Player Matchup

Sylvanus
Sylvanus
AgustiinGuanco
Sylvanus
Level 127
God Stats
2W - 5L
1,547 SR
Queue Stats
82W - 68L
1,581 Elo+
Solo
Thor
Thor
Maikol999
Thor
Level 131
God Stats
2W - 5L
1,602 SR
Queue Stats
75W - 89L
1,501 Elo+
Party 1
Ra
Ra
konnor2000
Ra
Level 147
God Stats
0W - 1L
1,524 SR
Queue Stats
53W - 68L
1,478 Elo+
Party 1
Team Averages
Level 135
1,557 SR
1,520 Elo+

VS

Team Averages
Level 92
1,489 SR
1,523 Elo+
Ra
Ra
Antognioni
Ra
Level 159
God Stats
28W - 29L
1,508 SR
Queue Stats
343W - 261L
1,579 Elo+
Solo
Kuzenbo
Kuzenbo
Ethoiles
Kuzenbo
Level 81
God Stats
2W - 2L
1,500 SR
Queue Stats
56W - 46L
1,551 Elo+
Solo
Anhur
Anhur
ProudValoran
Anhur
Level 35
God Stats
19W - 28L
1,458 SR
Queue Stats
153W - 173L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
13
1 / 2 / 9
10,251
683
8,929
15,002
13,311
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
12
5 / 3 / 5
10,652
710
8,559
10,546
4,108
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 2 / 6
11,429
762
10,216
10,507
4,799
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 3
12,076
805
8,436
10,413
3,917
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Ethoiles
Kuzenbo
14
2 / 2 / 5
11,180
745
9,657
14,960
18,892
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 3 / 6
10,794
720
11,887
10,063
4,244
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
21
10
Kills
7
7
Deaths
10
20
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
1
2
9
2.75
W
4
5
3
1.1
W
Kuzenbo
Ethoiles
Kuzenbo
2
2
5
2.25
L
Thor
5
3
5
2.5
W
1
3
6
1.33
L
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,704
Damage
29,980
36,055
Taken
35,436
22,218
Mitigated
27,053
9,962
Healing
6,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
8,929
1,222
1,638
2,478
15,002
13,311
138
5,455
8,315
24,777
0
W
8,436
688
2,514
1,613
10,413
3,917
609
5,460
4,848
75,197
0
W
Kuzenbo
Ethoiles
Kuzenbo
9,657
2,912
0
1,090
14,960
18,892
90
8,140
6,572
13,991
0
L
Thor
8,559
908
0
1,000
10,546
4,108
679
5,063
5,212
0
27,853
W
11,887
7,227
0
1,397
10,063
4,244
1,889
5,702
4,296
30
41,638
L
10,216
1,056
2,103
2,743
10,507
4,799
778
5,199
3,908
77,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,332
Gold Earned
34,050
174
Minions Killed
186
0
Camps Cleared
0
777,142
Distance Traveled
828,335
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,251
683
29
2
0
253,559
0
W
Ra
12,076
805
116
8
0
273,267
0
W
Kuzenbo
11,180
745
11
1
0
286,829
4
L
Thor
10,652
710
36
2
0
239,144
1
W
Anhur
10,794
720
59
4
0
268,239
1
L
Ra
11,429
762
109
7
0
284,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role