Player Matchup

Lancelot
Lancelot
ChiMate
Lancelot
Level 65
God Stats
2W - 3L
1,497 SR
Queue Stats
35W - 51L
1,422 Elo+
Party 1
Atlas
Atlas
MicroDude
Atlas
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,461 Elo+
Party 1
Neith
Neith
MiniDude
Neith
Level 87
God Stats
1W - 2L
1,740 SR
Queue Stats
44W - 56L
1,446 Elo+
Party 1
Chang'e
Chang'e
Witchprins
Chang'e
Level 86
God Stats
3W - 6L
1,488 SR
Queue Stats
12W - 18L
1,418 Elo+
Party 1
Izanami
Izanami
parakirifiri
Izanami
Level 86
God Stats
14W - 7L
1,760 SR
Queue Stats
97W - 77L
1,463 Elo+
Solo
Team Averages
Level 73
1,597 SR
1,442 Elo+

VS

Team Averages
Level 89
1,584 SR
1,510 Elo+
Vulcan
Vulcan
 
Vulcan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Awilix
Awilix
Ethan0805
Awilix
Level 103
God Stats
11W - 10L
1,505 SR
Queue Stats
109W - 83L
1,538 Elo+
Party 2
Achilles
Achilles
JewDestroyer0911
Achilles
Level 45
God Stats
4W - 1L
1,500 SR
Queue Stats
23W - 20L
1,483 Elo+
Party 2
Artemis
Artemis
Newbifrost
Artemis
Level 84
God Stats
3W - 3L
1,504 SR
Queue Stats
346W - 325L
1,514 Elo+
Party 3
Chang'e
Chang'e
SenelisMeska
Chang'e
Level 86
God Stats
6W - 0L
1,913 SR
Queue Stats
76W - 66L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ChiMate
Lancelot
13
7 / 2 / 2
8,050
619
8,310
9,948
3,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Atlas
MicroDude
Atlas
10
0 / 3 / 7
6,318
486
3,619
10,484
7,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
MiniDude
Neith
11
5 / 0 / 4
7,116
547
11,064
8,770
2,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
Witchprins
Chang'e
13
2 / 5 / 1
8,065
620
6,169
10,523
5,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
parakirifiri
Izanami
11
0 / 3 / 1
6,424
494
3,206
8,057
2,781
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
3 / 2 / 0
7,727
594
9,282
9,566
3,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
Ethan0805
Awilix
13
4 / 1 / 4
7,761
597
4,927
7,721
2,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
4 / 3 / 1
7,767
597
6,130
10,259
6,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
Newbifrost
Artemis
10
0 / 4 / 4
6,217
478
7,447
10,930
3,915
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
SenelisMeska
Chang'e
9
2 / 4 / 2
5,880
452
4,398
10,989
4,046
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
24
14
Kills
13
13
Deaths
14
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
3
2
0
1.5
L
Lancelot
ChiMate
Lancelot
7
2
2
4
W
Awilix
Ethan0805
Awilix
4
1
4
6
W
4
3
1
1.5
L
Atlas
MicroDude
Atlas
0
3
7
1.17
L
Neith
MiniDude
Neith
5
0
4
7
W
Artemis
Newbifrost
Artemis
0
4
4
0.5
W
Chang'e
SenelisMeska
Chang'e
2
4
2
0.75
L
Chang'e
Witchprins
Chang'e
2
5
1
0.5
L
Izanami
parakirifiri
Izanami
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,368
Damage
32,184
47,782
Taken
49,465
22,215
Mitigated
21,339
11,486
Healing
15,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
9,282
3,559
0
2,790
9,566
3,992
758
493
9,073
58,867
0
L
Lancelot
ChiMate
Lancelot
8,310
857
0
1,200
9,948
3,874
0
3,209
6,739
0
57,184
W
Awilix
Ethan0805
Awilix
4,927
2,135
0
690
7,721
2,929
616
433
7,288
0
57,563
W
6,130
2,343
0
3,423
10,259
6,457
410
5,865
4,394
0
50,291
L
Atlas
MicroDude
Atlas
3,619
1,267
0
1,820
10,484
7,433
215
3,464
7,020
18,622
0
L
Neith
MiniDude
Neith
11,064
3,723
0
3,272
8,770
2,866
479
1,587
7,183
0
42,014
W
Artemis
Newbifrost
Artemis
7,447
4,043
0
2,930
10,930
3,915
0
1,049
9,881
0
39,841
W
Chang'e
SenelisMeska
Chang'e
4,398
602
1,816
3,699
10,989
4,046
388
2,064
8,873
23,414
0
L
Chang'e
Witchprins
Chang'e
6,169
854
265
3,612
10,523
5,261
291
21
9,784
55,841
0
L
Izanami
parakirifiri
Izanami
3,206
1,708
0
1,317
8,057
2,781
0
5,483
2,574
0
45,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,973
Gold Earned
35,352
313
Minions Killed
359
0
Camps Cleared
0
1,318,107
Distance Traveled
1,347,502
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,727
594
104
8
0
289,794
0
L
Lancelot
8,050
619
71
5
0
343,153
0
W
Awilix
7,761
597
81
6
0
342,013
0
W
Achilles
7,767
597
84
6
0
251,416
0
L
Atlas
6,318
486
15
1
0
266,414
0
L
Neith
7,116
547
59
5
0
259,445
0
W
Artemis
6,217
478
56
4
0
236,730
0
W
Chang'e
5,880
452
34
3
0
227,549
5
L
Chang'e
8,065
620
95
7
0
249,872
0
L
Izanami
6,424
494
73
6
0
199,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role