Player Matchup

Thor
Thor
Arrona_
Thor
Level 147
God Stats
11W - 9L
1,593 SR
Queue Stats
162W - 172L
1,581 Elo+
Solo
Apollo
Apollo
BIGGY 0 BOY
Apollo
Level 245
God Stats
9W - 11L
1,815 SR
Queue Stats
802W - 700L
1,558 Elo+
Solo
Scylla
Scylla
DarkCat247
Scylla
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nemesis
Nemesis
Fislife-est-2005
Nemesis
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Mercury
Mercury
xxxxThanatosxxxx
Mercury
Level 148
God Stats
9W - 19L
1,451 SR
Queue Stats
269W - 219L
1,451 Elo+
Solo
Team Averages
Level 123
1,572 SR
1,518 Elo+

VS

Team Averages
Level 122
1,466 SR
1,536 Elo+
Anhur
Anhur
MartinMaralex
Anhur
Level 88
God Stats
4W - 3L
1,864 SR
Queue Stats
143W - 137L
1,514 Elo+
Party 2
Bellona
Bellona
Spap Sandwich
Bellona
Level 135
God Stats
3W - 1L
1,500 SR
Queue Stats
98W - 114L
1,516 Elo+
Solo
Bacchus
Bacchus
SunKingLux
Bacchus
Level 232
God Stats
28W - 28L
1,561 SR
Queue Stats
417W - 391L
1,534 Elo+
Solo
Anubis
Anubis
Yeet Chungus
Anubis
Level 67
God Stats
6W - 9L
1,202 SR
Queue Stats
216W - 182L
1,573 Elo+
Solo
Erlang Shen
Erlang Shen
staizze
Erlang Shen
Level 88
God Stats
2W - 1L
1,202 SR
Queue Stats
114W - 100L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Arrona_
Thor
5
0 / 0 / 0
3,333
667
1,778
4,317
1,922
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
5
0 / 1 / 0
3,024
605
2,312
2,643
736
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
DarkCat247
Scylla
1
0 / 0 / 0
931
186
0
0
0
1
0 / 1 / 0
2,528
506
143
1,233
239
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

5
0 / 1 / 0
3,381
676
1,323
3,703
1,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 2
3,272
654
1,093
3,079
694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
6
1 / 0 / 0
4,064
813
2,904
4,135
2,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
SunKingLux
Bacchus
5
1 / 0 / 1
3,596
719
2,271
3,671
2,234
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
6
0 / 0 / 0
3,715
743
386
1,243
414
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Erlang Shen
staizze
Erlang Shen
6
1 / 0 / 0
3,697
739
741
3,459
1,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
6
0
Kills
3
3
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thor
Arrona_
Thor
0
0
0
0
L
Apollo
0
1
0
0
L
Scylla
DarkCat247
Scylla
0
0
0
0
L
0
1
0
0
W
0
0
2
1
W
Bellona
1
0
0
1
W
Bacchus
SunKingLux
Bacchus
1
0
1
1.5
W
Anubis
0
0
0
0
W
Erlang Shen
staizze
Erlang Shen
1
0
0
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,556
Damage
7,395
11,896
Taken
15,587
4,461
Mitigated
7,291
3,685
Healing
6,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Arrona_
Thor
1,778
656
0
930
4,317
1,922
0
386
3,931
0
16,049
L
Apollo
2,312
1,823
0
1,081
2,643
736
0
1,192
1,451
0
16,120
L
Scylla
DarkCat247
Scylla
0
0
0
0
0
0
0
0
0
0
0
L
143
42
0
0
1,233
239
0
0
1,233
0
1,216
W
1,093
750
0
890
3,079
694
0
35
3,044
0
12,898
W
Bellona
2,904
1,741
0
2,067
4,135
2,721
0
0
4,135
0
21,604
W
Bacchus
SunKingLux
Bacchus
2,271
340
452
1,519
3,671
2,234
0
0
3,671
7,639
0
W
Anubis
386
0
0
1,066
1,243
414
641
0
1,243
19,279
0
W
Erlang Shen
staizze
Erlang Shen
741
361
0
639
3,459
1,228
0
0
3,459
0
21,004
L
1,323
161
125
1,549
3,703
1,564
0
1,079
2,624
0
9,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,197
Gold Earned
18,344
71
Minions Killed
149
0
Camps Cleared
0
364,894
Distance Traveled
551,135
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
3,333
667
33
7
0
104,422
0
L
Apollo
3,024
605
29
6
0
85,245
0
L
Scylla
931
186
0
0
0
0
0
L
Nemesis
2,528
506
5
1
0
66,901
0
W
Anhur
3,272
654
23
5
0
95,829
0
W
Bellona
4,064
813
42
8
0
111,751
0
W
Bacchus
3,596
719
9
2
0
104,998
0
W
Anubis
3,715
743
33
7
0
101,874
0
W
Erlang Shen
3,697
739
42
8
0
136,683
0
L
Mercury
3,381
676
4
1
0
108,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role