Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
KingMykal
Charybdis
Level 87
God Stats
46W - 36L
1,531 SR
Queue Stats
400W - 397L
1,437 Elo+
Solo
Sobek
Sobek
Marcoyura
Sobek
Level 106
God Stats
9W - 16L
1,350 SR
Queue Stats
159W - 161L
1,527 Elo+
Solo
King Arthur
King Arthur
NeXus_GODSKULL
King Arthur
Level 112
God Stats
4W - 12L
1,281 SR
Queue Stats
350W - 315L
1,543 Elo+
Party 3
Baba Yaga
Baba Yaga
YiYiSUS
Baba Yaga
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 127L
1,566 Elo+
Party 3
Team Averages
Level 96
1,432 SR
1,514 Elo+

VS

Team Averages
Level 85
1,538 SR
1,431 Elo+
Nemesis
Nemesis
BuffPotato__
Nemesis
Level 68
God Stats
35W - 26L
1,575 SR
Queue Stats
102W - 117L
1,449 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Heisenbobbin
Cu Chulainn
Level 107
God Stats
1W - 0L
1,525 SR
Queue Stats
20W - 26L
1,352 Elo+
Solo
Ullr
Ullr
I-_-IFurn
Ullr
Level 69
God Stats
1W - 0L
1,726 SR
Queue Stats
336W - 405L
1,463 Elo+
Party 2
Ares
Ares
SanjiDaChef
Ares
Level 65
God Stats
3W - 4L
1,354 SR
Queue Stats
66W - 86L
1,412 Elo+
Party 1
Janus
Janus
spoodershekoofki
Janus
Level 116
God Stats
5W - 11L
1,512 SR
Queue Stats
153W - 213L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
1 / 1 / 1
6,166
385
1,675
7,251
2,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
KingMykal
Charybdis
11
0 / 2 / 0
6,614
413
8,378
11,843
4,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
Marcoyura
Sobek
11
0 / 1 / 0
6,319
395
5,276
16,179
9,132
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
NeXus_GODSKULL
King Arthur
15
2 / 2 / 0
8,363
523
11,205
16,408
17,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baba Yaga
YiYiSUS
Baba Yaga
12
0 / 1 / 2
6,863
429
7,908
6,755
2,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BuffPotato__
Nemesis
14
3 / 1 / 1
8,237
515
8,249
13,250
5,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cu Chulainn
Heisenbobbin
Cu Chulainn
15
3 / 1 / 0
8,844
553
10,266
15,749
15,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ullr
13
1 / 0 / 0
7,575
473
5,569
9,000
3,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 1 / 2
7,066
442
4,808
11,859
9,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
0 / 0 / 1
8,839
552
3,837
6,812
2,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
11
3
Kills
7
7
Deaths
3
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
1
1
1.5
W
Nemesis
BuffPotato__
Nemesis
3
1
1
3.5
W
Cu Chulainn
Heisenbobbin
Cu Chulainn
3
1
0
3
W
Ullr
1
0
0
1
L
Charybdis
KingMykal
Charybdis
0
2
0
0
L
Sobek
Marcoyura
Sobek
0
1
0
0
L
King Arthur
NeXus_GODSKULL
King Arthur
2
2
0
1
W
0
1
2
1
L
Baba Yaga
YiYiSUS
Baba Yaga
0
1
2
1
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,442
Damage
32,729
58,436
Taken
56,670
36,403
Mitigated
36,720
21,569
Healing
11,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
1,675
340
0
3,768
7,251
2,662
0
593
6,584
0
30,127
W
Nemesis
BuffPotato__
Nemesis
8,249
3,553
0
3,244
13,250
5,875
132
2,987
10,263
0
79,033
W
Cu Chulainn
Heisenbobbin
Cu Chulainn
10,266
1,728
0
2,949
15,749
15,446
0
328
15,421
219
71,670
W
Ullr
5,569
2,711
0
759
9,000
3,764
810
1,187
7,813
0
58,031
L
Charybdis
KingMykal
Charybdis
8,378
3,574
155
5,694
11,843
4,270
94
1,690
10,092
0
55,725
L
Sobek
Marcoyura
Sobek
5,276
215
323
6,988
16,179
9,132
0
3,680
12,302
28,086
0
L
King Arthur
NeXus_GODSKULL
King Arthur
11,205
962
0
3,158
16,408
17,350
0
237
16,171
1,061
66,660
W
4,808
322
0
2,894
11,859
9,172
0
4,489
7,370
20,533
0
L
Baba Yaga
YiYiSUS
Baba Yaga
7,908
166
0
1,483
6,755
2,989
0
1,886
4,567
55,571
0
W
3,837
204
0
1,750
6,812
2,463
0
4,569
2,243
75,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,325
Gold Earned
40,561
398
Minions Killed
472
0
Camps Cleared
0
1,442,684
Distance Traveled
1,590,189
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,166
385
59
4
0
193,534
0
W
Nemesis
8,237
515
103
6
0
368,368
0
W
Cu Chulainn
8,844
553
100
6
0
279,720
4
W
Ullr
7,575
473
92
6
0
278,743
2
L
Charybdis
6,614
413
80
5
0
276,676
4
L
Sobek
6,319
395
47
3
0
329,941
7
L
King Arthur
8,363
523
128
8
0
317,591
0
W
Ares
7,066
442
19
1
0
326,656
4
L
Baba Yaga
6,863
429
84
5
0
324,942
0
W
Janus
8,839
552
158
10
0
336,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role