Player Matchup

Baron Samedi
Baron Samedi
Ardén
Baron Samedi
Level 89
God Stats
10W - 1L
1,719 SR
Queue Stats
348W - 168L
1,681 Elo+
Party 1
Chronos
Chronos
AvalonCarnelian
Chronos
Level 107
God Stats
3W - 4L
1,516 SR
Queue Stats
504W - 242L
1,706 Elo+
Party 1
Geb
Geb
Dimglow
Geb
Level 108
God Stats
20W - 3L
1,774 SR
Queue Stats
467W - 232L
1,669 Elo+
Party 1
Hou Yi
Hou Yi
FiyahKitteh
Hou Yi
Level 256
God Stats
1W - 1L
1,269 SR
Queue Stats
135W - 121L
1,653 Elo+
Solo
Atlas
Atlas
Voidhorizon8
Atlas
Level 143
God Stats
9W - 8L
1,641 SR
Queue Stats
405W - 385L
1,495 Elo+
Solo
Team Averages
Level 141
1,584 SR
1,641 Elo+

VS

Team Averages
Level 114
1,574 SR
1,505 Elo+
Charybdis
Charybdis
 
Charybdis
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
MadxHatter68
Chronos
Level 134
God Stats
5W - 3L
1,551 SR
Queue Stats
107W - 128L
1,531 Elo+
Solo
Artio
Artio
NOSTRADANKIS
Artio
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Solo
Ganesha
Ganesha
Tbone1330
Ganesha
Level 105
God Stats
1W - 2L
1,496 SR
Queue Stats
261W - 251L
1,495 Elo+
Solo
Kukulkan
Kukulkan
ritrock
Kukulkan
Level 88
God Stats
3W - 2L
1,822 SR
Queue Stats
103W - 105L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ardén
Baron Samedi
16
7 / 3 / 9
9,093
909
9,863
7,797
5,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
3 / 3 / 10
8,573
857
8,137
9,313
5,705
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Geb
16
3 / 1 / 16
9,188
919
9,760
12,188
12,269
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Hou Yi
16
5 / 2 / 12
8,772
877
9,926
7,609
4,161
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
3 / 2 / 13
9,098
910
11,015
11,143
10,697
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
0 / 3 / 5
7,125
713
7,681
8,182
3,852
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
MadxHatter68
Chronos
15
1 / 4 / 3
7,642
764
7,114
11,280
5,430
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 6 / 6
7,774
777
2,071
12,536
12,423
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
Tbone1330
Ganesha
14
0 / 5 / 8
7,798
780
7,687
13,020
12,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
ritrock
Kukulkan
16
6 / 3 / 1
8,974
897
11,039
8,841
4,397
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
32
21
Kills
9
11
Deaths
21
60
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
3
5
0.83
W
Baron Samedi
Ardén
Baron Samedi
7
3
9
3.83
W
3
3
10
2.67
W
Geb
3
1
16
11
W
Hou Yi
5
2
12
5.5
L
Chronos
MadxHatter68
Chronos
1
4
3
0.63
L
2
6
6
0.83
L
Ganesha
Tbone1330
Ganesha
0
5
8
0.8
W
3
2
13
4.75
L
Kukulkan
ritrock
Kukulkan
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,701
Damage
35,592
48,050
Taken
53,859
37,899
Mitigated
38,992
21,247
Healing
13,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
7,681
2,919
857
1,599
8,182
3,852
0
5,589
2,593
0
14,524
W
Baron Samedi
Ardén
Baron Samedi
9,863
277
4,100
1,632
7,797
5,067
39
5,706
1,847
16,946
0
W
8,137
2,964
860
1,304
9,313
5,705
672
7,097
2,052
18,982
0
W
Geb
9,760
576
1,302
2,421
12,188
12,269
329
6,051
5,753
14,756
0
W
Hou Yi
9,926
3,309
4,257
1,799
7,609
4,161
576
2,905
4,430
0
25,173
L
Chronos
MadxHatter68
Chronos
7,114
2,010
1,665
2,214
11,280
5,430
347
8,170
2,943
21,308
0
L
2,071
106
1,529
1,169
12,536
12,423
0
8,647
3,653
4,898
0
L
Ganesha
Tbone1330
Ganesha
7,687
327
718
1,224
13,020
12,890
0
8,714
3,816
12,896
0
W
11,015
3,178
484
3,088
11,143
10,697
232
4,931
5,841
22,229
0
L
Kukulkan
ritrock
Kukulkan
11,039
509
593
1,866
8,841
4,397
240
6,525
1,815
28,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,724
Gold Earned
39,313
120
Minions Killed
117
0
Camps Cleared
0
940,424
Distance Traveled
925,923
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,125
713
18
2
0
172,737
0
W
Baron Samedi
9,093
909
16
2
0
169,690
0
W
Chronos
8,573
857
37
4
0
179,317
0
W
Geb
9,188
919
7
1
0
215,647
0
W
Hou Yi
8,772
877
39
4
0
176,303
3
L
Chronos
7,642
764
35
4
0
201,212
0
L
Artio
7,774
777
11
1
0
175,216
0
L
Ganesha
7,798
780
0
0
0
178,268
0
W
Atlas
9,098
910
21
2
0
199,467
0
L
Kukulkan
8,974
897
53
5
0
198,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role