Player Matchup

Hercules
Hercules
 
Hercules
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
 
Geb
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
LocaPrincess331
Kukulkan
Level 139
God Stats
4W - 3L
1,705 SR
Queue Stats
147W - 170L
1,480 Elo+
Party 1
Mercury
Mercury
SuperWetDrip
Mercury
Level 85
God Stats
6W - 6L
1,593 SR
Queue Stats
86W - 152L
1,440 Elo+
Party 1
Izanami
Izanami
Xabr Thunder
Izanami
Level 58
God Stats
10W - 9L
1,454 SR
Queue Stats
17W - 24L
1,386 Elo+
Party 1
Team Averages
Level 75
1,550 SR
1,461 Elo+

VS

Team Averages
Level 127
1,557 SR
1,481 Elo+
Baron Samedi
Baron Samedi
Birsan27
Baron Samedi
Level 105
God Stats
64W - 62L
1,460 SR
Queue Stats
597W - 590L
1,392 Elo+
Solo
Sylvanus
Sylvanus
Skaterkid307
Sylvanus
Level 89
God Stats
18W - 16L
1,592 SR
Queue Stats
835W - 785L
1,421 Elo+
Solo
Kali
Kali
SukunavsGojo
Kali
Level 149
God Stats
8W - 3L
1,379 SR
Queue Stats
548W - 542L
1,556 Elo+
Party 2
Shiva
Shiva
To0khertodaO
Shiva
Level 169
God Stats
15W - 6L
1,817 SR
Queue Stats
632W - 620L
1,556 Elo+
Party 2
Ishtar
Ishtar
lui88x
Ishtar
Level 121
God Stats
5W - 4L
1,539 SR
Queue Stats
171W - 181L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
2 / 3 / 0
6,773
564
5,157
11,128
6,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Geb
 
Geb
9
0 / 1 / 1
5,452
454
5,020
9,644
5,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
11
1 / 3 / 0
6,237
520
5,088
8,448
2,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mercury
SuperWetDrip
Mercury
10
0 / 2 / 1
5,804
484
2,057
9,624
3,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Xabr Thunder
Izanami
10
0 / 2 / 1
5,721
477
1,951
7,329
2,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Birsan27
Baron Samedi
11
0 / 2 / 3
5,620
468
4,919
5,956
3,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sylvanus
Skaterkid307
Sylvanus
12
0 / 1 / 3
6,839
570
4,605
8,882
4,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
7 / 0 / 1
7,599
633
9,494
10,880
4,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 1 / 3
7,518
627
8,171
9,547
5,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
lui88x
Ishtar
12
3 / 0 / 0
6,764
564
3,032
4,535
1,975
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
3
Kills
11
11
Deaths
4
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
3
0
0.67
L
Geb
 
Geb
0
1
1
0.5
W
Baron Samedi
Birsan27
Baron Samedi
0
2
3
0.75
L
Kukulkan
1
3
0
0.33
W
Sylvanus
Skaterkid307
Sylvanus
0
1
3
1.5
W
7
0
1
7.5
L
Mercury
SuperWetDrip
Mercury
0
2
1
0.25
W
1
1
3
2.5
L
Izanami
Xabr Thunder
Izanami
0
2
1
0.25
W
Ishtar
lui88x
Ishtar
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,273
Damage
30,221
46,173
Taken
39,800
21,351
Mitigated
20,241
9,403
Healing
16,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
5,157
1,430
0
1,699
11,128
6,829
0
114
10,998
720
49,848
L
Geb
 
Geb
5,020
189
52
3,686
9,644
5,980
0
2,698
6,382
22,398
0
W
Baron Samedi
Birsan27
Baron Samedi
4,919
312
283
1,718
5,956
3,430
269
1,427
4,529
24,941
0
L
Kukulkan
5,088
998
0
1,290
8,448
2,922
0
2,578
5,642
42,890
0
W
Sylvanus
Skaterkid307
Sylvanus
4,605
577
870
3,681
8,882
4,576
27
4,425
4,457
35,026
0
W
9,494
4,126
0
3,624
10,880
4,610
0
2,707
8,173
0
49,262
L
Mercury
SuperWetDrip
Mercury
2,057
560
0
1,505
9,624
3,081
0
1,708
7,704
0
46,984
W
8,171
1,322
0
3,858
9,547
5,650
0
599
8,948
0
59,027
L
Izanami
Xabr Thunder
Izanami
1,951
951
0
1,171
7,329
2,539
0
1,252
5,853
0
37,993
W
Ishtar
lui88x
Ishtar
3,032
2,096
0
2,893
4,535
1,975
863
1,319
3,216
0
48,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,987
Gold Earned
34,340
343
Minions Killed
373
0
Camps Cleared
0
1,264,166
Distance Traveled
1,224,975
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,773
564
86
7
0
245,397
0
L
Geb
5,452
454
18
2
0
270,148
1
W
Baron Samedi
5,620
468
40
3
0
232,196
1
L
Kukulkan
6,237
520
89
7
0
229,174
0
W
Sylvanus
6,839
570
90
8
0
220,175
0
W
Kali
7,599
633
66
6
0
311,236
3
L
Mercury
5,804
484
77
6
0
301,362
0
W
Shiva
7,518
627
92
8
0
235,763
0
L
Izanami
5,721
477
73
6
0
218,085
0
W
Ishtar
6,764
564
85
7
0
225,605
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role