Player Matchup

Kali
Kali
Jaghua
Kali
Level 145
God Stats
29W - 17L
1,612 SR
Queue Stats
256W - 240L
1,420 Elo+
Party 2
Ne Zha
Ne Zha
SKbuiltdifferent
Ne Zha
Level 128
God Stats
9W - 4L
1,747 SR
Queue Stats
74W - 52L
1,584 Elo+
Party 2
Zhong Kui
Zhong Kui
Skilled_Revenent
Zhong Kui
Level 156
God Stats
2W - 2L
1,473 SR
Queue Stats
181W - 173L
1,484 Elo+
Party 1
Chiron
Chiron
Slowsome
Chiron
Level 146
God Stats
2W - 2L
1,348 SR
Queue Stats
222W - 206L
1,473 Elo+
Solo
Agni
Agni
k9xIEnergy
Agni
Level 143
God Stats
6W - 3L
1,283 SR
Queue Stats
203W - 221L
1,479 Elo+
Party 1
Team Averages
Level 144
1,493 SR
1,488 Elo+

VS

Team Averages
Level 108
1,707 SR
1,520 Elo+
Ares
Ares
Asesinoninja99
Ares
Level 98
God Stats
4W - 1L
1,939 SR
Queue Stats
682W - 632L
1,525 Elo+
Solo
Nike
Nike
ExBonny
Nike
Level 61
God Stats
2W - 2L
1,813 SR
Queue Stats
21W - 27L
1,446 Elo+
Solo
Vamana
Vamana
SphericRhyme589
Vamana
Level 146
God Stats
103W - 68L
1,626 SR
Queue Stats
512W - 486L
1,565 Elo+
Solo
Xbalanque
Xbalanque
aleexbancu_
Xbalanque
Level 47
God Stats
21W - 14L
1,611 SR
Queue Stats
80W - 72L
1,575 Elo+
Solo
Ra
Ra
sirme4
Ra
Level 188
God Stats
57W - 50L
1,546 SR
Queue Stats
502W - 494L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Jaghua
Kali
17
9 / 0 / 4
10,693
764
6,471
13,593
6,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
0 / 1 / 12
7,762
554
5,235
11,197
8,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
13
2 / 1 / 2
8,587
613
8,814
8,862
8,692
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
Slowsome
Chiron
14
7 / 0 / 5
9,125
652
12,939
6,956
2,973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 2 / 4
8,532
609
4,889
8,959
3,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 0
6,192
442
2,872
16,093
13,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nike
ExBonny
Nike
12
0 / 2 / 1
6,853
490
6,181
12,981
6,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
1 / 2 / 1
7,786
556
3,598
12,185
6,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Xbalanque
aleexbancu_
Xbalanque
11
0 / 4 / 0
6,412
458
6,076
11,301
4,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ra
14
3 / 2 / 0
7,991
571
5,170
8,902
3,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
6
18
Kills
4
4
Deaths
18
27
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
8
0
0
L
Nike
ExBonny
Nike
0
2
1
0.25
W
Kali
Jaghua
Kali
9
0
4
11
W
0
1
12
6
W
Zhong Kui
2
1
2
3
W
Chiron
Slowsome
Chiron
7
0
5
9.5
L
1
2
1
0.75
L
Xbalanque
aleexbancu_
Xbalanque
0
4
0
0
W
0
2
4
1
L
Ra
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,348
Damage
23,897
49,567
Taken
61,462
29,524
Mitigated
34,307
17,585
Healing
11,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,872
290
0
1,005
16,093
13,322
0
1,937
14,156
18,091
0
L
Nike
ExBonny
Nike
6,181
1,527
0
3,366
12,981
6,673
0
6,671
6,310
301
47,712
W
Kali
Jaghua
Kali
6,471
3,628
0
4,474
13,593
6,322
1,188
737
12,820
0
86,794
W
5,235
738
0
2,624
11,197
8,390
300
1,994
9,107
668
26,804
W
Zhong Kui
8,814
889
0
4,743
8,862
8,692
1,296
369
8,048
61,172
0
W
Chiron
Slowsome
Chiron
12,939
5,488
708
2,468
6,956
2,973
1,240
1,595
5,361
0
69,612
L
3,598
1,367
0
1,844
12,185
6,255
0
1,495
10,690
0
73,655
L
Xbalanque
aleexbancu_
Xbalanque
6,076
1,700
0
3,385
11,301
4,441
0
119
11,182
0
48,473
W
4,889
284
0
2,568
8,959
3,147
1,131
4,317
4,576
73,219
0
L
Ra
5,170
384
156
1,936
8,902
3,616
0
3,708
5,194
66,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,699
Gold Earned
35,234
509
Minions Killed
454
0
Camps Cleared
0
1,527,592
Distance Traveled
1,461,370
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,192
442
36
3
0
261,511
1
L
Nike
6,853
490
87
6
0
286,058
0
W
Kali
10,693
764
122
9
0
376,578
0
W
Ne Zha
7,762
554
31
2
0
314,377
0
W
Zhong Kui
8,587
613
110
8
0
256,669
3
W
Chiron
9,125
652
115
8
0
286,251
5
L
Vamana
7,786
556
119
9
0
354,788
0
L
Xbalanque
6,412
458
81
6
0
267,365
3
W
Agni
8,532
609
131
9
0
293,717
3
L
Ra
7,991
571
131
9
0
291,648
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role