Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
IE7I
Charybdis
Level 48
God Stats
4W - 3L
1,404 SR
Queue Stats
111W - 91L
1,561 Elo+
Party 1
Tyr
Tyr
ZhangFan000
Tyr
Level 156
God Stats
12W - 12L
1,539 SR
Queue Stats
901W - 906L
1,475 Elo+
Party 1
Anubis
Anubis
cornbread5536
Anubis
Level 68
God Stats
155W - 119L
1,497 SR
Queue Stats
286W - 266L
1,429 Elo+
Solo
Janus
Janus
lsvexol
Janus
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 12L
1,507 Elo+
Solo
Team Averages
Level 85
1,488 SR
1,494 Elo+

VS

Team Averages
Level 125
1,538 SR
1,473 Elo+
Terra
Terra
 
Terra
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Falcon_aniki
Baron Samedi
Level 147
God Stats
24W - 13L
1,711 SR
Queue Stats
449W - 486L
1,478 Elo+
Party 2
Xbalanque
Xbalanque
LUCKY-395963
Xbalanque
Level 126
God Stats
28W - 30L
1,497 SR
Queue Stats
422W - 468L
1,484 Elo+
Party 2
Lancelot
Lancelot
alegato_botado
Lancelot
Level 107
God Stats
2W - 3L
1,328 SR
Queue Stats
313W - 324L
1,491 Elo+
Solo
Mulan
Mulan
xTHE_VIOLATOR
Mulan
Level 126
God Stats
107W - 79L
1,655 SR
Queue Stats
2,041W - 2,034L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
3 / 0 / 2
7,013
701
3,365
7,567
2,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
IE7I
Charybdis
10
3 / 0 / 3
6,357
636
6,747
4,619
1,649
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 1 / 1
6,026
603
4,492
8,878
6,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 1 / 5
5,556
556
5,463
6,407
3,012
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Janus
lsvexol
Janus
10
2 / 2 / 1
5,491
549
2,990
4,658
1,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
7
0 / 3 / 1
4,613
461
3,252
9,101
4,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
Falcon_aniki
Baron Samedi
8
0 / 2 / 1
4,717
472
3,305
4,134
1,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
LUCKY-395963
Xbalanque
9
0 / 2 / 1
4,971
497
2,560
6,510
1,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Lancelot
10
3 / 2 / 0
5,619
562
4,566
8,297
2,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 1 / 0
5,839
584
4,142
8,102
3,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
10
Kills
4
4
Deaths
10
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
3
0
2
4
L
Terra
 
Terra
0
3
1
0.17
L
Baron Samedi
Falcon_aniki
Baron Samedi
0
2
1
0.25
W
Charybdis
IE7I
Charybdis
3
0
3
4.5
L
Xbalanque
LUCKY-395963
Xbalanque
0
2
1
0.25
W
0
1
1
0.5
L
Lancelot
3
2
0
1.5
W
2
1
5
4.5
W
Janus
lsvexol
Janus
2
2
1
1.25
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,057
Damage
17,825
32,129
Taken
36,144
15,496
Mitigated
14,865
12,617
Healing
9,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
3,365
781
0
1,981
7,567
2,844
0
436
7,131
68,415
0
L
Terra
 
Terra
3,252
514
162
1,536
9,101
4,546
0
2,404
6,697
14,131
0
L
Baron Samedi
Falcon_aniki
Baron Samedi
3,305
55
83
681
4,134
1,896
0
2,650
1,372
27,978
0
W
Charybdis
IE7I
Charybdis
6,747
4,750
0
2,485
4,619
1,649
960
1,062
3,557
0
42,545
L
Xbalanque
LUCKY-395963
Xbalanque
2,560
869
0
2,085
6,510
1,777
0
1,907
4,603
0
32,575
W
4,492
160
0
4,303
8,878
6,635
0
770
8,108
0
46,973
L
Lancelot
4,566
1,423
0
1,305
8,297
2,945
0
4,016
4,104
0
34,264
W
5,463
284
258
2,392
6,407
3,012
37
2,267
4,140
33,255
0
W
Janus
lsvexol
Janus
2,990
164
0
1,198
4,658
1,356
0
2,228
2,430
28,112
0
L
4,142
650
0
4,115
8,102
3,701
0
573
7,529
0
38,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,443
Gold Earned
25,759
357
Minions Killed
263
0
Camps Cleared
0
1,059,841
Distance Traveled
943,784
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,013
701
111
11
0
248,188
2
L
Terra
4,613
461
12
1
0
205,143
1
L
Baron Samedi
4,717
472
49
5
0
182,204
5
W
Charybdis
6,357
636
86
9
0
198,940
0
L
Xbalanque
4,971
497
67
7
0
173,211
2
W
Tyr
6,026
603
78
8
0
212,598
1
L
Lancelot
5,619
562
59
6
0
228,129
0
W
Anubis
5,556
556
38
4
0
189,361
0
W
Janus
5,491
549
44
4
0
210,754
2
L
Mulan
5,839
584
76
8
0
155,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role