Player Matchup

Zhong Kui
Zhong Kui
Platinum V
 
Zhong Kui
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Diamond IV
Fightsdirty
Thoth
Diamond IV
Level 204
God Stats
2W - 3L
1,378 SR
Queue Stats
268W - 256L
2,185 MMR
Solo
Xbalanque
Xbalanque
Platinum V
RollingOn22s
Xbalanque
Platinum V
Level 145
God Stats
8W - 5L
1,705 SR
Queue Stats
192W - 188L
1,873 MMR
Solo
Thor
Thor
Platinum I
hesturno98
Thor
Platinum I
Level 108
God Stats
36W - 30L
1,621 SR
Queue Stats
376W - 368L
1,919 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum V
xLSx DAFFY
Kumbhakarna
Platinum V
Level 185
God Stats
1W - 0L
1,496 SR
Queue Stats
113W - 116L
1,710 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 160
1,540 SR
1,837 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 133
1,666 SR
1,820 MMR
Janus
Janus
Platinum III
 
Janus
Platinum III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Diamond V
HSH1
Achilles
Diamond V
Level 107
God Stats
5W - 15L
1,422 SR
Queue Stats
260W - 239L
1,909 MMR
Solo
Hachiman
Hachiman
Platinum IV
SamCXLG
Hachiman
Platinum IV
Level 62
God Stats
18W - 5L
1,929 SR
Queue Stats
59W - 56L
2,016 MMR
Solo
Agni
Agni
Platinum I
conduxityeazy
Agni
Platinum I
Level 156
God Stats
8W - 6L
1,775 SR
Queue Stats
402W - 404L
1,992 MMR
Solo
Nemesis
Nemesis
Platinum V
roosterz
Nemesis
Platinum V
Level 183
God Stats
12W - 10L
1,704 SR
Queue Stats
400W - 398L
1,684 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
1 / 4 / 0
8,513
608
8,908
10,215
8,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
3 / 0 / 5
9,048
646
5,311
3,927
1,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
RollingOn22s
Xbalanque
14
1 / 1 / 1
8,186
585
4,005
7,795
3,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
5 / 1 / 1
8,239
589
8,082
10,239
4,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kumbhakarna
xLSx DAFFY
Kumbhakarna
11
1 / 1 / 4
7,132
509
2,446
7,666
5,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Bans
BakasuraKaliMartichorasBacchus

VS

Bans
Ao KuangRavanaAthenaSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
1 / 1 / 0
7,298
521
4,679
9,051
6,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
HSH1
Achilles
13
5 / 3 / 1
7,245
518
7,777
14,462
11,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hachiman
SamCXLG
Hachiman
7
0 / 1 / 2
5,305
379
1,273
3,091
898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 4 / 2
6,284
449
3,149
7,414
2,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
roosterz
Nemesis
12
1 / 3 / 4
7,061
504
4,550
12,303
4,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
16
11
Kills
7
7
Deaths
12
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
1
4
0
0.25
L
Janus
 
Janus
1
1
0
1
W
3
0
5
5.5
L
Achilles
HSH1
Achilles
5
3
1
1.83
W
Xbalanque
RollingOn22s
Xbalanque
1
1
1
1.5
L
Hachiman
SamCXLG
Hachiman
0
1
2
1
L
0
4
2
0.25
W
5
1
1
5.5
L
Nemesis
roosterz
Nemesis
1
3
4
1
W
Kumbhakarna
xLSx DAFFY
Kumbhakarna
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,752
Damage
21,428
39,842
Taken
46,321
23,751
Mitigated
25,718
11,711
Healing
8,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
8,908
1,649
0
3,746
10,215
8,599
529
1,061
8,475
65,146
0
L
Janus
 
Janus
4,679
677
0
1,466
9,051
6,118
0
860
8,175
63,535
252
W
5,311
357
0
1,000
3,927
1,413
0
895
3,032
70,134
0
L
Achilles
HSH1
Achilles
7,777
1,048
0
3,779
14,462
11,935
39
7,275
6,697
1,623
40,281
W
Xbalanque
RollingOn22s
Xbalanque
4,005
1,473
0
4,380
7,795
3,119
943
3,373
4,398
0
70,663
L
Hachiman
SamCXLG
Hachiman
1,273
665
0
1,361
3,091
898
200
1,139
1,884
23
16,106
L
3,149
269
0
829
7,414
2,298
279
3,260
3,888
39,541
0
W
8,082
2,415
0
1,000
10,239
4,803
373
1,700
8,373
0
56,358
L
Nemesis
roosterz
Nemesis
4,550
2,036
0
1,564
12,303
4,469
116
3,192
8,745
0
54,043
W
Kumbhakarna
xLSx DAFFY
Kumbhakarna
2,446
263
0
1,585
7,666
5,817
48
2,162
5,411
15,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,118
Gold Earned
33,193
461
Minions Killed
348
0
Camps Cleared
0
1,366,412
Distance Traveled
1,176,249
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,513
608
116
8
0
236,338
3
L
Janus
7,298
521
97
7
0
273,000
0
W
Thoth
9,048
646
133
10
0
272,932
3
L
Achilles
7,245
518
64
5
0
256,148
0
W
Xbalanque
8,186
585
100
7
0
250,627
0
L
Hachiman
5,305
379
32
2
0
111,402
1
L
Agni
6,284
449
67
5
0
205,427
0
W
Thor
8,239
589
82
6
0
317,952
0
L
Nemesis
7,061
504
88
6
0
330,272
0
W
Kumbhakarna
7,132
509
30
2
0
288,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role