Player Matchup

Athena
Athena
Colozix
Athena
Level 67
God Stats
8W - 5L
1,701 SR
Queue Stats
103W - 95L
1,463 Elo+
Party 2
Pele
Pele
Geirolfr
Pele
Level 127
God Stats
73W - 62L
1,517 SR
Queue Stats
167W - 148L
1,553 Elo+
Party 4
Ravana
Ravana
TakeMyMdMa
Ravana
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
179W - 173L
1,384 Elo+
Party 2
Janus
Janus
elanonimo
Janus
Level 141
God Stats
9W - 13L
1,605 SR
Queue Stats
343W - 285L
1,512 Elo+
Solo
Cupid
Cupid
ohivegotswag
Cupid
Level 25
God Stats
1W - 5L
1,305 SR
Queue Stats
88W - 70L
1,525 Elo+
Party 4
Team Averages
Level 82
1,525 SR
1,488 Elo+

VS

Team Averages
Level 79
1,577 SR
1,526 Elo+
Anubis
Anubis
AlichanKrot
Anubis
Level 89
God Stats
150W - 107L
1,580 SR
Queue Stats
274W - 251L
1,531 Elo+
Solo
Awilix
Awilix
Ethan0805
Awilix
Level 103
God Stats
11W - 10L
1,551 SR
Queue Stats
109W - 83L
1,535 Elo+
Party 1
Guan Yu
Guan Yu
IeatIcarry
Guan Yu
Level 17
God Stats
12W - 12L
1,443 SR
Queue Stats
25W - 23L
1,550 Elo+
Party 3
Achilles
Achilles
JewDestroyer0911
Achilles
Level 45
God Stats
4W - 1L
1,779 SR
Queue Stats
23W - 20L
1,482 Elo+
Party 1
Fenrir
Fenrir
Radmen7
Fenrir
Level 142
God Stats
2W - 1L
1,534 SR
Queue Stats
48W - 41L
1,534 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Colozix
Athena
6
1 / 3 / 1
5,024
457
2,966
7,021
4,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pele
11
0 / 3 / 5
6,113
556
5,364
10,272
3,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ravana
TakeMyMdMa
Ravana
11
2 / 3 / 0
6,368
579
5,466
8,677
7,575
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Janus
elanonimo
Janus
13
1 / 0 / 0
7,055
641
3,019
4,127
1,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 3 / 1
5,372
488
4,443
7,525
1,580
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
0 / 1 / 0
6,450
586
2,459
5,956
2,445
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Awilix
Ethan0805
Awilix
11
4 / 1 / 2
6,597
600
6,065
7,832
2,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
IeatIcarry
Guan Yu
11
4 / 1 / 4
6,954
632
9,112
7,864
4,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

11
2 / 1 / 2
6,396
581
4,647
9,321
7,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Radmen7
Fenrir
9
2 / 2 / 4
6,067
552
3,681
8,218
5,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
24
6
Kills
12
12
Deaths
6
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anubis
0
1
0
0
L
Athena
Colozix
Athena
1
3
1
0.5
W
Awilix
Ethan0805
Awilix
4
1
2
5
L
Pele
0
3
5
0.83
W
Guan Yu
IeatIcarry
Guan Yu
4
1
4
6
W
2
1
2
3
W
Fenrir
Radmen7
Fenrir
2
2
4
2
L
Ravana
TakeMyMdMa
Ravana
2
3
0
0.67
L
Janus
elanonimo
Janus
1
0
0
1
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,258
Damage
25,964
37,622
Taken
39,191
18,222
Mitigated
23,036
7,748
Healing
10,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
2,459
51
0
3,338
5,956
2,445
306
2,870
2,934
56,262
0
L
Athena
Colozix
Athena
2,966
1,195
0
1,839
7,021
4,334
0
305
6,692
9,084
0
W
Awilix
Ethan0805
Awilix
6,065
2,924
0
688
7,832
2,942
0
301
7,531
0
48,505
L
Pele
5,364
1,457
0
1,177
10,272
3,468
0
93
10,134
0
51,154
W
Guan Yu
IeatIcarry
Guan Yu
9,112
3,345
34
2,802
7,864
4,403
0
1,262
6,602
0
44,365
W
4,647
2,139
0
3,074
9,321
7,459
0
131
9,190
0
33,477
W
Fenrir
Radmen7
Fenrir
3,681
1,298
0
612
8,218
5,787
0
1,407
6,811
0
16,401
L
Ravana
TakeMyMdMa
Ravana
5,466
1,324
0
1,402
8,677
7,575
0
0
7,931
0
37,402
L
Janus
elanonimo
Janus
3,019
556
0
970
4,127
1,265
0
2,061
2,066
67,639
0
L
4,443
2,967
216
2,144
7,525
1,580
0
21
7,504
0
26,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,932
Gold Earned
32,464
306
Minions Killed
328
0
Camps Cleared
0
1,102,903
Distance Traveled
1,192,498
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,450
586
102
9
0
214,005
0
L
Athena
5,024
457
14
1
0
196,052
0
W
Awilix
6,597
600
81
7
0
298,338
0
L
Pele
6,113
556
80
7
0
227,996
0
W
Guan Yu
6,954
632
73
7
0
239,962
0
W
Achilles
6,396
581
47
4
0
215,369
0
W
Fenrir
6,067
552
25
2
0
224,824
0
L
Ravana
6,368
579
60
5
0
208,187
2
L
Janus
7,055
641
116
11
0
254,735
3
L
Cupid
5,372
488
36
3
0
215,933
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role