Player Matchup

Pele
Pele
 
Pele
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
GraniteGunner
Nox
Level 54
God Stats
1W - 2L
1,693 SR
Queue Stats
12W - 12L
1,491 Elo+
Solo
Kukulkan
Kukulkan
Jaylud
Kukulkan
Level 149
God Stats
1W - 2L
1,486 SR
Queue Stats
35W - 27L
1,594 Elo+
Solo
Surtr
Surtr
PandaNib
Surtr
Level 79
God Stats
0W - 4L
1,126 SR
Queue Stats
0W - 4L
1,078 Elo+
Solo
Vamana
Vamana
shinigamy20
Vamana
Level 152
God Stats
3W - 6L
1,410 SR
Queue Stats
194W - 198L
1,476 Elo+
Solo
Team Averages
Level 116
1,443 SR
1,428 Elo+

VS

Team Averages
Level 110
1,713 SR
1,486 Elo+
Izanami
Izanami
Danwoxv
Izanami
Level 38
God Stats
5W - 0L
1,834 SR
Queue Stats
15W - 12L
1,379 Elo+
Solo
Aphrodite
Aphrodite
PlasticHoma
Aphrodite
Level 149
God Stats
10W - 3L
1,604 SR
Queue Stats
166W - 143L
1,541 Elo+
Solo
Zhong Kui
Zhong Kui
Willz4207
Zhong Kui
Level 159
God Stats
1W - 0L
1,549 SR
Queue Stats
9W - 13L
1,470 Elo+
Solo
Ravana
Ravana
Zvenkxi
Ravana
Level 88
God Stats
5W - 1L
1,961 SR
Queue Stats
104W - 79L
1,563 Elo+
Solo
Neith
Neith
key Twinkie
Neith
Level 116
God Stats
10W - 2L
1,615 SR
Queue Stats
144W - 151L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
1 / 2 / 0
6,640
949
2,246
4,241
1,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
0 / 0 / 1
6,500
929
1,834
1,228
487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
Jaylud
Kukulkan
12
0 / 0 / 1
7,103
1,015
6,530
3,999
1,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
PandaNib
Surtr
12
0 / 5 / 0
6,616
945
4,539
9,585
6,654
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vamana
12
0 / 3 / 1
6,993
999
7,941
13,404
14,774
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

287

VS

Team 2 Tickets

357

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Danwoxv
Izanami
13
0 / 0 / 5
7,281
1,040
5,979
5,591
2,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
PlasticHoma
Aphrodite
13
4 / 0 / 6
8,510
1,216
5,646
6,516
3,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Zhong Kui
Willz4207
Zhong Kui
13
3 / 1 / 6
7,981
1,140
11,014
8,409
8,430
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
Zvenkxi
Ravana
13
3 / 0 / 4
8,031
1,147
7,282
6,194
5,145
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
0 / 0 / 0
6,131
876
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
1
Kills
10
10
Deaths
1
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
1
2
0
0.5
W
Izanami
Danwoxv
Izanami
0
0
5
2.5
L
0
0
1
0.5
L
Kukulkan
Jaylud
Kukulkan
0
0
1
0.5
L
Surtr
PandaNib
Surtr
0
5
0
0
W
Aphrodite
PlasticHoma
Aphrodite
4
0
6
7
W
Zhong Kui
Willz4207
Zhong Kui
3
1
6
6
W
Ravana
Zvenkxi
Ravana
3
0
4
5
W
0
0
0
0
L
Vamana
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,090
Damage
29,921
32,457
Taken
26,710
24,964
Mitigated
19,005
3,986
Healing
13,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
2,246
431
0
802
4,241
1,408
0
1,906
2,259
0
5,336
W
Izanami
Danwoxv
Izanami
5,979
3,749
0
838
5,591
2,158
0
1,970
3,621
0
23,146
L
1,834
275
0
250
1,228
487
0
656
572
5,486
0
L
Kukulkan
Jaylud
Kukulkan
6,530
810
0
125
3,999
1,641
0
2,315
1,684
28,414
0
L
Surtr
PandaNib
Surtr
4,539
1,283
0
949
9,585
6,654
0
4,602
4,983
222
10,911
W
Aphrodite
PlasticHoma
Aphrodite
5,646
306
3,868
3,880
6,516
3,272
0
1,619
4,897
25,162
0
W
Zhong Kui
Willz4207
Zhong Kui
11,014
1,549
0
3,093
8,409
8,430
0
3,052
5,269
24,952
0
W
Ravana
Zvenkxi
Ravana
7,282
1,961
0
1,596
6,194
5,145
0
2,079
4,115
0
17,121
W
0
0
0
0
0
0
0
0
0
0
0
L
Vamana
7,941
2,888
0
1,860
13,404
14,774
0
7,322
6,082
0
23,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,852
Gold Earned
37,934
135
Minions Killed
164
4
Camps Cleared
7
470,465
Distance Traveled
541,598
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,640
949
5
1
0
57,011
0
W
Izanami
7,281
1,040
45
6
0
127,124
0
L
Nox
6,500
929
14
2
1
46,506
0
L
Kukulkan
7,103
1,015
64
9
1
131,461
0
L
Surtr
6,616
945
13
2
0
98,598
0
W
Aphrodite
8,510
1,216
70
10
0
141,069
0
W
Zhong Kui
7,981
1,140
30
4
2
135,240
0
W
Ravana
8,031
1,147
19
3
5
138,165
0
W
Neith
6,131
876
0
0
0
0
0
L
Vamana
6,993
999
39
6
2
136,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role