Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
 
Chiron
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
EdSivan
Hades
Level 129
God Stats
2W - 1L
1,456 SR
Queue Stats
157W - 148L
1,503 Elo+
Solo
Ra
Ra
rufino19
Ra
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 16L
1,321 Elo+
Solo
Set
Set
sotetmancs
Set
Level 120
God Stats
25W - 11L
1,642 SR
Queue Stats
171W - 154L
1,552 Elo+
Party 2
Team Averages
Level 121
1,520 SR
1,475 Elo+

VS

Team Averages
Level 94
1,523 SR
1,471 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Cha0ticz
Xbalanque
Level 144
God Stats
3W - 2L
1,540 SR
Queue Stats
54W - 40L
1,540 Elo+
Party 1
Ra
Ra
DeusDeo
Ra
Level 125
God Stats
4W - 2L
1,592 SR
Queue Stats
71W - 70L
1,515 Elo+
Solo
Horus
Horus
Smurfturber
Horus
Level 67
God Stats
11W - 14L
1,515 SR
Queue Stats
112W - 83L
1,490 Elo+
Party 1
Medusa
Medusa
SoniQye99
Medusa
Level 45
God Stats
1W - 5L
1,467 SR
Queue Stats
29W - 59L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
3 / 2 / 0
6,382
580
4,578
10,532
5,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
 
Chiron
10
0 / 1 / 4
5,367
488
5,835
5,412
1,716
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hades
EdSivan
Hades
10
2 / 0 / 2
5,557
505
2,268
9,480
5,701
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
4 / 0 / 0
7,930
721
4,211
4,745
2,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
4 / 1 / 5
6,708
610
6,848
9,967
4,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
2 / 3 / 0
6,789
617
8,730
11,114
5,456
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Cha0ticz
Xbalanque
9
1 / 2 / 0
5,645
513
6,880
6,214
2,238
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 2 / 0
6,464
588
2,476
6,320
2,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 2 / 1
6,264
569
5,377
9,546
7,229
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Medusa
SoniQye99
Medusa
7
0 / 4 / 1
4,955
450
836
7,853
2,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
13
Kills
4
4
Deaths
13
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
2
0
1.5
W
Chiron
 
Chiron
0
1
4
2
L
Jormungandr
 
Jormungandr
2
3
0
0.67
L
Xbalanque
Cha0ticz
Xbalanque
1
2
0
0.5
L
0
2
0
0
W
Hades
EdSivan
Hades
2
0
2
3
L
1
2
1
0.75
L
Medusa
SoniQye99
Medusa
0
4
1
0.13
W
4
0
0
4
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,740
Damage
24,299
40,136
Taken
41,047
18,880
Mitigated
19,666
15,872
Healing
12,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
4,578
172
0
2,720
10,532
5,154
0
6,474
3,727
0
36,539
W
Chiron
 
Chiron
5,835
2,120
866
1,444
5,412
1,716
0
79
5,333
0
33,748
L
Jormungandr
 
Jormungandr
8,730
3,174
0
3,782
11,114
5,456
0
564
10,378
50,369
0
L
Xbalanque
Cha0ticz
Xbalanque
6,880
2,795
0
2,109
6,214
2,238
348
728
5,486
0
41,561
L
2,476
122
216
1,749
6,320
2,427
0
1,424
4,896
56,833
0
W
Hades
EdSivan
Hades
2,268
218
204
2,644
9,480
5,701
0
0
9,468
25,063
0
L
5,377
2,634
532
4,011
9,546
7,229
52
2,784
6,762
0
19,316
L
Medusa
SoniQye99
Medusa
836
192
0
117
7,853
2,316
8
1,056
6,797
0
22,491
W
4,211
934
639
2,688
4,745
2,075
0
1,089
3,611
75,192
0
W
6,848
2,575
0
4,667
9,967
4,234
0
3,167
6,665
0
41,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,944
Gold Earned
30,117
398
Minions Killed
313
0
Camps Cleared
0
1,136,845
Distance Traveled
1,127,202
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,382
580
78
7
0
223,886
0
W
Chiron
5,367
488
57
5
0
198,113
0
L
Jormungandr
6,789
617
76
7
0
202,979
4
L
Xbalanque
5,645
513
72
7
0
200,734
0
L
Ra
6,464
588
105
10
0
242,334
3
W
Hades
5,557
505
45
4
0
199,496
3
L
Horus
6,264
569
21
2
0
235,679
0
L
Medusa
4,955
450
39
4
0
245,476
0
W
Ra
7,930
721
145
13
0
249,385
0
W
Set
6,708
610
73
7
0
265,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role