Player Matchup

Mercury
Mercury
 
Mercury
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
FAIXA_PRETA_CV22
Chaac
Level 37
God Stats
10W - 9L
1,485 SR
Queue Stats
58W - 81L
1,422 Elo+
Party 1
Janus
Janus
P4ul0_Bo0t
Janus
Level 84
God Stats
15W - 15L
1,510 SR
Queue Stats
130W - 148L
1,453 Elo+
Party 1
Ymir
Ymir
SAMUELBOT1445
Ymir
Level 69
God Stats
10W - 7L
1,528 SR
Queue Stats
36W - 32L
1,515 Elo+
Party 1
Jing Wei
Jing Wei
Willker2006
Jing Wei
Level 106
God Stats
9W - 15L
1,317 SR
Queue Stats
445W - 422L
1,525 Elo+
Solo
Team Averages
Level 77
1,468 SR
1,483 Elo+

VS

Team Averages
Level 84
1,474 SR
1,475 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
JessicaPinho
Camazotz
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,446 Elo+
Solo
Gilgamesh
Gilgamesh
SirCristiann
Gilgamesh
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 91L
1,562 Elo+
Solo
Ratatoskr
Ratatoskr
Tiiwiky
Ratatoskr
Level 87
God Stats
2W - 2L
1,600 SR
Queue Stats
93W - 103L
1,432 Elo+
Solo
Aphrodite
Aphrodite
Zeldriisb
Aphrodite
Level 76
God Stats
8W - 3L
1,271 SR
Queue Stats
104W - 107L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
3 / 1 / 1
6,274
523
4,469
8,632
3,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 1 / 1
5,840
487
3,688
7,464
3,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
10
1 / 1 / 2
5,759
480
6,192
5,071
1,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 2 / 1
5,352
446
1,956
10,088
6,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jing Wei
Willker2006
Jing Wei
12
0 / 1 / 0
6,247
521
4,264
7,552
2,726
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
2 / 0 / 1
6,846
571
6,798
7,543
2,810
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Camazotz
JessicaPinho
Camazotz
8
0 / 4 / 0
5,174
431
5,997
10,553
3,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
SirCristiann
Gilgamesh
10
3 / 0 / 0
6,507
542
4,301
6,419
3,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Ratatoskr
Tiiwiky
Ratatoskr
11
0 / 2 / 2
6,068
506
3,211
8,307
3,230
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Aphrodite
Zeldriisb
Aphrodite
10
1 / 0 / 3
6,596
550
3,957
7,409
4,322
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
12
4
Kills
6
6
Deaths
6
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
3
1
1
3.5
L
Hou Yi
 
Hou Yi
2
0
1
2.5
W
0
1
1
0.5
L
Camazotz
JessicaPinho
Camazotz
0
4
0
0
W
Janus
1
1
2
2
W
0
2
1
0.25
L
Gilgamesh
SirCristiann
Gilgamesh
3
0
0
3
L
Ratatoskr
Tiiwiky
Ratatoskr
0
2
2
0.5
W
Jing Wei
Willker2006
Jing Wei
0
1
0
0
L
Aphrodite
Zeldriisb
Aphrodite
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,569
Damage
24,264
38,807
Taken
40,231
18,096
Mitigated
17,444
9,151
Healing
15,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
4,469
2,383
0
1,537
8,632
3,039
0
1,019
7,613
0
54,322
L
Hou Yi
 
Hou Yi
6,798
3,299
0
4,617
7,543
2,810
960
474
7,069
0
57,350
W
3,688
583
0
2,192
7,464
3,821
0
0
7,123
0
39,030
L
Camazotz
JessicaPinho
Camazotz
5,997
1,781
0
1,919
10,553
3,656
0
4,708
5,845
0
28,030
W
Janus
6,192
700
0
706
5,071
1,550
0
863
4,208
38,629
0
W
1,956
344
359
2,185
10,088
6,960
0
1,678
8,366
15,894
0
L
Gilgamesh
SirCristiann
Gilgamesh
4,301
1,298
0
1,772
6,419
3,426
0
84
6,335
0
35,661
L
Ratatoskr
Tiiwiky
Ratatoskr
3,211
693
0
333
8,307
3,230
0
247
8,060
0
51,524
W
Jing Wei
Willker2006
Jing Wei
4,264
3,462
0
2,172
7,552
2,726
0
397
7,155
0
52,324
L
Aphrodite
Zeldriisb
Aphrodite
3,957
634
1,650
5,322
7,409
4,322
0
2,797
4,612
28,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,472
Gold Earned
31,191
315
Minions Killed
300
0
Camps Cleared
0
1,235,596
Distance Traveled
1,100,665
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,274
523
84
7
0
295,924
0
L
Hou Yi
6,846
571
84
7
0
218,247
0
W
Chaac
5,840
487
52
4
0
242,262
5
L
Camazotz
5,174
431
36
3
0
224,542
2
W
Janus
5,759
480
65
5
0
248,539
0
W
Ymir
5,352
446
22
2
0
231,075
4
L
Gilgamesh
6,507
542
54
5
0
186,757
0
L
Ratatoskr
6,068
506
85
7
0
262,698
0
W
Jing Wei
6,247
521
92
8
0
217,796
3
L
Aphrodite
6,596
550
41
3
0
208,421
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role