ethan0805
Zhong Kui
4
0
1
4.5
L
Janus
Geirolfr
Janus
0
6
0
0
W
1
4
0
0.25
L
Arachne
Kamigaru
Arachne
5
2
2
3
W
1
0
2
2
W
Ix Chel
emzyyy
Ix Chel
1
2
2
1
W
Susano
lawxsmite
Susano
3
3
3
1.5
L
Artemis
ohivegotswag
Artemis
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,898
Damage
37,137
55,938
Taken
52,075
30,939
Mitigated
36,198
24,272
Healing
17,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
7,221
1,569
0
7,302
15,227
12,453
43
972
13,074
0
48,380
L
Yemoja
DasM2
Yemoja
2,975
1,392
6,035
3,778
9,403
5,318
0
3,014
6,389
17,967
0
W
Zhong Kui
Ethan0805
Zhong Kui
8,315
659
0
6,802
10,208
9,406
378
2,256
7,709
64,401
0
L
Janus
Geirolfr
Janus
3,510
384
0
999
9,416
4,077
0
4,138
5,278
51,172
0
W
9,779
3,730
0
3,521
14,719
12,751
0
107
13,741
0
43,217
L
Arachne
Kamigaru
Arachne
9,292
6,163
0
4,305
14,518
5,830
0
2,620
11,765
0
55,094
W
6,279
2,537
0
1,951
5,866
2,654
1,478
1,321
4,533
0
48,838
W
Ix Chel
emzyyy
Ix Chel
5,481
568
960
3,840
9,940
7,214
120
1,877
8,027
29,956
0
W
Susano
lawxsmite
Susano
7,283
2,318
0
503
11,342
4,173
0
792
10,481
0
48,167
L
Artemis
ohivegotswag
Artemis
6,900
2,347
0
1,853
7,374
3,261
0
3,142
4,232
0
39,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,012
Gold Earned
36,099
346
Minions Killed
373
0
Camps Cleared
0
1,324,547
Distance Traveled
1,399,557
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,781
556
87
6
0
259,587
0
L
Yemoja
6,640
474
17
1
0
265,323
3
W
Zhong Kui
8,082
577
114
8
0
300,885
0
L
Janus
6,470
462
87
6
0
220,737
0
W
Achilles
6,881
492
58
4
0
268,702
0
L
Arachne
7,585
542
76
5
0
315,951
4
W
Hou Yi
6,649
475
94
7
0
259,233
2
W
Ix Chel
7,241
517
41
3
0
266,739
0
W
Susano
7,246
518
66
5
0
303,998
0
L
Artemis
6,536
467
79
6
0
262,949
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role