Player Matchup

Merlin
Merlin
 
Merlin
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Radec_007
Fenrir
Level 144
God Stats
1W - 0L
1,764 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Apollo
Apollo
Star_RoyalPePiTo
Apollo
Level 66
God Stats
3W - 1L
1,609 SR
Queue Stats
259W - 261L
1,535 Elo+
Solo
Thanatos
Thanatos
The_Haughton
Thanatos
Level 99
God Stats
2W - 0L
1,817 SR
Queue Stats
112W - 122L
1,568 Elo+
Solo
Zhong Kui
Zhong Kui
supermuratore
Zhong Kui
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
133W - 122L
1,490 Elo+
Solo
Team Averages
Level 124
1,638 SR
1,518 Elo+

VS

Team Averages
Level 89
1,527 SR
1,502 Elo+
Izanami
Izanami
AdriBA2656
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,498 Elo+
Party 2
Odin
Odin
Ollyolly35
Odin
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
239W - 232L
1,522 Elo+
Solo
Ne Zha
Ne Zha
SPR xBLACKSHOTx
Ne Zha
Level 139
God Stats
6W - 11L
1,533 SR
Queue Stats
772W - 711L
1,472 Elo+
Party 2
Ra
Ra
byALEX05
Ra
Level 155
God Stats
201W - 189L
1,586 SR
Queue Stats
626W - 597L
1,482 Elo+
Party 2
Jormungandr
Jormungandr
lucifer1631
Jormungandr
Level 101
God Stats
9W - 10L
1,515 SR
Queue Stats
34W - 27L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
3 / 0 / 0
5,983
598
4,735
3,752
1,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Radec_007
Fenrir
9
4 / 0 / 2
6,290
629
6,720
8,089
5,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
3 / 0 / 4
6,582
658
4,476
5,597
2,058
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
The_Haughton
Thanatos
11
3 / 0 / 3
6,385
639
3,061
9,123
3,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
supermuratore
Zhong Kui
11
0 / 1 / 1
5,741
574
4,091
6,380
7,870
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AdriBA2656
Izanami
7
0 / 5 / 0
4,375
438
1,917
6,937
1,827
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
1 / 2 / 0
5,575
558
3,035
7,961
4,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 2 / 1
5,148
515
3,602
8,082
2,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

9
0 / 3 / 0
5,262
526
2,707
6,555
2,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
lucifer1631
Jormungandr
7
0 / 1 / 0
4,717
472
3,086
7,779
4,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
13
Kills
1
1
Deaths
13
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
0
0
3
L
Izanami
AdriBA2656
Izanami
0
5
0
0
L
1
2
0
0.5
W
Fenrir
Radec_007
Fenrir
4
0
2
5
L
0
2
1
0.25
W
3
0
4
5
W
Thanatos
The_Haughton
Thanatos
3
0
3
4.5
L
0
3
0
0
L
Jormungandr
lucifer1631
Jormungandr
0
1
0
0
W
Zhong Kui
supermuratore
Zhong Kui
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,083
Damage
14,347
32,941
Taken
37,314
20,135
Mitigated
16,769
17,317
Healing
6,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
4,735
160
0
120
3,752
1,146
104
1,573
2,083
46,991
0
L
Izanami
AdriBA2656
Izanami
1,917
1,595
0
128
6,937
1,827
0
0
6,937
0
16,546
L
3,035
741
0
1,758
7,961
4,793
0
3,911
4,050
0
35,192
W
Fenrir
Radec_007
Fenrir
6,720
1,429
0
3,241
8,089
5,646
42
3,303
4,742
0
16,637
L
3,602
1,084
0
1,488
8,082
2,815
0
771
7,311
0
41,189
W
4,476
3,672
0
3,230
5,597
2,058
572
840
4,757
0
44,726
W
Thanatos
The_Haughton
Thanatos
3,061
1,056
0
6,612
9,123
3,415
0
178
8,945
0
47,857
L
2,707
272
216
899
6,555
2,378
0
3,008
3,547
38,935
0
L
Jormungandr
lucifer1631
Jormungandr
3,086
890
285
1,919
7,779
4,956
0
1,105
6,610
16,586
0
W
Zhong Kui
supermuratore
Zhong Kui
4,091
884
0
4,114
6,380
7,870
23
12
6,368
39,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,981
Gold Earned
25,077
309
Minions Killed
266
0
Camps Cleared
0
1,035,079
Distance Traveled
1,040,951
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
5,983
598
84
8
0
209,871
0
L
Izanami
4,375
438
26
3
0
189,992
0
L
Odin
5,575
558
65
7
0
192,778
2
W
Fenrir
6,290
629
12
1
0
235,359
2
L
Ne Zha
5,148
515
67
7
0
229,095
0
W
Apollo
6,582
658
80
8
0
193,413
4
W
Thanatos
6,385
639
82
8
0
215,871
1
L
Ra
5,262
526
87
9
0
213,603
0
L
Jormungandr
4,717
472
21
2
0
215,483
4
W
Zhong Kui
5,741
574
51
5
0
180,565
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role