Player Matchup

Guan Yu
Guan Yu
NCrow22
Guan Yu
Level 20
God Stats
3W - 1L
1,516 SR
Queue Stats
13W - 23L
1,152 Elo+
Party 1
Xing Tian
Xing Tian
Scodian
Xing Tian
Level 42
God Stats
2W - 7L
1,052 SR
Queue Stats
67W - 88L
1,255 Elo+
Party 1
Skadi
Skadi
SynthetikzLight
Skadi
Level 15
God Stats
3W - 1L
1,568 SR
Queue Stats
4W - 6L
1,306 Elo+
Party 3
Sobek
Sobek
Vorderkopf
Sobek
Level 63
God Stats
2W - 2L
1,470 SR
Queue Stats
15W - 17L
1,413 Elo+
Party 3
Discordia
Discordia
moonmunnn
Discordia
Level 37
God Stats
8W - 6L
1,744 SR
Queue Stats
49W - 69L
1,134 Elo+
Party 1
Team Averages
Level 35
1,470 SR
1,252 Elo+

VS

Team Averages
Level 54
1,462 SR
1,414 Elo+
Nu Wa
Nu Wa
Igichan
Nu Wa
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,180 Elo+
Party 2
Thanatos
Thanatos
TheFerviHD
Thanatos
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,260 Elo+
Party 2
Loki
Loki
bobafett90
Loki
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,718 Elo+
Solo
Ravana
Ravana
empeureure
Ravana
Level 53
God Stats
0W - 2L
1,311 SR
Queue Stats
76W - 72L
1,447 Elo+
Solo
Xbalanque
Xbalanque
hesoyamPWNZ
Xbalanque
Level 101
God Stats
2W - 2L
1,500 SR
Queue Stats
280W - 272L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
NCrow22
Guan Yu
13
0 / 1 / 0
7,192
514
1,056
11,293
13,302
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
Scodian
Xing Tian
14
4 / 2 / 1
8,052
575
3,608
9,848
5,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

13
6 / 2 / 3
8,044
575
10,659
9,484
2,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sobek
12
4 / 4 / 7
8,410
601
6,105
13,181
14,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Discordia
moonmunnn
Discordia
12
2 / 3 / 3
7,269
519
4,245
7,422
2,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Igichan
Nu Wa
12
3 / 5 / 2
7,459
533
9,228
9,369
3,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
TheFerviHD
Thanatos
12
7 / 5 / 1
7,666
548
8,488
13,097
5,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
1 / 3 / 4
5,963
426
2,843
8,339
2,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ravana
empeureure
Ravana
14
0 / 0 / 1
8,017
573
6,187
2,986
1,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Xbalanque
hesoyamPWNZ
Xbalanque
5
1 / 3 / 0
5,326
380
1,814
4,214
1,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
20
16
Kills
12
12
Deaths
16
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Igichan
Nu Wa
3
5
2
0.8
W
Guan Yu
NCrow22
Guan Yu
0
1
0
0
W
Xing Tian
Scodian
Xing Tian
4
2
1
2.25
W
6
2
3
3.75
L
Thanatos
TheFerviHD
Thanatos
7
5
1
1.5
W
Sobek
4
4
7
1.88
L
1
3
4
1
L
Ravana
empeureure
Ravana
0
0
1
0.5
L
Xbalanque
hesoyamPWNZ
Xbalanque
1
3
0
0.33
W
Discordia
moonmunnn
Discordia
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,673
Damage
28,560
51,228
Taken
38,005
38,002
Mitigated
13,546
13,581
Healing
9,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Igichan
Nu Wa
9,228
2,413
0
750
9,369
3,205
0
6,612
2,341
45,341
0
W
Guan Yu
NCrow22
Guan Yu
1,056
359
68
3,955
11,293
13,302
0
572
10,721
0
42,725
W
Xing Tian
Scodian
Xing Tian
3,608
78
0
2,966
9,848
5,285
0
1,493
8,355
53,129
0
W
10,659
5,845
0
1,601
9,484
2,658
4,313
2,129
7,355
0
57,558
L
Thanatos
TheFerviHD
Thanatos
8,488
2,113
0
6,365
13,097
5,139
0
3,485
9,578
0
40,927
W
Sobek
6,105
450
262
3,629
13,181
14,534
84
2,659
10,490
27,663
0
L
2,843
657
0
250
8,339
2,698
0
2,602
5,626
0
14,258
L
Ravana
empeureure
Ravana
6,187
1,197
0
991
2,986
1,342
0
318
2,668
133
68,458
L
Xbalanque
hesoyamPWNZ
Xbalanque
1,814
765
0
964
4,214
1,162
0
462
3,752
0
15,015
W
Discordia
moonmunnn
Discordia
4,245
53
0
1,100
7,422
2,223
245
2,632
4,790
41,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,967
Gold Earned
34,431
357
Minions Killed
278
0
Camps Cleared
0
1,411,441
Distance Traveled
1,232,976
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,459
533
65
5
0
237,611
2
W
Guan Yu
7,192
514
74
5
0
297,463
0
W
Xing Tian
8,052
575
82
6
0
310,006
0
W
Skadi
8,044
575
96
7
0
277,391
0
L
Thanatos
7,666
548
57
4
0
321,945
0
W
Sobek
8,410
601
30
2
0
289,410
3
L
Loki
5,963
426
17
1
0
307,726
0
L
Ravana
8,017
573
114
8
0
253,208
4
L
Xbalanque
5,326
380
25
2
0
112,486
0
W
Discordia
7,269
519
75
5
0
237,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role