Player Matchup

Arachne
Arachne
 
Arachne
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Flexso47
Ne Zha
Level 128
God Stats
96W - 82L
1,593 SR
Queue Stats
154W - 159L
1,516 Elo+
Solo
Fenrir
Fenrir
KWBobcat
Fenrir
Level 106
God Stats
3W - 0L
1,567 SR
Queue Stats
38W - 21L
1,349 Elo+
Solo
Nu Wa
Nu Wa
REELcatQu33n
Nu Wa
Level 55
God Stats
21W - 13L
1,595 SR
Queue Stats
137W - 148L
1,475 Elo+
Solo
Anubis
Anubis
mipapi
Anubis
Level 117
God Stats
3W - 2L
1,542 SR
Queue Stats
88W - 75L
1,549 Elo+
Solo
Team Averages
Level 94
1,560 SR
1,478 Elo+

VS

Team Averages
Level 105
1,423 SR
1,348 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
AtomicBurrito95
Baba Yaga
Level 131
God Stats
0W - 3L
1,276 SR
Queue Stats
113W - 134L
1,438 Elo+
Solo
Neith
Neith
Jaibi The Ronin
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,252 Elo+
Party 1
Chang'e
Chang'e
Kambama
Chang'e
Level 152
God Stats
1W - 3L
1,500 SR
Queue Stats
70W - 91L
1,374 Elo+
Party 1
Thanatos
Thanatos
VeryHappyZapper
Thanatos
Level 79
God Stats
0W - 2L
1,337 SR
Queue Stats
0W - 4L
1,175 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
2 / 1 / 3
6,529
1,306
3,372
4,836
2,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ne Zha
Flexso47
Ne Zha
12
3 / 1 / 3
7,056
1,411
2,471
2,340
982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
KWBobcat
Fenrir
11
0 / 0 / 4
6,487
1,297
2,171
3,363
1,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
2 / 1 / 5
6,774
1,355
5,714
2,523
872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
mipapi
Anubis
11
1 / 1 / 5
6,494
1,299
3,637
5,139
2,480
Team 1 Tickets

385

VS

Team 2 Tickets

337

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
0 / 3 / 4
6,138
1,228
3,738
5,166
1,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baba Yaga
AtomicBurrito95
Baba Yaga
11
1 / 1 / 2
6,298
1,260
4,032
2,654
763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 2 / 2
6,003
1,201
2,399
4,980
1,638
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Kambama
Chang'e
10
0 / 0 / 2
5,718
1,144
1,864
1,818
832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
10
2 / 2 / 1
6,381
1,276
2,877
5,242
2,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
8
Kills
4
4
Deaths
8
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
2
1
3
3.5
L
Ix Chel
 
Ix Chel
0
3
4
0.67
L
Baba Yaga
AtomicBurrito95
Baba Yaga
1
1
2
2
W
Ne Zha
Flexso47
Ne Zha
3
1
3
4.5
L
1
2
2
1
W
Fenrir
KWBobcat
Fenrir
0
0
4
2
L
Chang'e
Kambama
Chang'e
0
0
2
1
W
2
1
5
4.5
L
Thanatos
2
2
1
1.25
W
Anubis
mipapi
Anubis
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,365
Damage
14,910
18,201
Taken
19,860
9,100
Mitigated
6,933
5,427
Healing
4,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
3,372
1,765
0
1,667
4,836
2,810
0
3,029
1,807
0
9,083
L
Ix Chel
 
Ix Chel
3,738
184
276
88
5,166
1,617
0
2,565
2,601
9,722
0
L
Baba Yaga
AtomicBurrito95
Baba Yaga
4,032
242
0
338
2,654
763
0
1,175
1,479
17,944
0
W
Ne Zha
Flexso47
Ne Zha
2,471
565
0
0
2,340
982
0
1,392
948
0
14,698
L
2,399
702
0
223
4,980
1,638
0
2,323
2,657
0
6,709
W
Fenrir
KWBobcat
Fenrir
2,171
236
0
677
3,363
1,956
0
2,165
1,198
0
8,220
L
Chang'e
Kambama
Chang'e
1,864
186
1,188
874
1,818
832
0
913
905
13,342
0
W
5,714
1,554
194
90
2,523
872
0
1,160
1,363
11,404
0
L
Thanatos
2,877
270
0
1,610
5,242
2,083
0
2,550
2,692
0
10,374
W
Anubis
mipapi
Anubis
3,637
0
0
2,799
5,139
2,480
0
1,931
3,208
25,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,340
Gold Earned
30,538
115
Minions Killed
117
9
Camps Cleared
3
519,765
Distance Traveled
468,452
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,529
1,306
18
4
4
123,380
0
L
Ix Chel
6,138
1,228
18
4
1
106,698
0
L
Baba Yaga
6,298
1,260
30
6
0
105,107
0
W
Ne Zha
7,056
1,411
29
6
2
105,152
0
L
Neith
6,003
1,201
8
2
1
89,883
0
W
Fenrir
6,487
1,297
12
2
2
89,544
0
L
Chang'e
5,718
1,144
44
9
0
84,703
0
W
Nu Wa
6,774
1,355
10
2
1
101,975
0
L
Thanatos
6,381
1,276
17
3
1
82,061
0
W
Anubis
6,494
1,299
46
9
0
99,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role