Player Matchup

Nu Wa
Nu Wa
FRX_Pipillo_YT
Nu Wa
Level 82
God Stats
1W - 1L
1,719 SR
Queue Stats
44W - 56L
1,429 Elo+
Solo
Ishtar
Ishtar
javiekiller
Ishtar
Level 126
God Stats
2W - 5L
1,406 SR
Queue Stats
53W - 56L
1,439 Elo+
Party 1
Surtr
Surtr
pitttiger
Surtr
Level 143
God Stats
60W - 57L
1,508 SR
Queue Stats
985W - 964L
1,461 Elo+
Solo
Jormungandr
Jormungandr
pochyflow
Jormungandr
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 5L
1,588 Elo+
Party 1
Gilgamesh
Gilgamesh
sandervandon
Gilgamesh
Level 87
God Stats
2W - 5L
1,480 SR
Queue Stats
78W - 81L
1,483 Elo+
Party 1
Team Averages
Level 97
1,523 SR
1,480 Elo+

VS

Team Averages
Level 91
1,468 SR
1,554 Elo+
Chernobog
Chernobog
 
Chernobog
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Anubis1Anuja
Bacchus
Level 83
God Stats
5W - 1L
1,457 SR
Queue Stats
15W - 8L
1,785 Elo+
Solo
Hercules
Hercules
Obxys
Hercules
Level 67
God Stats
25W - 46L
1,448 SR
Queue Stats
339W - 332L
1,517 Elo+
Solo
Thanatos
Thanatos
XxMeliodasxXSFW
Thanatos
Level 115
God Stats
6W - 8L
1,587 SR
Queue Stats
138W - 152L
1,449 Elo+
Solo
Vulcan
Vulcan
xXcObRaXxXx
Vulcan
Level 81
God Stats
2W - 2L
1,349 SR
Queue Stats
175W - 154L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 4
7,443
496
8,128
9,828
3,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
12
0 / 5 / 6
7,340
489
5,778
13,796
4,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
pitttiger
Surtr
13
2 / 6 / 0
7,497
500
7,054
14,516
12,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
pochyflow
Jormungandr
11
1 / 3 / 3
7,123
475
3,130
14,705
12,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
sandervandon
Gilgamesh
12
3 / 3 / 3
7,348
490
5,774
15,037
8,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
16
4 / 1 / 6
9,720
648
14,309
14,568
5,708
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bacchus
Anubis1Anuja
Bacchus
11
2 / 2 / 7
8,170
545
5,620
13,111
13,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
Obxys
Hercules
16
7 / 0 / 1
10,230
682
7,791
14,385
17,298
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thanatos
11
2 / 5 / 5
7,641
509
5,124
9,809
3,886
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
15
5 / 1 / 4
9,496
633
12,259
6,896
3,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
43
9
Kills
20
20
Deaths
9
16
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
4
1
6
7
W
Bacchus
Anubis1Anuja
Bacchus
2
2
7
2.75
L
3
3
4
1.67
W
Hercules
Obxys
Hercules
7
0
1
7.5
W
Thanatos
2
5
5
0.9
L
Ishtar
0
5
6
0.6
L
Surtr
pitttiger
Surtr
2
6
0
0.33
L
Jormungandr
pochyflow
Jormungandr
1
3
3
0.83
L
Gilgamesh
sandervandon
Gilgamesh
3
3
3
1.5
W
Vulcan
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,864
Damage
45,103
67,882
Taken
58,769
40,882
Mitigated
44,084
15,386
Healing
23,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
14,309
8,388
0
5,650
14,568
5,708
796
3,343
11,225
0
88,691
W
Bacchus
Anubis1Anuja
Bacchus
5,620
907
0
1,782
13,111
13,888
346
3,500
9,611
18,420
0
L
8,128
4,066
86
2,789
9,828
3,136
0
3,757
6,071
44,240
0
W
Hercules
Obxys
Hercules
7,791
3,668
0
8,119
14,385
17,298
78
2,103
12,282
0
75,393
W
Thanatos
5,124
1,735
141
4,622
9,809
3,886
1,910
1,350
8,459
0
27,870
L
Ishtar
5,778
3,711
0
4,595
13,796
4,992
1,080
3,674
10,122
0
54,125
L
Surtr
pitttiger
Surtr
7,054
2,843
0
876
14,516
12,176
0
0
14,516
779
48,128
L
Jormungandr
pochyflow
Jormungandr
3,130
1,208
250
1,896
14,705
12,103
0
6,146
8,559
19,947
0
L
Gilgamesh
sandervandon
Gilgamesh
5,774
1,202
0
4,894
15,037
8,475
0
4,571
10,466
188
50,632
W
Vulcan
12,259
3,204
0
2,775
6,896
3,304
842
2,535
4,361
97,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,751
Gold Earned
45,257
354
Minions Killed
460
0
Camps Cleared
0
1,381,760
Distance Traveled
1,538,487
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,720
648
137
9
0
340,790
1
W
Bacchus
8,170
545
15
1
0
312,536
4
L
Nu Wa
7,443
496
62
4
0
277,059
2
W
Hercules
10,230
682
134
9
0
271,850
3
W
Thanatos
7,641
509
41
3
0
315,360
0
L
Ishtar
7,340
489
97
6
0
246,815
0
L
Surtr
7,497
500
77
5
0
260,669
4
L
Jormungandr
7,123
475
28
2
0
279,849
0
L
Gilgamesh
7,348
490
90
6
0
317,368
0
W
Vulcan
9,496
633
133
9
0
297,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role