Player Matchup

Vulcan
Vulcan
Silver V
Footballfan1626
Vulcan
Silver V
Level 44
God Stats
6W - 10L
1,403 SR
Queue Stats
10W - 28L
902 MMR
Solo
Charybdis
Charybdis
Silver IV
SoloDC1
Charybdis
Silver IV
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 34L
862 MMR
Solo
Horus
Horus
Bronze II
temp-978893
Horus
Bronze II
Level 147
God Stats
7W - 8L
1,452 SR
Queue Stats
688W - 810L
510 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 87
1,452 SR
758 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 123
1,418 SR
760 MMR
Bellona
Bellona
Bronze III
ASAP_GOODINO
Bellona
Bronze III
Level 79
God Stats
2W - 3L
1,345 SR
Queue Stats
24W - 29L
1,015 MMR
Solo
Kali
Kali
Bronze II
AsgardsBest
Kali
Bronze II
Level 125
God Stats
2W - 1L
1,406 SR
Queue Stats
182W - 275L
315 MMR
Solo
Aphrodite
Aphrodite
Silver IV
LyricLaPerla
Aphrodite
Silver IV
Level 166
God Stats
74W - 50L
1,505 SR
Queue Stats
555W - 729L
950 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 5 / 6
13,297
739
21,547
16,320
7,647
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
SoloDC1
Charybdis
16
4 / 4 / 8
13,377
743
17,133
14,540
6,359
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
4 / 1 / 8
12,476
693
15,043
19,922
24,422
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
BakasuraChaacCernunnosCthulhuTyr

VS

Bans
AnubisMartichorasKuzenboRavanaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ASAP_GOODINO
Bellona
17
4 / 2 / 6
13,849
769
13,927
25,683
26,199
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 9 / 5
12,520
696
7,035
24,204
9,527
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
LyricLaPerla
Aphrodite
18
4 / 3 / 4
14,120
784
19,525
17,717
6,708
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
25
14
Kills
10
10
Deaths
14
22
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bellona
ASAP_GOODINO
Bellona
4
2
6
3.5
W
2
9
5
0.5
L
6
5
6
1.8
W
Aphrodite
LyricLaPerla
Aphrodite
4
3
4
2
L
Charybdis
SoloDC1
Charybdis
4
4
8
2
L
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,723
Damage
40,487
50,782
Taken
67,604
38,428
Mitigated
42,434
7,501
Healing
27,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
ASAP_GOODINO
Bellona
13,927
1,910
0
3,601
25,683
26,199
984
7,901
17,354
1,028
42,341
W
7,035
3,318
0
2,436
24,204
9,527
682
8,565
15,639
0
34,632
L
21,547
8,583
0
546
16,320
7,647
762
6,060
10,160
63,491
0
W
Aphrodite
LyricLaPerla
Aphrodite
19,525
553
10,099
11,100
17,717
6,708
598
6,197
11,520
80,037
0
L
Charybdis
SoloDC1
Charybdis
17,133
8,479
308
1,386
14,540
6,359
621
5,058
9,454
0
69,700
L
15,043
4,510
1,546
3,715
19,922
24,422
128
9,883
9,810
0
22,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,150
Gold Earned
40,489
152
Minions Killed
199
0
Camps Cleared
0
951,142
Distance Traveled
1,014,773
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,849
769
51
3
0
361,740
0
W
Kali
12,520
696
49
3
0
314,191
0
L
Vulcan
13,297
739
55
3
0
324,937
0
W
Aphrodite
14,120
784
99
6
0
338,842
0
L
Charybdis
13,377
743
90
5
0
284,437
3
L
Horus
12,476
693
7
0
0
341,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role