Player Matchup

Kuzenbo
Kuzenbo
Silver I
BuSh_saru5394
Kuzenbo
Silver I
Level 109
God Stats
1W - 1L
1,724 SR
Queue Stats
9W - 7L
1,596 MMR
Solo
Arachne
Arachne
Platinum V
Ishamararaik
Arachne
Platinum V
Level 47
God Stats
6W - 4L
1,810 SR
Queue Stats
170W - 164L
1,601 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold IV
JollyJoey348298
Kumbhakarna
Gold IV
Level 75
God Stats
2W - 3L
1,850 SR
Queue Stats
102W - 100L
1,520 MMR
Party 2
Rama
Rama
Platinum V
MarshMello99-
Rama
Platinum V
Level 118
God Stats
72W - 53L
1,593 SR
Queue Stats
166W - 156L
1,632 MMR
Party 2
Baba Yaga
Baba Yaga
Gold II
plp131103
Baba Yaga
Gold II
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 168L
1,613 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 93
1,695 SR
1,592 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 114
1,683 SR
1,593 MMR
Bacchus
Bacchus
Gold I
Eithers
Bacchus
Gold I
Level 154
God Stats
14W - 6L
1,685 SR
Queue Stats
142W - 136L
1,579 MMR
Solo
Izanami
Izanami
Gold V
KratosDJoestar
Izanami
Gold V
Level 108
God Stats
2W - 0L
1,479 SR
Queue Stats
6W - 2L
1,615 MMR
Solo
Janus
Janus
Gold I
Leidolf
Janus
Gold I
Level 154
God Stats
7W - 9L
1,893 SR
Queue Stats
179W - 180L
1,619 MMR
Solo
Bakasura
Bakasura
Platinum III
LilLevii
Bakasura
Platinum III
Level 88
God Stats
4W - 2L
1,616 SR
Queue Stats
118W - 115L
1,661 MMR
Party 1
Sun Wukong
Sun Wukong
Gold II
MrDoot
Sun Wukong
Gold II
Level 67
God Stats
26W - 11L
1,740 SR
Queue Stats
137W - 135L
1,493 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
8
0 / 0 / 0
5,120
465
1,659
6,812
4,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
Ishamararaik
Arachne
9
0 / 2 / 0
5,346
486
2,453
10,181
3,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
JollyJoey348298
Kumbhakarna
10
0 / 1 / 0
5,511
501
2,068
9,204
7,706
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
0 / 2 / 0
5,425
493
4,102
6,601
2,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
plp131103
Baba Yaga
11
0 / 1 / 0
5,637
512
2,385
3,397
1,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
KaliRavanaThor

VS

Bans
SusanoFenrirThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Eithers
Bacchus
9
1 / 0 / 3
5,937
540
3,667
6,399
5,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
0 / 0 / 2
5,901
536
4,502
4,470
1,494
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
Leidolf
Janus
12
1 / 0 / 2
6,964
633
4,980
3,506
1,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
LilLevii
Bakasura
11
2 / 0 / 1
6,272
570
2,283
7,024
3,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
MrDoot
Sun Wukong
12
2 / 0 / 0
7,617
692
6,130
8,368
4,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
14
0
Kills
6
6
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
0
0
0
0
W
Bacchus
Eithers
Bacchus
1
0
3
2.5
L
Arachne
Ishamararaik
Arachne
0
2
0
0
L
Kumbhakarna
JollyJoey348298
Kumbhakarna
0
1
0
0
W
0
0
2
1
W
Janus
Leidolf
Janus
1
0
2
2
W
Bakasura
LilLevii
Bakasura
2
0
1
2.5
L
0
2
0
0
W
Sun Wukong
MrDoot
Sun Wukong
2
0
0
2
L
Baba Yaga
plp131103
Baba Yaga
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,667
Damage
21,562
36,195
Taken
29,767
19,791
Mitigated
16,060
11,268
Healing
11,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
1,659
743
0
2,198
6,812
4,783
0
2,133
4,624
16,332
0
W
Bacchus
Eithers
Bacchus
3,667
426
0
1,857
6,399
5,634
56
1,050
5,349
14,015
0
L
Arachne
Ishamararaik
Arachne
2,453
1,356
0
3,157
10,181
3,438
0
1,792
8,190
0
41,707
L
Kumbhakarna
JollyJoey348298
Kumbhakarna
2,068
234
0
1,822
9,204
7,706
0
715
8,485
35,227
186
W
4,502
2,604
0
1,772
4,470
1,494
215
410
4,060
0
51,067
W
Janus
Leidolf
Janus
4,980
192
0
1,136
3,506
1,174
0
2,068
1,438
62,110
0
W
Bakasura
LilLevii
Bakasura
2,283
1,909
0
2,585
7,024
3,024
0
516
6,508
0
44,208
L
4,102
2,724
0
3,016
6,601
2,317
0
1,546
4,985
0
44,250
W
Sun Wukong
MrDoot
Sun Wukong
6,130
1,653
0
4,031
8,368
4,734
702
1,882
6,486
0
63,017
L
Baba Yaga
plp131103
Baba Yaga
2,385
88
0
1,075
3,397
1,547
0
2,201
1,089
50,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,039
Gold Earned
32,691
343
Minions Killed
428
0
Camps Cleared
0
1,078,781
Distance Traveled
1,177,409
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,120
465
29
3
0
228,813
3
W
Bacchus
5,937
540
17
2
0
224,827
2
L
Arachne
5,346
486
70
6
0
234,515
0
L
Kumbhakarna
5,511
501
69
6
0
200,769
0
W
Izanami
5,901
536
94
9
0
216,926
2
W
Janus
6,964
633
108
10
0
225,046
4
W
Bakasura
6,272
570
92
8
0
286,863
3
L
Rama
5,425
493
85
8
0
192,886
2
W
Sun Wukong
7,617
692
117
11
0
223,747
2
L
Baba Yaga
5,637
512
90
8
0
221,798
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role