Player Matchup

Sobek
Sobek
Ecthelîon
Sobek
Level 147
God Stats
2W - 2L
1,477 SR
Queue Stats
193W - 194L
1,523 Elo+
Solo
Persephone
Persephone
GuédroSpirit
Persephone
Level 106
God Stats
3W - 2L
1,823 SR
Queue Stats
231W - 214L
1,503 Elo+
Solo
Guan Yu
Guan Yu
XBlooDyHanD
Guan Yu
Level 107
God Stats
2W - 0L
1,693 SR
Queue Stats
300W - 292L
1,485 Elo+
Party 1
Atlas
Atlas
Zelda0402
Atlas
Level 164
God Stats
11W - 2L
1,827 SR
Queue Stats
548W - 552L
1,508 Elo+
Party 1
Rama
Rama
xTequlia
Rama
Level 159
God Stats
4W - 4L
1,637 SR
Queue Stats
357W - 362L
1,551 Elo+
Party 1
Team Averages
Level 137
1,691 SR
1,514 Elo+

VS

Team Averages
Level 126
1,471 SR
1,484 Elo+
Charybdis
Charybdis
Amunaptrum
Charybdis
Level 143
God Stats
0W - 2L
1,285 SR
Queue Stats
52W - 66L
1,434 Elo+
Party 3
Poseidon
Poseidon
Foxicon
Poseidon
Level 134
God Stats
5W - 7L
1,562 SR
Queue Stats
692W - 684L
1,497 Elo+
Solo
Sylvanus
Sylvanus
Kaaki123
Sylvanus
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
168W - 172L
1,526 Elo+
Party 2
Mercury
Mercury
Mаrcus
Mercury
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 53L
1,459 Elo+
Party 3
Zhong Kui
Zhong Kui
SEXYD0G
Zhong Kui
Level 122
God Stats
6W - 6L
1,507 SR
Queue Stats
395W - 418L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
18
5 / 4 / 13
10,893
778
15,123
21,749
29,429
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Persephone
GuédroSpirit
Persephone
17
0 / 4 / 16
10,593
757
14,576
13,405
6,681
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
XBlooDyHanD
Guan Yu
18
4 / 6 / 14
10,646
760
7,417
21,248
22,826
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Atlas
Zelda0402
Atlas
18
7 / 3 / 10
11,958
854
13,210
18,527
22,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Rama
20
12 / 3 / 9
12,624
902
19,512
13,702
7,726
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Amunaptrum
Charybdis
17
3 / 5 / 9
10,373
741
10,907
13,371
6,534
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
Foxicon
Poseidon
17
3 / 6 / 9
10,299
736
19,149
11,659
5,670
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Kaaki123
Sylvanus
18
3 / 5 / 11
10,593
757
7,937
20,437
25,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
Mаrcus
Mercury
17
4 / 5 / 10
9,970
712
13,475
13,394
6,916
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
SEXYD0G
Zhong Kui
18
6 / 7 / 9
11,000
786
17,763
19,622
15,342
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
67
28
Kills
19
20
Deaths
28
62
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Amunaptrum
Charybdis
3
5
9
1.5
W
Sobek
5
4
13
2.88
L
Poseidon
Foxicon
Poseidon
3
6
9
1.25
W
Persephone
GuédroSpirit
Persephone
0
4
16
2
L
Sylvanus
Kaaki123
Sylvanus
3
5
11
1.7
L
Mercury
Mаrcus
Mercury
4
5
10
1.8
L
Zhong Kui
SEXYD0G
Zhong Kui
6
7
9
1.5
W
Guan Yu
XBlooDyHanD
Guan Yu
4
6
14
1.83
W
Atlas
Zelda0402
Atlas
7
3
10
4
W
Rama
12
3
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,838
Damage
69,231
88,631
Taken
78,483
89,467
Mitigated
60,320
35,982
Healing
21,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Amunaptrum
Charybdis
10,907
5,329
1,186
2,244
13,371
6,534
604
7,375
5,584
0
17,132
W
Sobek
15,123
389
2,177
5,195
21,749
29,429
593
8,467
12,916
25,140
1,488
L
Poseidon
Foxicon
Poseidon
19,149
2,624
21
890
11,659
5,670
621
6,043
5,376
48,759
0
W
Persephone
GuédroSpirit
Persephone
14,576
1,300
954
1,988
13,405
6,681
1,276
6,770
6,440
36,121
0
L
Sylvanus
Kaaki123
Sylvanus
7,937
1,503
2,944
5,041
20,437
25,858
252
9,346
10,260
13,710
0
L
Mercury
Mаrcus
Mercury
13,475
4,105
1,570
1,561
13,394
6,916
292
8,245
5,050
0
22,567
L
Zhong Kui
SEXYD0G
Zhong Kui
17,763
290
782
5,284
19,622
15,342
54
9,604
9,751
26,068
0
W
Guan Yu
XBlooDyHanD
Guan Yu
7,417
269
9,766
5,450
21,248
22,826
1,064
9,668
11,320
780
13,924
W
Atlas
Zelda0402
Atlas
13,210
3,056
2,100
3,504
18,527
22,805
393
11,194
7,095
27,845
0
W
Rama
19,512
14,664
2,665
2,183
13,702
7,726
5,149
8,327
5,200
0
43,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,714
Gold Earned
52,235
166
Minions Killed
136
0
Camps Cleared
0
1,245,354
Distance Traveled
1,246,361
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,373
741
22
2
0
246,921
0
W
Sobek
10,893
778
28
2
0
240,477
0
L
Poseidon
10,299
736
66
5
0
235,359
0
W
Persephone
10,593
757
49
4
0
290,218
0
L
Sylvanus
10,593
757
6
0
0
199,689
0
L
Mercury
9,970
712
19
1
0
313,206
0
L
Zhong Kui
11,000
786
23
2
0
251,186
0
W
Guan Yu
10,646
760
9
1
0
251,589
0
W
Atlas
11,958
854
17
1
0
245,932
0
W
Rama
12,624
902
63
5
0
217,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role