Player Matchup

Ao Kuang
Ao Kuang
Platinum III
 
Ao Kuang
Platinum III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond IV
Col7
Cu Chulainn
Diamond IV
Level 165
God Stats
3W - 0L
1,665 SR
Queue Stats
91W - 65L
1,965 MMR
Party 1
Merlin
Merlin
Diamond III
Fightsdirty
Merlin
Diamond III
Level 204
God Stats
4W - 7L
1,156 SR
Queue Stats
268W - 256L
2,230 MMR
Solo
Hachiman
Hachiman
Platinum II
LegendaryAction
Hachiman
Platinum II
Level 109
God Stats
20W - 14L
1,691 SR
Queue Stats
193W - 193L
1,896 MMR
Solo
Thor
Thor
Diamond IV
ScorpionKing480
Thor
Diamond IV
Level 174
God Stats
1W - 2L
1,269 SR
Queue Stats
91W - 65L
1,965 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 162
1,456 SR
1,911 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 144
1,544 SR
1,972 MMR
Hercules
Hercules
Diamond IV
IcyCrizzlo23
Hercules
Diamond IV
Level 159
God Stats
0W - 2L
1,566 SR
Queue Stats
404W - 396L
1,991 MMR
Solo
Chang'e
Chang'e
Platinum IV
SamCXLG
Chang'e
Platinum IV
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 56L
1,971 MMR
Solo
Sylvanus
Sylvanus
Platinum II
conduxityeazy
Sylvanus
Platinum II
Level 156
God Stats
2W - 4L
1,457 SR
Queue Stats
402W - 404L
1,947 MMR
Solo
Kukulkan
Kukulkan
Platinum V
xLSx DAFFY
Kukulkan
Platinum V
Level 185
God Stats
0W - 1L
1,578 SR
Queue Stats
113W - 116L
1,755 MMR
Solo
Medusa
Medusa
Diamond III
zxVortex
Medusa
Diamond III
Level 159
God Stats
23W - 22L
1,620 SR
Queue Stats
543W - 484L
2,196 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
15
3 / 1 / 9
8,796
489
13,077
17,991
12,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
Col7
Cu Chulainn
18
4 / 0 / 2
11,302
628
8,640
12,935
13,153
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Merlin
16
2 / 2 / 3
9,738
541
10,666
10,110
4,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
15
2 / 7 / 1
9,627
535
9,069
16,649
7,016
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
1 / 1 / 5
9,550
531
9,096
14,418
6,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
SusanoBakasuraRavanaTyrAtlas

VS

Bans
VamanaAgniHelSerqetPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
IcyCrizzlo23
Hercules
16
0 / 1 / 1
8,964
498
7,255
13,010
10,422
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chang'e
SamCXLG
Chang'e
15
4 / 3 / 1
9,200
511
8,367
15,961
6,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sylvanus
conduxityeazy
Sylvanus
12
0 / 3 / 3
7,889
438
5,784
20,356
18,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kukulkan
xLSx DAFFY
Kukulkan
12
1 / 2 / 2
8,090
449
6,219
8,016
3,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
zxVortex
Medusa
17
6 / 3 / 3
10,531
585
16,219
16,356
7,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
21
12
Kills
11
11
Deaths
12
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
3
1
9
7.5
W
Cu Chulainn
Col7
Cu Chulainn
4
0
2
5
W
Merlin
2
2
3
1.75
L
Hercules
IcyCrizzlo23
Hercules
0
1
1
0.5
W
Hachiman
2
7
1
0.36
L
Chang'e
SamCXLG
Chang'e
4
3
1
1.5
W
1
1
5
3.5
L
Sylvanus
conduxityeazy
Sylvanus
0
3
3
0.5
L
Kukulkan
xLSx DAFFY
Kukulkan
1
2
2
1
L
Medusa
zxVortex
Medusa
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,548
Damage
43,844
72,103
Taken
73,699
43,243
Mitigated
46,413
18,923
Healing
27,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
13,077
1,619
0
7,813
17,991
12,250
115
7,873
10,118
32,960
0
W
Cu Chulainn
Col7
Cu Chulainn
8,640
1,288
0
1,971
12,935
13,153
1,329
1,496
11,439
0
88,052
W
Merlin
10,666
879
0
933
10,110
4,610
0
4,577
5,533
95,619
0
L
Hercules
IcyCrizzlo23
Hercules
7,255
2,563
0
3,805
13,010
10,422
0
1,989
11,021
0
72,203
W
Hachiman
9,069
6,044
0
5,116
16,649
7,016
2,145
1,690
14,959
0
80,682
L
Chang'e
SamCXLG
Chang'e
8,367
950
1,488
8,023
15,961
6,473
0
4,571
11,334
70,603
0
W
9,096
2,440
0
3,090
14,418
6,214
0
5,598
8,820
0
91,601
L
Sylvanus
conduxityeazy
Sylvanus
5,784
376
1,600
5,705
20,356
18,697
21
8,363
11,603
24,724
0
L
Kukulkan
xLSx DAFFY
Kukulkan
6,219
343
0
492
8,016
3,209
0
4,902
3,114
60,565
0
L
Medusa
zxVortex
Medusa
16,219
8,175
0
6,569
16,356
7,612
1,846
3,890
12,466
0
94,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,013
Gold Earned
44,674
584
Minions Killed
517
0
Camps Cleared
0
1,831,445
Distance Traveled
1,693,484
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,796
489
27
2
0
395,279
2
W
Cu Chulainn
11,302
628
143
8
0
372,156
0
W
Merlin
9,738
541
151
8
0
327,524
3
L
Hercules
8,964
498
131
7
0
370,269
1
W
Hachiman
9,627
535
132
7
0
337,864
1
L
Chang'e
9,200
511
96
5
0
336,566
1
W
Thor
9,550
531
131
7
0
398,622
5
L
Sylvanus
7,889
438
20
1
0
344,116
1
L
Kukulkan
8,090
449
123
7
0
276,545
0
L
Medusa
10,531
585
147
8
0
365,988
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role