Player Matchup

Atlas
Atlas
CazzuW1
Atlas
Level 67
God Stats
8W - 6L
1,386 SR
Queue Stats
221W - 248L
1,411 Elo+
Solo
Ravana
Ravana
KNB-ZACK
Ravana
Level 48
God Stats
2W - 3L
1,500 SR
Queue Stats
147W - 141L
1,459 Elo+
Solo
Poseidon
Poseidon
centauro03
Poseidon
Level 61
God Stats
2W - 0L
1,783 SR
Queue Stats
2W - 1L
1,489 Elo+
Solo
Hun Batz
Hun Batz
tamatao-ByMalote
Hun Batz
Level 47
God Stats
6W - 4L
1,630 SR
Queue Stats
59W - 84L
1,396 Elo+
Party 1
Artemis
Artemis
tamatao-byuyu
Artemis
Level 13
God Stats
6W - 2L
1,622 SR
Queue Stats
16W - 17L
1,324 Elo+
Party 1
Team Averages
Level 47
1,584 SR
1,416 Elo+

VS

Team Averages
Level 53
1,477 SR
1,464 Elo+
Tyr
Tyr
Eskxe
Tyr
Level 29
God Stats
28W - 24L
1,484 SR
Queue Stats
439W - 396L
1,487 Elo+
Party 2
Medusa
Medusa
INOSC0PXDJFK
Medusa
Level 44
God Stats
5W - 7L
1,702 SR
Queue Stats
227W - 214L
1,470 Elo+
Party 2
Ao Kuang
Ao Kuang
MissLaraking12
Ao Kuang
Level 76
God Stats
5W - 8L
1,416 SR
Queue Stats
154W - 147L
1,447 Elo+
Solo
Ra
Ra
TheHeroAce2584
Ra
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
199W - 193L
1,445 Elo+
Party 2
Geb
Geb
spooky_brackets7
Geb
Level 69
God Stats
4W - 3L
1,285 SR
Queue Stats
235W - 232L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
CazzuW1
Atlas
10
0 / 0 / 2
6,050
465
3,450
9,394
7,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ravana
KNB-ZACK
Ravana
13
0 / 1 / 0
7,279
560
8,490
7,256
5,303
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Poseidon
centauro03
Poseidon
14
7 / 0 / 3
8,478
652
7,761
7,384
2,825
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
6 / 1 / 1
8,419
648
7,482
10,087
4,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
9
0 / 2 / 2
5,221
402
3,050
4,972
1,546
Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Eskxe
Tyr
12
1 / 0 / 0
6,977
537
5,906
15,641
14,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Medusa
10
0 / 2 / 1
5,934
456
4,986
8,659
2,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ao Kuang
13
3 / 1 / 0
7,336
564
2,959
10,218
4,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 8 / 0
5,809
447
4,501
9,169
3,492
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 2 / 1
6,541
503
4,271
10,949
8,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
13
Kills
4
4
Deaths
13
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Atlas
CazzuW1
Atlas
0
0
2
1
L
Tyr
Eskxe
Tyr
1
0
0
1
L
Medusa
0
2
1
0.25
W
Ravana
KNB-ZACK
Ravana
0
1
0
0
L
Ao Kuang
3
1
0
3
L
0
8
0
0
W
Poseidon
centauro03
Poseidon
7
0
3
8.5
L
0
2
1
0.25
W
6
1
1
6.5
W
Artemis
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,233
Damage
22,623
39,093
Taken
54,636
21,596
Mitigated
32,954
11,324
Healing
11,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
CazzuW1
Atlas
3,450
1,330
0
3,584
9,394
7,399
0
2,217
7,177
24,644
0
L
Tyr
Eskxe
Tyr
5,906
1,449
0
5,555
15,641
14,088
8
0
15,641
0
51,178
L
Medusa
4,986
2,085
0
727
8,659
2,817
0
1,625
7,034
0
40,468
W
Ravana
KNB-ZACK
Ravana
8,490
3,720
0
3,438
7,256
5,303
0
0
7,256
0
56,885
L
Ao Kuang
2,959
409
0
2,228
10,218
4,054
0
1,131
9,071
55,622
0
L
4,501
625
36
753
9,169
3,492
0
5,017
4,152
35,867
0
W
Poseidon
centauro03
Poseidon
7,761
1,368
0
3,321
7,384
2,825
444
5,460
1,746
61,481
0
L
4,271
127
0
2,639
10,949
8,503
27
3,490
7,459
22,727
0
W
7,482
3,030
0
981
10,087
4,523
0
2,247
7,840
0
74,727
W
Artemis
3,050
1,643
0
0
4,972
1,546
0
1,692
3,280
0
21,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,447
Gold Earned
32,597
354
Minions Killed
311
0
Camps Cleared
0
1,198,564
Distance Traveled
1,222,543
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,050
465
24
2
0
232,618
3
L
Tyr
6,977
537
76
6
0
271,266
0
L
Medusa
5,934
456
70
5
0
237,961
0
W
Ravana
7,279
560
80
6
0
244,590
0
L
Ao Kuang
7,336
564
86
7
0
239,391
0
L
Ra
5,809
447
50
4
0
223,439
0
W
Poseidon
8,478
652
101
8
0
258,572
0
L
Geb
6,541
503
29
2
0
250,486
4
W
Hun Batz
8,419
648
116
9
0
277,100
0
W
Artemis
5,221
402
33
3
0
185,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role