Player Matchup

Tsukuyomi
Tsukuyomi
Frobo
Tsukuyomi
Level 45
God Stats
4W - 1L
1,259 SR
Queue Stats
55W - 47L
1,520 Elo+
Solo
Ares
Ares
GuadGamer
Ares
Level 108
God Stats
6W - 3L
1,590 SR
Queue Stats
130W - 104L
1,520 Elo+
Solo
Ra
Ra
HikenNoAce151217
Ra
Level 73
God Stats
14W - 16L
1,427 SR
Queue Stats
149W - 137L
1,447 Elo+
Solo
Set
Set
Sm0k5
Set
Level 105
God Stats
10W - 10L
1,456 SR
Queue Stats
194W - 177L
1,467 Elo+
Solo
Ullr
Ullr
个人练习生蔡徐坤
Ullr
Level 60
God Stats
47W - 68L
1,428 SR
Queue Stats
306W - 337L
1,396 Elo+
Solo
Team Averages
Level 78
1,432 SR
1,470 Elo+

VS

Team Averages
Level 109
1,496 SR
1,381 Elo+
Maui
Maui
Monkey47
Maui
Level 177
God Stats
12W - 16L
1,460 SR
Queue Stats
519W - 535L
1,479 Elo+
Solo
Ne Zha
Ne Zha
NEJS
Ne Zha
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 22L
1,313 Elo+
Solo
Anhur
Anhur
PeterPsychose
Anhur
Level 40
God Stats
1W - 6L
1,717 SR
Queue Stats
237W - 220L
1,420 Elo+
Solo
Ra
Ra
simsies
Ra
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 31L
1,391 Elo+
Solo
Baron Samedi
Baron Samedi
淼森森淼
Baron Samedi
Level 158
God Stats
0W - 3L
1,304 SR
Queue Stats
3W - 5L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Frobo
Tsukuyomi
15
2 / 4 / 5
9,700
571
10,094
13,763
5,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ares
13
4 / 0 / 3
8,787
517
7,403
12,336
10,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
0 / 1 / 4
10,036
590
9,244
8,713
3,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Set
Sm0k5
Set
15
7 / 4 / 2
9,819
578
11,199
14,332
7,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
3 / 2 / 5
9,240
544
9,051
12,911
5,211
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
11
0 / 3 / 3
7,679
452
2,218
14,389
11,645
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Ne Zha
NEJS
Ne Zha
14
5 / 4 / 1
8,535
502
9,043
16,681
7,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
2 / 6 / 1
7,548
444
10,681
17,925
7,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 0 / 2
9,529
561
6,523
11,046
5,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baron Samedi
淼森森淼
Baron Samedi
13
3 / 3 / 0
7,948
468
4,709
9,120
4,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
16
Kills
11
11
Deaths
16
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Frobo
Tsukuyomi
2
4
5
1.13
W
Ares
4
0
3
5.5
W
0
1
4
2
L
Maui
0
3
3
0.5
L
Ne Zha
NEJS
Ne Zha
5
4
1
1.38
L
2
6
1
0.42
W
Set
Sm0k5
Set
7
4
2
2
L
1
0
2
2
W
3
2
5
2.75
L
Baron Samedi
淼森森淼
Baron Samedi
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,991
Damage
33,174
62,055
Taken
69,161
31,908
Mitigated
35,501
16,670
Healing
18,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Frobo
Tsukuyomi
10,094
2,018
0
3,489
13,763
5,397
633
4,185
9,318
0
61,273
W
Ares
7,403
131
0
2,389
12,336
10,200
253
1,881
10,304
32,080
0
W
9,244
893
1,323
4,839
8,713
3,669
691
3,056
5,625
99,276
0
L
Maui
2,218
390
1,309
2,828
14,389
11,645
0
3,402
10,931
30,121
0
L
Ne Zha
NEJS
Ne Zha
9,043
3,021
0
5,573
16,681
7,064
0
1,141
15,520
0
57,879
L
10,681
5,242
0
3,409
17,925
7,047
280
5,986
11,709
0
44,541
W
Set
Sm0k5
Set
11,199
5,744
0
2,219
14,332
7,431
366
2,249
12,066
0
75,921
L
6,523
1,025
804
2,674
11,046
5,165
0
4,759
6,070
91,701
0
W
9,051
5,263
0
2,411
12,911
5,211
800
1,639
11,158
0
76,514
L
Baron Samedi
淼森森淼
Baron Samedi
4,709
189
52
1,902
9,120
4,580
0
873
8,172
38,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,582
Gold Earned
41,239
518
Minions Killed
434
0
Camps Cleared
0
1,650,575
Distance Traveled
1,463,745
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,700
571
91
5
0
336,296
0
W
Ares
8,787
517
36
2
0
321,699
4
W
Ra
10,036
590
180
11
0
350,574
8
L
Maui
7,679
452
28
2
0
267,370
8
L
Ne Zha
8,535
502
74
4
0
318,245
0
L
Anhur
7,548
444
73
4
0
292,943
0
W
Set
9,819
578
102
6
0
326,259
4
L
Ra
9,529
561
184
11
0
340,582
0
W
Ullr
9,240
544
109
6
0
315,747
0
L
Baron Samedi
7,948
468
75
4
0
244,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role