Player Matchup

Ares
Ares
Adrianrew
Ares
Level 148
God Stats
4W - 1L
1,549 SR
Queue Stats
103W - 119L
1,510 Elo+
Solo
Bastet
Bastet
Jaibi The Ronin
Bastet
Level 7
God Stats
1W - 4L
1,316 SR
Queue Stats
2W - 7L
1,285 Elo+
Party 1
Chang'e
Chang'e
Kambama
Chang'e
Level 152
God Stats
1W - 3L
1,222 SR
Queue Stats
70W - 91L
1,367 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
LongSlonkLDK
Ah Muzen Cab
Level 65
God Stats
15W - 16L
1,576 SR
Queue Stats
24W - 32L
1,513 Elo+
Solo
Agni
Agni
x 8th x Hero
Agni
Level 156
God Stats
5W - 7L
1,420 SR
Queue Stats
239W - 198L
1,568 Elo+
Solo
Team Averages
Level 106
1,417 SR
1,449 Elo+

VS

Team Averages
Level 134
1,596 SR
1,447 Elo+
Sol
Sol
 
Sol
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
InfinateReaper
Chang'e
Level 128
God Stats
9W - 6L
1,837 SR
Queue Stats
89W - 112L
1,444 Elo+
Solo
Loki
Loki
KimeiTsuki
Loki
Level 105
God Stats
45W - 39L
1,542 SR
Queue Stats
175W - 178L
1,404 Elo+
Solo
Nox
Nox
hughhmunguss
Nox
Level 124
God Stats
2W - 1L
1,598 SR
Queue Stats
39W - 44L
1,417 Elo+
Solo
Medusa
Medusa
我不到阿
Medusa
Level 125
God Stats
6W - 3L
1,503 SR
Queue Stats
331W - 341L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
0 / 1 / 2
7,025
1,171
3,324
9,442
9,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Breastplate

Breastplate

+20
Physical Protection

10
0 / 2 / 1
5,942
990
2,100
4,925
2,260
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Chang'e
Kambama
Chang'e
10
0 / 0 / 0
5,725
954
290
462
180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
LongSlonkLDK
Ah Muzen Cab
11
0 / 0 / 1
6,271
1,045
4,099
3,794
1,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
2 / 2 / 0
6,934
1,156
3,847
4,659
2,367
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Team 1 Tickets

335

VS

Team 2 Tickets

371

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
2 / 0 / 1
6,882
1,147
5,400
3,204
1,453
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 2 / 3
6,260
1,043
5,616
5,836
2,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 0 / 3
6,534
1,089
2,592
1,519
547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 0 / 3
6,656
1,109
2,651
2,265
869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
12
2 / 0 / 1
6,980
1,163
4,358
2,835
1,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
2
Kills
5
5
Deaths
2
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
0
1
2.5
L
Ares
0
1
2
1
W
0
2
3
0.75
L
0
2
1
0.25
L
Chang'e
Kambama
Chang'e
0
0
0
0
W
0
0
3
1.5
L
Ah Muzen Cab
LongSlonkLDK
Ah Muzen Cab
0
0
1
0.5
W
1
0
3
2.5
L
2
2
0
1
W
Medusa
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,660
Damage
20,617
23,282
Taken
15,659
16,011
Mitigated
6,056
2,239
Healing
4,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,400
2,073
0
1,213
3,204
1,453
0
918
2,286
16,169
0
L
Ares
3,324
110
0
1,335
9,442
9,616
0
5,837
3,605
5,689
0
W
5,616
403
291
1,912
5,836
2,137
0
3,300
2,536
15,256
0
L
2,100
634
0
107
4,925
2,260
0
2,696
2,229
0
3,696
L
Chang'e
Kambama
Chang'e
290
0
437
360
462
180
0
341
121
2,571
0
W
2,592
334
0
527
1,519
547
0
215
1,304
0
19,523
L
Ah Muzen Cab
LongSlonkLDK
Ah Muzen Cab
4,099
1,203
0
0
3,794
1,588
0
2,424
1,370
0
20,720
W
2,651
325
0
110
2,265
869
0
1,465
800
7,292
0
L
3,847
189
0
0
4,659
2,367
0
2,425
2,234
26,977
0
W
Medusa
4,358
1,705
0
118
2,835
1,050
0
1,623
1,212
0
19,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,897
Gold Earned
33,312
116
Minions Killed
150
4
Camps Cleared
7
506,069
Distance Traveled
601,424
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,882
1,147
35
6
2
112,626
0
L
Ares
7,025
1,171
5
1
3
130,019
0
W
Chang'e
6,260
1,043
22
4
0
107,485
0
L
Bastet
5,942
990
9
2
0
109,348
0
L
Chang'e
5,725
954
6
1
0
37,226
0
W
Loki
6,534
1,089
38
6
1
136,050
2
L
Ah Muzen Cab
6,271
1,045
40
7
1
116,772
0
W
Nox
6,656
1,109
12
2
1
114,886
0
L
Agni
6,934
1,156
56
9
0
112,704
0
W
Medusa
6,980
1,163
43
7
3
130,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role