Player Matchup

Izanami
Izanami
Anwhyl
Izanami
Level 62
God Stats
18W - 17L
1,505 SR
Queue Stats
133W - 160L
1,448 Elo+
Party 2
Loki
Loki
Harrico
Loki
Level 159
God Stats
10W - 14L
1,306 SR
Queue Stats
419W - 435L
1,456 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Hectør
Morgan Le Fay
Level 157
God Stats
11W - 14L
1,373 SR
Queue Stats
121W - 148L
1,369 Elo+
Party 2
Mulan
Mulan
MrPopip
Mulan
Level 67
God Stats
72W - 82L
1,497 SR
Queue Stats
237W - 240L
1,454 Elo+
Party 2
Heimdallr
Heimdallr
kerhulk
Heimdallr
Level 101
God Stats
5W - 10L
1,405 SR
Queue Stats
179W - 179L
1,465 Elo+
Party 2
Team Averages
Level 109
1,417 SR
1,438 Elo+

VS

Team Averages
Level 79
1,622 SR
1,589 Elo+
Vulcan
Vulcan
Boouechka
Vulcan
Level 5
God Stats
0W - 1L
1,743 SR
Queue Stats
1W - 1L
1,738 Elo+
Party 1
Neith
Neith
ExpelledWinter
Neith
Level 144
God Stats
0W - 1L
1,392 SR
Queue Stats
11W - 14L
1,392 Elo+
Solo
Ratatoskr
Ratatoskr
NightDeadVSDAFT
Ratatoskr
Level 64
God Stats
0W - 1L
1,743 SR
Queue Stats
4W - 2L
1,642 Elo+
Party 1
Poseidon
Poseidon
darjeen
Poseidon
Level 155
God Stats
6W - 2L
1,820 SR
Queue Stats
154W - 140L
1,522 Elo+
Solo
Cerberus
Cerberus
grejvis
Cerberus
Level 26
God Stats
1W - 1L
1,413 SR
Queue Stats
1W - 1L
1,648 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Anwhyl
Izanami
14
0 / 4 / 7
8,145
479
6,151
10,588
4,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
Harrico
Loki
16
8 / 3 / 2
9,994
588
14,795
13,753
5,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Hectør
Morgan Le Fay
16
2 / 2 / 3
9,349
550
8,267
8,894
3,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mulan
MrPopip
Mulan
18
5 / 1 / 0
11,528
678
12,318
11,963
12,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
kerhulk
Heimdallr
15
3 / 0 / 4
8,859
521
8,538
10,478
4,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Boouechka
Vulcan
13
1 / 5 / 2
7,893
464
5,050
11,275
3,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 3 / 3
8,374
493
6,200
10,448
4,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
NightDeadVSDAFT
Ratatoskr
14
1 / 6 / 1
8,272
487
6,052
17,707
8,933
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
darjeen
Poseidon
17
4 / 2 / 1
9,658
568
8,280
13,783
4,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
grejvis
Cerberus
12
2 / 3 / 3
8,053
474
6,410
16,044
11,156
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
20
18
Kills
10
10
Deaths
19
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
Anwhyl
Izanami
0
4
7
0.88
L
Vulcan
Boouechka
Vulcan
1
5
2
0.4
L
2
3
3
1.17
W
Loki
Harrico
Loki
8
3
2
3
W
Morgan Le Fay
Hectør
Morgan Le Fay
2
2
3
1.75
W
Mulan
MrPopip
Mulan
5
1
0
5
L
Ratatoskr
NightDeadVSDAFT
Ratatoskr
1
6
1
0.25
L
Poseidon
darjeen
Poseidon
4
2
1
2.25
L
Cerberus
grejvis
Cerberus
2
3
3
1.17
W
Heimdallr
kerhulk
Heimdallr
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,069
Damage
31,992
55,676
Taken
69,257
30,308
Mitigated
32,616
18,867
Healing
12,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Anwhyl
Izanami
6,151
3,497
0
1,656
10,588
4,182
413
3,970
6,578
0
56,253
L
Vulcan
Boouechka
Vulcan
5,050
1,391
0
1,042
11,275
3,588
60
5,343
5,618
42,763
0
L
6,200
1,650
0
1,569
10,448
4,337
570
672
9,706
0
72,811
W
Loki
Harrico
Loki
14,795
3,273
0
1,391
13,753
5,052
0
5,628
8,029
0
84,992
W
Morgan Le Fay
Hectør
Morgan Le Fay
8,267
378
126
2,585
8,894
3,543
307
4,945
3,767
68,491
0
W
Mulan
MrPopip
Mulan
12,318
656
0
7,935
11,963
12,977
300
501
11,462
0
92,925
L
Ratatoskr
NightDeadVSDAFT
Ratatoskr
6,052
845
0
3,623
17,707
8,933
0
0
16,774
0
55,489
L
Poseidon
darjeen
Poseidon
8,280
1,181
0
1,867
13,783
4,602
0
851
12,728
96,255
0
L
Cerberus
grejvis
Cerberus
6,410
667
1,775
2,884
16,044
11,156
138
969
14,743
22,431
0
W
Heimdallr
kerhulk
Heimdallr
8,538
5,855
0
5,174
10,478
4,554
559
4,380
6,058
0
67,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,875
Gold Earned
42,250
610
Minions Killed
484
0
Camps Cleared
0
1,655,836
Distance Traveled
1,793,645
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,145
479
99
6
0
320,925
0
L
Vulcan
7,893
464
86
5
0
331,115
0
L
Neith
8,374
493
116
7
0
330,059
5
W
Loki
9,994
588
98
6
0
372,445
0
W
Morgan Le Fay
9,349
550
134
8
0
329,975
0
W
Mulan
11,528
678
181
11
0
302,396
0
L
Ratatoskr
8,272
487
106
6
0
363,220
0
L
Poseidon
9,658
568
138
8
0
419,458
0
L
Cerberus
8,053
474
38
2
0
349,793
0
W
Heimdallr
8,859
521
98
6
0
330,095
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role