Player Matchup

Ratatoskr
Ratatoskr
Danielboy343
Ratatoskr
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 71L
1,547 Elo+
Party 1
Apollo
Apollo
GinÕkami
Apollo
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 140L
1,602 Elo+
Party 1
Maui
Maui
LC555
Maui
Level 109
God Stats
6W - 3L
1,652 SR
Queue Stats
72W - 70L
1,550 Elo+
Party 1
Zhong Kui
Zhong Kui
MatyasCZE
Zhong Kui
Level 96
God Stats
7W - 5L
1,589 SR
Queue Stats
102W - 78L
1,579 Elo+
Solo
Serqet
Serqet
xAnekox
Serqet
Level 159
God Stats
5W - 2L
1,607 SR
Queue Stats
98W - 94L
1,469 Elo+
Solo
Team Averages
Level 125
1,570 SR
1,550 Elo+

VS

Team Averages
Level 127
1,443 SR
1,524 Elo+
Janus
Janus
 
Janus
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
LGBTbruh
Kuzenbo
Level 112
God Stats
20W - 18L
1,516 SR
Queue Stats
196W - 180L
1,481 Elo+
Solo
Hun Batz
Hun Batz
MrDynia
Hun Batz
Level 128
God Stats
2W - 4L
1,284 SR
Queue Stats
377W - 346L
1,519 Elo+
Solo
Hachiman
Hachiman
vjurado98
Hachiman
Level 137
God Stats
4W - 5L
1,651 SR
Queue Stats
551W - 528L
1,507 Elo+
Solo
Maui
Maui
эDXLє
Maui
Level 106
God Stats
2W - 8L
1,262 SR
Queue Stats
415W - 355L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Danielboy343
Ratatoskr
14
6 / 2 / 3
8,534
569
11,891
11,873
4,609
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
GinÕkami
Apollo
14
1 / 2 / 1
8,026
535
7,768
8,331
3,827
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Maui
LC555
Maui
12
0 / 1 / 7
6,454
430
5,500
8,774
6,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
MatyasCZE
Zhong Kui
12
4 / 3 / 3
7,802
520
8,643
8,357
6,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Serqet
xAnekox
Serqet
14
1 / 1 / 1
8,011
534
5,104
12,109
8,085
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
0 / 5 / 4
7,820
521
7,329
10,133
4,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kuzenbo
LGBTbruh
Kuzenbo
14
1 / 1 / 0
8,073
538
8,169
11,388
15,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
MrDynia
Hun Batz
8
2 / 2 / 0
6,160
411
3,473
6,627
2,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Hachiman
vjurado98
Hachiman
14
1 / 3 / 2
8,261
551
6,057
13,563
5,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maui
эDXLє
Maui
12
5 / 1 / 1
7,794
520
4,279
15,290
15,941
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
12
Kills
9
9
Deaths
12
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
5
4
0.4
W
Ratatoskr
Danielboy343
Ratatoskr
6
2
3
3.75
W
Apollo
GinÕkami
Apollo
1
2
1
0.75
W
Maui
LC555
Maui
0
1
7
3.5
L
Kuzenbo
LGBTbruh
Kuzenbo
1
1
0
1
W
Zhong Kui
MatyasCZE
Zhong Kui
4
3
3
1.83
L
Hun Batz
MrDynia
Hun Batz
2
2
0
1
L
Hachiman
vjurado98
Hachiman
1
3
2
0.67
W
Serqet
xAnekox
Serqet
1
1
1
1.5
L
Maui
эDXLє
Maui
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,906
Damage
29,307
49,444
Taken
57,001
29,718
Mitigated
43,059
13,824
Healing
17,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
7,329
919
0
1,070
10,133
4,108
0
1,885
8,036
70,093
0
W
Ratatoskr
Danielboy343
Ratatoskr
11,891
3,863
0
4,192
11,873
4,609
0
3,562
8,189
0
60,223
W
Apollo
GinÕkami
Apollo
7,768
5,145
0
1,815
8,331
3,827
934
727
7,604
0
76,536
W
Maui
LC555
Maui
5,500
1,377
0
904
8,774
6,712
0
3,252
5,356
28,198
0
L
Kuzenbo
LGBTbruh
Kuzenbo
8,169
1,721
0
2,286
11,388
15,061
24
1,061
9,810
53,196
167
W
Zhong Kui
MatyasCZE
Zhong Kui
8,643
541
0
2,351
8,357
6,485
408
4,242
3,847
44,221
0
L
Hun Batz
MrDynia
Hun Batz
3,473
1,084
0
2,547
6,627
2,297
0
2,464
3,927
0
25,985
L
Hachiman
vjurado98
Hachiman
6,057
3,761
0
5,011
13,563
5,652
662
1,119
12,299
0
73,887
W
Serqet
xAnekox
Serqet
5,104
1,232
0
4,562
12,109
8,085
0
6,667
4,772
0
62,529
L
Maui
эDXLє
Maui
4,279
1,047
1,740
4,378
15,290
15,941
0
6,323
8,010
15,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,827
Gold Earned
38,108
429
Minions Killed
430
0
Camps Cleared
0
1,564,176
Distance Traveled
1,331,510
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,820
521
144
10
0
279,927
1
W
Ratatoskr
8,534
569
80
5
0
344,705
1
W
Apollo
8,026
535
135
9
0
310,565
0
W
Maui
6,454
430
31
2
0
300,177
0
L
Kuzenbo
8,073
538
96
6
0
297,319
2
W
Zhong Kui
7,802
520
82
5
0
290,307
0
L
Hun Batz
6,160
411
40
3
0
156,279
2
L
Hachiman
8,261
551
136
9
0
270,037
1
W
Serqet
8,011
534
101
7
0
318,422
2
L
Maui
7,794
520
14
1
0
327,948
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role